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[WIP] San Andreas Audio Toolkit (SAAT)

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greg2fs
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#331

Posted 28 September 2008 - 05:51 PM

I tried to export the sounds of SPC_GA and the INI file is empty... all other file works, do you have the same problem ?

Gameinator
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#332

Posted 02 October 2008 - 02:57 AM Edited by Gameinator, 02 October 2008 - 07:08 AM.

I am having a problem with Alci's SAAT GUI when I try to open the exe it says "No working directory defined or old one is not found" "Please select a new one" and when i select one nothing happens. What is wrong?

EDIT: Problem solved when i put in GFS it is alot easier to use. Also what can cause this, I used GFS to change a few sounds i imported everything and ran san andreas I open a car door and it says "iccer". lol

FlyingShadow
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#333

Posted 04 November 2008 - 09:52 PM

Hi, I have replace 4 songs on K-DST, i've done that they have exactly the same name as the song I replaced it with, like Running Down a Dream, I replaced it with an Avantasia song I renamed to Running Down a Dream. but when i'm gonna save i get this error: "SAAT returned the following message:
Error opening lookup file D:/Program Files/Rockstar Games/GTA San Andreas/audio/streams/"

what did I do wrong?
Thx in advance biggrin.gif


Blackbird88
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#334

Posted 25 November 2008 - 06:30 PM

QUOTE (FlyingShadow @ Nov 4 2008, 23:52)
Hi, I have replace 4 songs on K-DST, i've done that they have exactly the same name as the song I replaced it with, like Running Down a Dream, I replaced it with an Avantasia song I renamed to Running Down a Dream. but when i'm gonna save i get this error: "SAAT returned the following message:
Error opening lookup file D:/Program Files/Rockstar Games/GTA San Andreas/audio/streams/"

what did I do wrong?
Thx in advance biggrin.gif

Sorry for bump,but I get this error,too
Any solutions please?I need it sad.gif

Jasenko
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#335

Posted 26 November 2008 - 01:15 AM Edited by Jasenko, 26 November 2008 - 05:03 PM.

-post removed-

anadolu1923
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#336

Posted 26 December 2008 - 07:06 PM

this saving error: "SAAT returned the following message:
Error opening lookup file D:/Program Files/Rockstar Games/GTA San Andreas/audio/streams/"

help need!

ThumbRehab
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#337

Posted 23 February 2009 - 10:38 PM

I don't know if this has already been asked but I'm using SAAT GUI FrontEnd. The first time I used it, it worked fine. I've since reverted back to the original files to do more modding on the game but when I try to replace the files again the program won't save, it keeps giving error messages and "can't replace old files" or "can't delete original files" messages. I've tried everything from making sure the directory is right to making sure the working folder is right, because those are pretty much the only available options. The extracted folder's still the same, why won't it save anymore? Nothing's wrong with my computer. The program isn't going haywire or something is it? mercie_blink.gif

ThumbRehab
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#338

Posted 23 February 2009 - 10:51 PM

QUOTE (Drippin'187 @ Mar 18 2008, 00:32)
theyre car sounds im replacing
i downloaded them off gta-worldmods.de all the files r in wav. format an im guessing theyre made how they should be since its a downloadable mod
and yes everything works fine once i put the old files back i just cant get these new ones to work

Modder ceware! there's a ton of files that are going to cause the game to act funny. Carmods in my case, Schaefft's Crown Victoria, Kel's Cadillac Escalade. I want 'em bkut they make the game act funny sad.gif

TigerTanker
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#339

Posted 19 March 2009 - 09:03 PM

Sry for the bump but after installing it, I started the .exe, but after a few secs, it disappeared.
Does anybody know why?

evilkevin1
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#340

Posted 20 March 2009 - 01:54 AM

Guys if you are having trouble with setting the directory of saat using command prompt, just do this,

1. Open My Computer and go to C:\WINDOWS\
2. Search for cmd.exe, (I think it's inside system32 folder)
3. Then copy it, and then paste it in your GTA SA folder (Default: C:\Program Files\Rockstar Games\Grand Theft Auto San Andreas), along with saat in your GTA SA folder, then all ya gotta do is open the command prompt in your folder and then cmd is automatically in your gta sa folder
So you dont need to type in cd "(GTA SA DIRECTORY)"
Just type in saat_(type) and then the rest of the codes and there you go.

