Posted 17 December 2005 - 04:33 AM
i noticed ALOT of those 1 sided textures, but i did not thing they were a big thing. boy, im the least trustworthy person alive. sorry choof, i dont think i have time to test out your fixes
unless that subway thing is true
Posted 17 December 2005 - 08:23 AM
Offtopic - Just curious, are space and DMA still working on the audio so that we'll have more files for v6. I know that space hasn't been working on the mod for a while, but are we hoping for more audio in time for v6? I know that this wasn't a specific goal, but any progress would still be good .
Posted 18 December 2005 - 03:25 AM
Posted 26 December 2005 - 08:41 PM
Posted 26 December 2005 - 11:29 PM
|QUOTE (Talidan @ Dec 27 2005, 06:38)|
|can we have any permanent links for the model fixes?|
The model fixes will be included in the next update package that Craig releases. At this stage, they're not all complete and I'm not sure if Craig is going to wait til they are before the next update, or whether he release it in the meantime as Choofy is away for 3 weeks, so he won't be working on them. But no, I doubt there will be permanent links to the model fixes - there's no need.
Posted 31 December 2005 - 02:58 AM
Posted 31 December 2005 - 11:41 AM
Posted 31 December 2005 - 02:59 PM
Posted 02 January 2006 - 12:50 AM
It is good to see though that you have your priorities right though - drinking at the top of the list! Have a good one - I'll talk to you more once you get back.
EDIT - Oh, and I forgot to mention if you get a chance, check your email. I've sent you some stuff about the overview.ipl that you were working on. You may have already replied, but I haven't checked my email for a couple of days now - I'll go and do that when I'm finished here.
Posted 02 January 2006 - 02:00 AM
Posted 02 January 2006 - 03:55 AM
Posted 02 January 2006 - 04:58 AM
Posted 04 January 2006 - 03:01 AM Edited by benisablink182fan, 04 January 2006 - 04:41 AM.
Here's a pic:
The arrow (although it's not real clear - sorry) is pointing to the side of the building - I'm standing on the roof. The circle shows another 2d error on a building - but it might just be that I'm up so high. The building I'm on is one of the towers on Staunton - to go there yourself, you'll have to adjust the maximum helicopter height to at least 500. Hope you can figure it out !
EDIT - Here's another model bug, but this one may have already been fixed since it is in Portland. It overlooks Luigi's club, and you can see the subway straight through. Here's a pic:
Posted 06 January 2006 - 02:07 AM
Posted 06 January 2006 - 06:22 AM
Yes the ones that pertained to the '2dfix' idea are all done, craig you dont have them yet as its a little hard to send from net cafes in small towns aus Thomas yes of course any you notice will be fixed, any problems found with mine will also be fixed. Im onto making new lods as well as re iding a few, and sorting the id numbers for gta overall. Anything I have missed above^^^ sorry
Posted 06 January 2006 - 11:18 PM
Posted 07 January 2006 - 12:29 AM
offtopic, you may have noticed the link in my signature saying f*cking Rockstar. thats all about Rock$tar porting LCS to PS2, unfortunatly for me, LCS was 70% of the reason why i bought a psp/ [/off-topic]
Posted 07 January 2006 - 01:30 AM
Posted 07 January 2006 - 02:56 AM Edited by Choofy, 17 January 2006 - 03:25 AM.
Posted 29 January 2006 - 10:20 PM
That particular model fix will need to be fixed so we can have it included in the next release, and something will have to be done about the water getting into the cave - can that just be stopped with a col file fix or is it controlled by the scm or exe?
Also, how's your progress going on everything else you're involved in?
Posted 30 January 2006 - 10:10 PM Edited by [4D]Outback, 30 January 2006 - 10:59 PM.
On that note, would I be able to send you a Zmodeler file that can be exported back into the game when I'm done?
Posted 31 January 2006 - 10:16 AM
j/k but he isnt talking much
Posted 31 January 2006 - 07:14 PM
Posted 31 January 2006 - 08:36 PM Edited by Choofy, 31 January 2006 - 09:43 PM.
EDIT: the cave is done.
Posted 31 January 2006 - 09:09 PM Edited by benisablink182fan, 31 January 2006 - 09:26 PM.
Did you get those overview bugs I sent you, and have you had a chance to look into them at all yet?
EDIT - Also, can you have a look at the v6 checklist and make sure I haven't missed anything, whether it be a task you're doing, or something that you've done that hasn't been ticked off.
Just post in the download topic and let me know (even if it's all good) please. Thanks
Posted 21 February 2006 - 11:49 AM
Choofy - Good job on getting the models done - Test3 looks great. You know of the Staunton vanishing building bug, right?
Posted 21 February 2006 - 10:12 PM
Vanishing building on Staunton? Is that something I posted in the bugs list? I forget - there was so many posts - I can't remember them all !
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