Quantcast

Jump to content

» «
Photo

Screenshot & Video Gallery

671 replies to this topic
poohead
  • poohead

    the gran poo-bah

  • Members
  • Joined: 23 Jun 2003

#541

Posted 08 March 2007 - 03:05 AM

so is this the actual map? and is liberty city covered in snow cuz that b sik. devil.gif

trains
  • trains

    Thug

  • Members
  • Joined: 23 Mar 2005

#542

Posted 08 March 2007 - 03:29 AM

that is not the game map that was a suggestion made by someone

X-Seti
  • X-Seti

    Retro modding.

  • Feroci Racing
  • Joined: 28 Jun 2005
  • Mars

#543

Posted 08 March 2007 - 09:14 AM

That map has the Mexicans invading Canada, maybe not the best map plan i've seen.

Grant
  • Grant

    Back from the dead

  • Members
  • Joined: 12 Apr 2006

#544

Posted 08 March 2007 - 10:36 AM

Nice to see you're still working nice and hard on this project, I love seeing the new ingame stuff. I've been swamped recently with loads of bullsh*t from real life, can't get 5 minutes to myself to start working on anything, starting to drive me up the wall now since I said I would do some things for a bunch of people and now I don't have the time of day to do it.

I also tried those new exe values you posted on the previous page mate, worked a treat, you can really see how the game looks so much better, thanks for that man. icon14.gif I think I'll try and get the most recent release downloaded and working to see how much has changed since the last one, cause that was really impressive. Keep up the good work man, you're going at break neck speed at times, I dunno how you manage it.

Fubu
  • Fubu

    Russian Mob

  • Members
  • Joined: 31 Jul 2006

#545

Posted 08 March 2007 - 10:45 AM

Pretty good work, indeed. If there's still the beta version, i'll wait for the full one. It's nice to see that this mod is still runnin' all over the world. I really hope that this mod will be a huge one icon14.gif . Is there any new missions? I see that those streets are empty too. Will there be any pedrestians on San Andreas and Liberty City? But anyways, incredible.

FelleAndersson
  • FelleAndersson

    Sketchup User

  • Members
  • Joined: 23 Nov 2005

#546

Posted 08 March 2007 - 03:53 PM

Shouldn't San Andreas be where "Lost heaven" is? tounge.gif
Anyways, played the mod, totally roxxorz biggrin.gif Can't wait for some peds to kill ^^

GTAFan81
  • GTAFan81

    Player Hater

  • Members
  • Joined: 20 Jun 2006

#547

Posted 08 March 2007 - 11:06 PM

How do you get to the San Andreas area? Has an official map been made yet? Sorry if those are dumb questions but my sense of direction sucks lol

raresh_r
  • raresh_r

    raresh_r

  • Members
  • Joined: 26 Sep 2006

#548

Posted 10 March 2007 - 10:28 AM

i don't know if this is my error ...but look confused.gif
user posted image

i can't believe you don't have one gold star for all you've done dontgetit.gif

markiij
  • markiij

    Anywhere City, 3 weeks in the future

  • Members
  • Joined: 12 Dec 2006
  • None

#549

Posted 10 March 2007 - 10:37 AM

alpha error. dunno how to fix:(

ps. didnt see it by myself yet

GaduS!
  • GaduS!

    GTA: Truth City Member

  • BUSTED!
  • Joined: 17 Jan 2007

#550

Posted 10 March 2007 - 10:39 AM

Raresh_r please send on Sendspace data, icons, text and txd folders. OK?

raresh_r
  • raresh_r

    raresh_r

  • Members
  • Joined: 26 Sep 2006

#551

Posted 10 March 2007 - 10:57 AM

QUOTE (GaduS! @ Mar 10 2007, 10:39)
Raresh_r please send on Sendspace data, icons, text and txd folders. OK?

send you the files whit the errors ?
in moomapper they look normal.

GaduS!
  • GaduS!

    GTA: Truth City Member

  • BUSTED!
  • Joined: 17 Jan 2007

#552

Posted 10 March 2007 - 11:28 AM

Send.

X-Seti
  • X-Seti

    Retro modding.

  • Feroci Racing
  • Joined: 28 Jun 2005
  • Mars

#553

Posted 10 March 2007 - 11:50 AM

Basic map layout and the one now we are sticking too (Map version 5)

user posted image

This map is made of tons of object cubes, without the model rendered.

With a highend spec machine, maybe you could render a better map?.

richard the pissed
  • richard the pissed

    Trick

  • BUSTED!
  • Joined: 26 Dec 2006

#554

Posted 10 March 2007 - 11:54 AM

empty...?

X-Seti
  • X-Seti

    Retro modding.

  • Feroci Racing
  • Joined: 28 Jun 2005
  • Mars

#555

Posted 10 March 2007 - 01:57 PM Edited by X-Seti, 10 March 2007 - 02:02 PM.

Gadus; Download the mod like everyone else and you will have no problems running it, I am not going to send you odd files or go uploading it anywhere else.

Please can you stop PM'ing me over this, If you are having problems downloading the mod, then please check with your Internet Services Provider about your download problems and if your allowed to access the moddb site, because some ISPs do block sites depending on the country you live.

raresh_r; The next version of the mod will have all the building glitches fixed, weirdly through it does look bad on your system, I get a different view all together of that area.

3dmax doesn't seem to like most of SA's files, just messes up the texture mapping, (weird looking trees, fences and some buildings)

I'm looking into other tools to convert those broken dff's

X-Seti
  • X-Seti

    Retro modding.

  • Feroci Racing
  • Joined: 28 Jun 2005
  • Mars

#556

Posted 10 March 2007 - 02:20 PM Edited by X-Seti, 10 March 2007 - 02:26 PM.

