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tommy vercetti guy
  • tommy vercetti guy

    A fellow canadian

  • BUSTED!
  • Joined: 03 Mar 2005

#1

Posted 20 December 2005 - 01:16 AM

How will you guys deal with the stats? (muscle, weapon skill, fat, etc)

kyeman
  • kyeman

    Snitch

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#2

Posted 20 December 2005 - 02:42 AM

For the first release, the stats are more or less removed. The weapon and driving stats are fixed at 100% for all players. We can't make use of the muscle, fat stats because they're only designed for CJ. We wanted to make use of all the other player models in the game.

Statico
  • Statico

    Programmer

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#3

Posted 20 December 2005 - 06:26 PM

Adding stats isn't really much use anyway unless a thing is developed to save them for the next time you play, because they would be reset every time you quit.

cpt.pinguin
  • cpt.pinguin

    Yakuza Boss

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#4

Posted 31 December 2005 - 10:43 PM

how about stamina? will it always be up or simply always down

njr1489
  • njr1489

    MP5

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#5

Posted 31 December 2005 - 10:48 PM

All stats available for the models used should be all up IMO to keep gameplay at its best.

f3llah1n
  • f3llah1n

    God

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#6

Posted 31 December 2005 - 10:58 PM

Just set it up so in the server .ini you can set stats for different characters/teams, whatever you wanna call it, and they cant go up or down in game.

IE, each Server Admin could set up skins and weapons like in VC-MP, but also the stats for them, like one character would be good at running and driving, one good at flying, one good with SMGs, yadda yadda yadda

Hanney
  • Hanney

    Hardcore VC-MP Fan.

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#7

Posted 01 January 2006 - 08:19 PM

In my opinion of having stats i think it would be handy for RPG servers.

rats
  • rats

    Art Vandelay

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#8

Posted 01 January 2006 - 08:28 PM

how about different stats for each character?
chicken suit - respect 0 (c'moooon), weapon stats 60% etc.. that would be fun

Born Acorn
  • Born Acorn

    Works in the Noodle mine.

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#9

Posted 02 January 2006 - 01:03 AM

Would respect really matter? I mean unless Gang members can be synced and recruited, which would be fun.

njr1489
  • njr1489

    MP5

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#10

Posted 02 January 2006 - 01:50 AM

QUOTE (Born Acorn @ Jan 2 2006, 01:03)
Would respect really matter? I mean unless Gang members can be synced and recruited, which would be fun.

lol, there is no respect when it comes to playing online.

rats
  • rats

    Art Vandelay

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#11

Posted 02 January 2006 - 12:12 PM

QUOTE (Born Acorn @ Jan 2 2006, 01:03)
Would respect really matter? I mean unless Gang members can be synced and recruited, which would be fun.

nope... but it would be fun for every character to have a respect bar...
a mafia guy should have about 90-100% and the chicken suit, 0 yawn.gif




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