I hope this helps

ThumbRehab
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#341

Posted 20 March 2009 - 04:14 AM

QUOTE (TigerTanker @ Mar 19 2009, 21:03)
Sry for the bump but after installing it, I started the .exe, but after a few secs, it disappeared.
Does anybody know why?

the .exe has got to be in your system folder and u hav 2 use command prompt 2 open it. I'd recommend using the more updated versions, they're way easier 2 use, just extract and go 2 work!

evilkevin1
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#342

Posted 21 March 2009 - 01:17 AM

Or you can use my instructions

Smallo92
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#343

Posted 28 April 2009 - 08:51 AM

BUMP. I am getting this error every single time i try to edit something with Alci's tool.

user posted image

can anyone help me with this?

scottyzillman
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#344

Posted 08 May 2009 - 02:34 AM

hey im sorta new to all this but could someone tell me whitch SPC_PA sound back it the one for cj's car jacking/ car accident voices?, ive already changed the 128 files in the sound bank one with the corresponding voice (from millie's sound file) and i still get cj's voice

ThumbRehab
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#345

Posted 08 May 2009 - 05:16 AM

The sound folders are real sensitive. You gotta take note of what files you've changed as not to get confused and stuff, I 've noticed some pretty noteworthy things fooling around with the tool. For best results though, like I said, make sure you extract the tool, and it might be a good idea to make backups. A ton of tutorials are written on this, with an almost complete list of sound effects folders and ins and outs on dealing with the sound banks themselves.

Tizmo
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#346

Posted 08 May 2009 - 04:35 PM

Right, quick question. Anyone know the sound file for the sniper rifle? I was looking at the sfx directory and there was no sign for sniper rifle nor the rifle. Are those sounds shared with another weapon then?

Also, I have a launch sound for the rocket launcher. Is there anyway I could add that as well?

vans123
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#347

Posted 30 May 2009 - 01:08 PM

Help!!

i have been trying to change some CJ pains biggrin.gif

but when i have changed them and try to import them the command prompt says me to check saat_import.ini
and i check it and all its ok(i mean all stuff is in the right place)

what im doing wrong??

Mychemkid
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#348

Posted 08 June 2009 - 04:23 PM

i want to change car sounds i havent used this before can someone please like give me a crash course on how to do it, it makes no sence to me=[

greenleaves
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#349

Posted 13 June 2009 - 09:46 AM

Please Help Me!!
I replaced a file in Playback FM radio. I can replace it. But when I save it! It get error like this:

SAAT returned the followed message:
Error opening lookup file:D:/GTA San Andreas


Is there anyone can help me to replace the songs from the radio! If not i can't mod the radio!

Arthmx
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#350

Posted 24 August 2009 - 03:11 PM Edited by Arthmx, 24 August 2009 - 03:14 PM.

I have a problem!
It doesn't extract all GENRL files :S
How to fix that?
QUOTE

Sound bank Bank_047 claims to have 939922354 sounds, but maximum allowed is 400


Prodigywannabe
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#351

Posted 27 August 2009 - 09:40 PM

Hey guys. I just downloaded Alci's SAAT front end 1.0 final and i can open and modify all of the files i need with the exception of GENRL. It says: Saat returned the following message. Error reading input file valid argumant.
Error occured while reading C:/programs files (x86)\Rockstar Games\GTA San Andreas\audio\sfx\GENRL;2041624 bytes were read.

Any help would be appreciated. my email address is [email protected] All I am trying to do is mod the police siren ( bank 68 soun 11 and 12 ). My operating system is vista home premium and i am running a downgraded v2.0 san andreas. Again any help would be appreciated

proto
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#352

Posted 11 September 2009 - 12:25 PM

Hey

where i can change the loading sound ??
i saw it in different mods

greetz proto

Travis30384
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#353

Posted 04 October 2009 - 04:24 AM

Can someone help me find the sounds skin 165 makes?
user posted image

Texture
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#354

Posted 13 October 2009 - 07:30 AM

Hi guys, i need help with SAAT
i have PAIN_A but how to replace it?

DJ Will
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#355

Posted 24 October 2009 - 06:33 PM

I was making a radio station mod on my computer for my personal use and I imported it using SAAT (San Andreas Audio Toolkit) but after I started San Andreas I quickly noticed that the general sounds went away, I changed the radio station back to its originality and reinstalled San Andreas but neither worked. The problem is that the loading screen music is gone, there is no more car sounds and the menu sounds are gone aswell cry.gif please help cry.gif

VC Converter
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#356

Posted 02 November 2009 - 08:48 PM Edited by VC Converter, 02 November 2009 - 08:58 PM.

