|QUOTE (JernejL @ Wednesday, Mar 28 2012, 22:23)|
| Epic bump time.. |
Uploaded version v5.0 build: 290312 (beerbearbee Edition)
|+ fixed mass image compression|
+ improvements to speed up drag & drop
File hasn't been approved yet on gtagarage, so wait until it's availible..
Glad to know that you're back, dude. BTW, can you add batch add/replace support to TXDW?
Oh, and as for Android/iOS textures, well, the TXD formats do use GPU-specific texture compression depending on the platform. I had some trouble with getting my car mod to work just because of this.
I'm pretty sure you can find some resources for tinkering with them, i.e. the Mali-400 and PowerVR texture tools.