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TruXter
  • TruXter

    retXurT

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#151

Posted 28 March 2006 - 06:25 AM Edited by TruXter, 28 March 2006 - 07:41 AM.

as the water issue.: yeah I saw that sad.gif no odie memorial (if you are on bike... SLOW DOWN!

I will try and contribute what I can.. I get wednessday and thursday off.

Bistro SoL

Bistro GtAIII

Bistro S.A.

DeathSquad
  • DeathSquad

    CEO DeathSquad Industries

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#152

Posted 28 March 2006 - 08:06 AM Edited by DeathSquad, 28 March 2006 - 08:14 AM.

user posted image

The large tube tunnel I am building between Liberty City and Vice City is named in honor of Odie, I never had spoken to him in my life, but he is the reason I mod...and mod highways. Unfortunatly at this time we do not have any kind of actual memorial structure for Odie, such as Myriad I believe built one for him. I know everyone on the team would love to be able to find a 3d model of the Odie Dog-Character (from the Garfield Comic Strip) that he nicknamed himself after.

I need to hit up the Bristo and see what is going on with it, I haven't been over in Portland, just Staunton, Shoreside and MML for the tunnel construction.

I should probably put the Odie-Character inside the Name-Sign though....

Also note I didn't just use the number 666 for the Satanic Value, US Highway 666 (child highway of the famous Route 66) was a highway established many eons ago in New Mexico, nicknamed "The Devil's Highway" of course. But after almost 100 years of the use of '666' the state finally realized it had satanic meaning, and changed its number. People were upset by this, as it was historic. Most of the numbers used for highways are taken from Dead-No-Longer-Existing Highways.

TruXter
  • TruXter

    retXurT

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#153

Posted 28 March 2006 - 08:21 AM Edited by TruXter, 28 March 2006 - 08:23 AM.

no no.. i wasn't saying that there was no memorial... i was saying that it wasnt accessable.. i assumed you had a statue
of him..


you know... i have an idea..

whatta ya say about billboards like the movie advertisement signs all on the inside of the tunnel.

along the walls

the images on the billbords could be screen shots of odies works .. that way you honor him

in an origional way.. that does not completely steal anything from him or anyone. nor take any credit

for his works.

DeathSquad
  • DeathSquad

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#154

Posted 28 March 2006 - 08:26 AM

We have a couple of mods by Odie, Miss Liberty aka the State of Liberty is a mod created by Odie, and the Intercity Highway for Liberty City (not "in-game" at the moment).

I like the idea of the pictures, long as someone other than me will take a bunch, I don't really have any of his mods atm, and my internet connection is slow (dial up slow). I don't think billboards are really used in tunnels, but its a large tunnel, hang them from the ceiling, hehe.

TruXter
  • TruXter

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#155

Posted 28 March 2006 - 08:59 AM

ok.. maybe not billboards

maybe signs like theese two




Smaller


Larger

just put em low at eye level..

will work on getting screens of his stuff.

X-Seti
  • X-Seti

    Retro Modder

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#156

Posted 28 March 2006 - 03:24 PM Edited by Mc-Kay, 28 March 2006 - 10:22 PM.

To your Questions,

I have alot of mods i've tried in the mod in the past, as you can tell from all the screen shots alot has been removed, In time I hope to combine all the mods into one again, waterful island and Odie's Statue.

2 Days before release.

Most of our time is going into cleaning all the bugs and trying to finished MML, When we have sorted all the issus with the EXE, we can start adding more.
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Thats all for now.
Add more Pics soon

Grant_has_a_dream
  • Grant_has_a_dream

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#157

Posted 29 March 2006 - 08:42 PM

Wow, am liking that, one thing, what about Vice's sort of perfect skies, any remedy for that at all guys?

Keep up the good work. biggrin.gif

X-Seti
  • X-Seti

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#158

Posted 30 March 2006 - 02:11 AM Edited by Mc-Kay, 30 March 2006 - 04:27 PM.

[color=yellow]Releasing the mod today, Yay

Alot has been done, Many changes around MML, Plus all the tunnels added around LC and MML.

I did not have time to sort the SCM or hardcoded water table, but I did sort out all the bugs.

user posted image

You will need a trainer to access the tunnels.

This will be my last post for 3 months, so I hope when people (my team) have time, Still keep working on the mod, So when I come back I can play catchup, and get ready for the next version of the mod.

Enjoy.

user posted image
user posted image
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DeathSquad
  • DeathSquad

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#159

Posted 30 March 2006 - 06:17 AM

Er crap, thought I was in the editing thread.

X-Seti
  • X-Seti

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#160

Posted 05 April 2006 - 11:48 PM Edited by Mc-Kay, 05 April 2006 - 11:51 PM.

Np, I'm just as bad for dropping into the wrong forums myself.

Anyhow.. who has the lastest mod update 43v5?

(Off topic) with *R working on ViceCity Stories, I'm wondering weather its worth trying to update our VC.
What i do know is VCS will be set in the 90s, so I'm interested in any updates to the game they make.

I also need feedback so I can plan the next stage of the mod. (SA islands).

Q. How do you rate this mod compared to all the others out there?

Let me know, because I want to keep on improving stuff as we complete this mod smile.gif

Quadropheniac90
  • Quadropheniac90

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#161

Posted 06 April 2006 - 05:04 AM

Damn, Keith, why haven't you got any karma stars yet? biggrin.gif I think we're one of the first (LC, VC) mods to release a beta, so what's there to compare with as of yet? confused.gif

X-Seti
  • X-Seti

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#162

Posted 06 April 2006 - 09:34 PM Edited by Mc-Kay, 07 April 2006 - 12:13 AM.