QUOTE (raresh_r @ Mar 10 2007, 03:28)
i don't know if this is my error ...but look  confused.gif
user posted image

i can't believe you don't have one gold star for all you've done  dontgetit.gif

Looking at that pic again, it should look like this.

user posted image
user posted image

Can you do me a fav, Look at the trees weirdly placed on MainLand Liberty's Army base island, and post a pic of those on here.

nabo45
  • nabo45

    Soldier

  • Members
  • Joined: 29 Oct 2006

#557

Posted 10 March 2007 - 02:33 PM

Do anyone still have the stable version with liberty, but without san andreas, coz my computer cant handle the version with san andreas...

X-Seti
  • X-Seti

    Retro modding.

  • Feroci Racing
  • Joined: 28 Jun 2005
  • Mars

#558

Posted 10 March 2007 - 02:40 PM

I did have a version that just had VC and LC, SOL-Beta46.1

But I try not to keep older versions around the net.

raresh_r
  • raresh_r

    raresh_r

  • Members
  • Joined: 26 Sep 2006

#559

Posted 10 March 2007 - 06:05 PM

the trees from the army base island are normal. i'll install the mod again. and i get a error every time dozingoff.gif

how are you going to solve the problem whit the water ??

X-Seti
  • X-Seti

    Retro modding.

  • Feroci Racing
  • Joined: 28 Jun 2005
  • Mars

#560

Posted 10 March 2007 - 08:22 PM Edited by X-Seti, 10 March 2007 - 09:28 PM.

QUOTE (raresh_r @ Mar 10 2007, 11:05)
the trees from the army base island are normal. i'll install the mod again. and i get a error every time  dozingoff.gif

how are you going to solve the problem whit the water ??

Trees on the army base got converted different from the rest of the SA files, Water issues are still being worked on, but this is proving not an easy problem to fix.

Edit; here - http://events.ukscifi.net/solfix/

Download the 2 countrye.IPL's and replace them in the mod, and could you show me another screen grab..

I've replaced ID's 19209 with 5779, 19206 - 5778, and 19205 - 5777.


raresh_r
  • raresh_r

    raresh_r

  • Members
  • Joined: 26 Sep 2006

#561

Posted 10 March 2007 - 09:33 PM

how about making a big model whit water texture and add it ... but no waves effect sad.gif

X-Seti
  • X-Seti

    Retro modding.

  • Feroci Racing
  • Joined: 28 Jun 2005
  • Mars

#562

Posted 10 March 2007 - 09:36 PM

could do, with seabed below, did you replace those files I posted

raresh_r
  • raresh_r

    raresh_r

  • Members
  • Joined: 26 Sep 2006

#563

Posted 10 March 2007 - 09:49 PM Edited by raresh_r, 10 March 2007 - 10:15 PM.

i'll do that now ... if you want me to do something cool around vice city tell me ... i'll use the old objects from sa vc and 3 biggrin.gif and make new one if needed

EDIT: hmm the big "oak" trees or what are they, look normal, but the pine trees (specialy the LOD files) and the small ones look bad
user posted image
OMG future trees lol.gif
user posted image

X-Seti
  • X-Seti

    Retro modding.

  • Feroci Racing
  • Joined: 28 Jun 2005
  • Mars

#564

Posted 10 March 2007 - 10:21 PM

looks like the TXD's are stuffed, looks pretty through.

raresh_r
  • raresh_r

    raresh_r

  • Members
  • Joined: 26 Sep 2006

#565

Posted 10 March 2007 - 10:38 PM

i don't care about them. in moo mapper the trees are blue ... a green moving to blue ... and in LC some buildings are blue ... (i can't get there. i get a error. need to reinstall the mod biggrin.gif ) and probably my computer is the problem :\

erterer0
  • erterer0

    Player Hater

  • Members
  • Joined: 06 Aug 2006

#566

Posted 10 March 2007 - 11:03 PM Edited by erterer0, 10 March 2007 - 11:08 PM.

Have the map car paths?


PC specs:
1.
2.
3.
4.
5.
6.
7.
8. Own the original LC and SA disks.

What doo you mean with the LC disk?

raresh_r
  • raresh_r

    raresh_r

  • Members
  • Joined: 26 Sep 2006

#567

Posted 10 March 2007 - 11:35 PM

you can't get to lc whit out the original disks

Darkdrium
  • Darkdrium

    Punk-ass Bitch

  • Members
  • Joined: 08 Aug 2005

#568

Posted 11 March 2007 - 01:43 AM

QUOTE (raresh_r @ Mar 10 2007, 23:35)
you can't get to lc whit out the original disks

What you mean? If you don't have GTA III installed, and you step into LC your game will crash huh?
I know it may sound stupid but is that what you mean?

X-Seti
  • X-Seti

    Retro modding.

  • Feroci Racing
  • Joined: 28 Jun 2005
  • Mars

#569

Posted 11 March 2007 - 09:24 AM

QUOTE (Darkdrium @ Mar 10 2007, 18:43)
QUOTE (raresh_r @ Mar 10 2007, 23:35)
you can't get to lc whit out the original disks

What you mean? If you don't have GTA III installed, and you step into LC your game will crash huh?
I know it may sound stupid but is that what you mean?

Because i'm using content from all 3 games, I must state you own the original games.

It's stated there for legal reasons, and thats all I can say about it.


raresh_r
  • raresh_r

    raresh_r

  • Members
  • Joined: 26 Sep 2006

#570

Posted 11 March 2007 - 11:55 AM

about the water expansion ... in the old versions of the game there was water everywhere. do you want me try expand the water more, only if you haven't have solved out what to do .




1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users