QUOTE (chlaguevuck @ Jan 20 2007, 13:33)
Hello everybody, I looked into the  san andreas Weapon sounds:
audio>sfx>genrl>bank_137
************************************************************************
Here you will find which sound of the bank_137 of the GENRL
file is associated to which weapon.
************************************************************************
sound_001   =>  uzi/tec9
sound_002   =>  uzi/tec92
sound_003   =>  far explosion
sound_004   =>  ak47/m4
sound_005   =>  ak47/m42
sound_006   =>  explosion/rocket?
sound_007   =>  colt
sound_008   =>  colt2
sound_009   =>  far shot
sound_010   =>  extinguisher
sound_011   =>  radio static  (cop car...)
sound_012   =>  minigun
sound_013   =>  minigun2
sound_014   =>  minigun3?
sound_015   =>  minigun_rotating
sound_016   =>  minigun_rotating2
sound_017   =>  minigun4
sound_018   =>  mp5?
sound_019   =>  mp5?
sound_020   =>  free falling/parachute
sound_021   =>  free falling/parachute2
sound_022   =>  shotgun
sound_023   =>  shotgun2
sound_024   =>  far explosion
sound_025   =>  silenced gun
sound_026   =>  silenced gun2
sound_027   =>  desert eagle
sound_028   =>  desert eagle2
sound_029   =>  spray
sound_030   =>  reloading sound?
sound_031   =>  popping (unknown)
sound_032   =>  reloading
sound_033   =>  reloading
sound_034   =>  clicking (unknown)
sound_035   =>  collision sound (lamp post or else)
sound_036   =>  popping ( unknown-collision sound?)
sound_037   =>  punching someone
sound_038   =>  punching someone2
sound_039   =>  kicking someone
sound_040   =>  hitting someone (brass knuckle?bat?)
sound_041   =>  hitting someone (brass knuckle?)2
sound_042   =>  hitting someone
sound_043   =>  hitting someone
sound_044   =>  hitting someone
sound_045   =>  small collision sound?
sound_046   =>  taking photo
sound_047   =>  hitting someone?
sound_048   =>  whirling through air (punch/bat/club/katana...)
sound_049   =>  "pock!"
sound_050   =>  satchel bomb armed
sound_051   =>  popping sound
sound_052   =>  reloading sound
sound_053   =>  hand gun?
sound_054   =>  damped popping sound
sound_055   =>  running through bushes?
sound_056   =>  "tack!" sound
sound_057   =>  "pling!" sound (knife against metal)
sound_058   =>  "shlung!" sound (knife against metal)
sound_059   =>  short popping
sound_060   =>  punching against fence
sound_061   =>  punching against fence+fence breaks
sound_062   =>  slapping
sound_063   =>  lapping2
sound_064   =>  bicycle rolling? (very long sound)
sound_065   =>  ir/night vision goggle
sound_066   =>  parachute opening
sound_067   =>  "shlak!"
sound_068   =>  "tchik!"
sound_069   =>  explosion/big collision
sound_070   =>  "clic-clok!"
sound_071   =>  "tock!"
sound_072   =>  "click!"
sound_073   =>  reloading?
sound_074   =>  collision with bicycle?
sound_075   =>  collision?
sound_076   =>  collision with metal (lamppost?)
sound_077   =>  small "tchick!" sound
sound_078   =>  very small "pop"
sound_079   =>  slapping
sound_080   =>  slapping2
sound_081   =>  slapping3
sound_082   =>  knife slashing
sound_083   =>  hitting someone
sound_084   =>  flamethrower ignition
sound_085   =>  clicking
sound_086   =>  clicking
sound_087   =>  punching air
sound_088   =>  shovel-air
sound_089   =>  knife-air
*****************************************************************************
Of course this is not fully complete (There are some sounds I have no idea what there are for...)
and may contain some errors.
But I hope it will be a little help.
*****************************************************************************
PS:
>A big thanks to P.D. Escobar for SAAT, and those who made GUI's for it.
>If you forgot making Backups, download the GTA SanAndreas - Recoverer (by TDO)
It allows you to extract any original file from your gamedisc
and is very helpfull.
have fun!  happy.gif

one question...


where is the sound of weapon c*ntgun (rifle)


i cant find it

VC Converter
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#357

Posted 02 November 2009 - 09:30 PM Edited by VC Converter, 02 November 2009 - 11:30 PM.

sorry, i find it now

the sounds are

sound_027 => desert eagle.....> and sound rifle (c*ntgun)
sound_028 => desert eagle.....> and sound rifle (c*ntgun)



but...the sound chainsaw?

arpan251089
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#358

Posted 03 November 2009 - 01:45 PM

I got the solution to the lookup file error

goto the folder where you extracted the frontend
there you will find the configuration.ini file
open it with notepad or preferably notepad++
then you will find the difference between streams and sfx
and thats the reason why sfx are saved but streams are not

so add the below text in each line of streams
"\audio\CONFIG\TrakLkup.dat"

this line will let the frontend know the location of lookup file for streams

jayd00
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#359

Posted 06 December 2009 - 05:16 AM

QUOTE (arpan251089 @ Nov 3 2009, 07:45)
I got the solution to the lookup file error

goto the folder where you extracted the frontend
there you will find the configuration.ini file
open it with notepad or preferably notepad++
then you will find the difference between streams and sfx
and thats the reason why sfx are saved but streams are not

so add the below text in each line of streams
"\audio\CONFIG\TrakLkup.dat"

this line will let the frontend know the location of lookup file for streams

Thank you so much! wink.gif it worked!..

miclin
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#360

Posted 09 February 2010 - 08:33 PM Edited by miclin, 09 February 2010 - 08:50 PM.

I did it but now I get this error: Invalid Soundtype was found in your configuration(only valid types are "SFX" and "STREAM")




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