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[WIP][SA]Stunt Island

17 replies to this topic
Big-Bear
  • Big-Bear

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#1

Posted 03 February 2006 - 02:12 PM Edited by Big-Bear, 03 February 2006 - 07:30 PM.

Stunt island

Hello, I am working on a new Modifaction, I try to do it all allone. i going to make an new Island, connected to the San Andreas island. It witl be placed full with Stunts, i've made the Island already.

Screens

Whole island:
user posted image
1st stunt i made:
user posted image
1st part I made
user posted image
2nd part I made
user posted image
Idea's

My idea's are the follow things:

-A great racetrack on sea
-Big stunts
-Some garages, maybe something like a car shop

If you have some idea's, just tell me, and please tell me if you like it

JostVice
  • JostVice

    realtime, not prerendered

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#2

Posted 03 February 2006 - 02:59 PM

Look great, the firts Race Track to SA, good. happy.gif


Big-Bear
  • Big-Bear

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#3

Posted 03 February 2006 - 07:29 PM

This night I've worked on a Stunt. It's now on 336 Poly's zo I think it wil not give any problems.

Screen:
user posted image

Dillyracer
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#4

Posted 03 February 2006 - 07:35 PM

Don't forget to minimize it too 5 objects or dff's smile.gif

nice job man

DaddyPimp
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#5

Posted 03 February 2006 - 07:37 PM

Seen it before on the Dutch forum, but i still like it happy.gif That last stunt is awesome! cookie.gif

Faye
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#6

Posted 04 February 2006 - 11:59 AM

blush.gif Can't wait till it's done. ~Fenn

JostVice
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#7

Posted 04 February 2006 - 01:22 PM

The stunt looks great tounge.gif

Big-Bear
  • Big-Bear

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#8

Posted 04 February 2006 - 06:06 PM

New Island, made by Friend who joined the Modifacation, this island, will be an island full of Ditrtrack, on a little Mountain, it's in WIP Shifty41s_beerhatsmilie2.gif

Screen:
user posted image
cookie.gif cookie.gif

igorok
  • igorok

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#9

Posted 04 February 2006 - 06:17 PM

These islands look very qualitatively. I like their execution! Success in development!

the_king
  • the_king

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#10

Posted 04 February 2006 - 09:27 PM

Awesome mod. Keep up the good work!

The-end
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#11

Posted 04 February 2006 - 09:30 PM

This looks awsome remeber be well awre of the 5 object limit confused.gif

Big-Bear
  • Big-Bear

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#12

Posted 04 February 2006 - 09:39 PM

Hwo do you mean? I just cut it in several parts and make .DFF's of them, and just map them exactly with the IO Mapper.

The-end
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#13

Posted 04 February 2006 - 11:19 PM

QUOTE (Big-Bear @ Feb 4 2006, 21:39)
Hwo do you mean? I just cut it in several parts and make .DFF's of them, and just map them exactly with the IO Mapper.

Well depends as with massive dff object's you can get col problem's

Big-Bear
  • Big-Bear

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#14

Posted 05 February 2006 - 09:59 AM

I think I hold the limit on 400/500 that will give not many problems I think confused.gif

burpicane
  • burpicane

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#15

Posted 05 February 2006 - 04:36 PM Edited by burpicane, 05 February 2006 - 04:40 PM.

Bigbear, The-Ending is talking about the limit to have maximum of 5 new objects in San Andreas.
That only matters for non TC btw that's why we dont have any problems with GTI/MI

The-end
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#16

Posted 05 February 2006 - 07:18 PM

QUOTE (burpicane @ Feb 5 2006, 16:36)
Bigbear, The-Ending is talking about the limit to have maximum of 5 new objects in San Andreas.
That only matters for non TC btw that's why we dont have any problems with GTI/MI

Yeah the ide limit, it dosent matter in tc like gti as they delete all the games normal ide's so they have alot of space to use basicly if you make this island about the size of the santos then youd have to delete parts of the map

Big-Bear
  • Big-Bear

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#17

Posted 05 February 2006 - 07:45 PM

Damn! But I can make 5 different IDE's with more object IDE sentences?

The-end
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#18

Posted 09 February 2006 - 08:39 PM

QUOTE (Big-Bear @ Feb 5 2006, 19:45)
Damn! But I can make 5 different IDE's with more object IDE sentences?

I'm sorry i dont know confused.gif

Any progress on the islnad yet?




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