QUOTE (teun.steenbekkers @ Apr 5 2006, 22:04)
Damn, Keith, why haven't you got any karma stars yet? biggrin.gif I think we're one of the first (LC, VC) mods to release a beta, so what's there to compare with as of yet? confused.gif

Dunno Mate, I started this project to pass the time, (Enjoyment reasons too)
I only mod when I have tons of free time.

As for those stars, no biggie, I guess you only get stars, if you help other community members.

X-Seti
  • X-Seti

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#163

Posted 13 April 2006 - 04:51 AM Edited by X-Seti, 28 February 2014 - 10:06 AM.

There is a new update 12.Apr.06 on GTA garage, this fixes last nights bug finds.
However any texture and model issues have to wait until beta 44v5.

Bugs remaining;

1, Not so solid seawall around mainland liberty.
2, A damaged texture at phils place.

There will be nightly updates from this point on.

gtasalvc20060412211208380ix.th.jpg

 

-----

Edit; Images are being lost due to Imageshacks change in hosting rules.


X-Seti
  • X-Seti

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#164

Posted 14 April 2006 - 05:43 AM Edited by Mc-Kay, 14 April 2006 - 05:46 AM.

Another update for the 14th April 06 - On Gta Garage.

Quick post; I've added back all the Garages, Pickups, Vehicle locations and save points
for VC.

I have also decided to release some new textures and a model to fix some
problems with Phils place and airport unfinished textures.

There are 4 files (in the models folder) to replace in your SOL gta3.img
file, I'm going on the basis you know how to use Imgtool, All you need to do
is find and replace the old files with the newer versions, in this models
release.

If you not sure how to do the above, ask on the Public Release forum in mapping.

I have tested the mod on a 1.8Ghz laptop, and speed wise seems to work very well.

Here is the pics.

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Water problem is still an issue sadly, observing weird things at the washington underground mall.

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As I stated at the top of this post, all Airport Textures are fixed.

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Phils place has a remark, new textures on GTAGarage.

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Clowning Around, trying to flip other cars.

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Andre_Nickatina510
  • Andre_Nickatina510

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#165

Posted 21 April 2006 - 05:32 PM

when do you think this mod would be out. the end of the year or summer. im really looking forward to this mod

agent17
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#166

Posted 21 April 2006 - 06:50 PM

yeah me too, I cant wait, hey Mc-Kay if you need any map ideas I have tons of them smile.gif and if you want I could try to make one with moo mapper and show you some pics. wink.gif

AC/Vercetti/DC
  • AC/Vercetti/DC

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#167

Posted 21 April 2006 - 07:44 PM Edited by AC/Vercetti/DC, 22 April 2006 - 12:13 AM.

QUOTE (Mc-Kay @ Apr 14 2006, 05:43)
user posted image

It look's like people are hanging them selves! LOL ph34r.gif

AWESOME JOB By the Way!!!! bbq.gif bbq.gif biggrin.gif

AC/Vercetti/DC
  • AC/Vercetti/DC

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#168

Posted 22 April 2006 - 12:19 AM

Is this for SA, or VC?

Quadropheniac90
  • Quadropheniac90

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#169

Posted 22 April 2006 - 05:33 AM

1. Don't double post.
2. Argh! Why are there still people asking for which game SOL is. biggrin.gif VC.

jos116
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#170

Posted 22 April 2006 - 09:14 AM

Cool, lookin' good cookie.gif

Can i ask something?
Why cant i download SOL @ gtagarage anymore?
And how do you include the exe? do you just include it in the installer, so it overwrites the original exe, or did you make a patch, so it patches the original exe?

Greetz Shifty41s_beerhatsmilie2.gif

Quadropheniac90
  • Quadropheniac90

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#171

Posted 22 April 2006 - 01:10 PM

It's a separate EXE. Ours is called gta-salvc.exe. smile.gif But don't delete gta-vc.exe.

trains
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#172

Posted 22 April 2006 - 01:10 PM

the exe is a file that comes with the download and then you put it in the VC folder then you play ONLY by the SOL EXE or else you will crash your computer

Grant
  • Grant

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#173

Posted 22 April 2006 - 01:40 PM

Not looked at this for a while, it's looking really great guys, unreal how it's on VC too! biggrin.gif

You guys deserve this: cookie.gif

jos116
  • jos116

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#174

Posted 22 April 2006 - 01:44 PM

But how did you include it in the installer?
With a patch or just copying it to the folder? smile.gif

Quadropheniac90
  • Quadropheniac90

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#175

Posted 22 April 2006 - 02:33 PM

It's no patch, the installer puts it in the Root folder of VC. smile.gif

Quadropheniac90
  • Quadropheniac90

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#176

Posted 22 April 2006 - 02:41 PM

It's no patch, the installer puts it in the Root folder of VC. smile.gif

jos116
  • jos116

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#177

Posted 22 April 2006 - 02:51 PM

I think ur conection messed up

And about the protections:
The exe i have is the one with the no cd incluted.
Is it still the same, or did you enable the cd-check again, becus of R* and legal notice?

Regards Shifty41s_beerhatsmilie2.gif

Joe.G
  • Joe.G

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#178

Posted 22 April 2006 - 03:26 PM

I wish i had the pc version of Vice City so i could try the beta, looks awsome! I think i will buy VC just for this mod, anyway, any1 no where any VC P.C. games are sold? if so pm me.
biggrin.gif biggrin.gif biggrin.gif
This seriosly looks awsome, i want to try it out badly! smile.gif

agent17
  • agent17

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#179

Posted 22 April 2006 - 04:19 PM

good luck finding it in a store, the game is just too old, its mods like this that keep it alive.

trains
  • trains

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#180

Posted 22 April 2006 - 06:12 PM

I know where you can buy it Wal*Mart where else they even have GTA3.




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