Thats kind of how I originally ended up in here. I tried the v5b, and seen the outstanding work done by the coders with the missions etc then i flew onto the roof of a building and went through it, so I investigated. Most of the collisions to fix this are already in v5b, they are just in the .col files within the different islands folders. They need to be placed into the respective .col files in the actual image. However some of the materials on the .cols arent right, so they need to be edited, also the cols may not all be right, as the building infront of luigis club, you land about 2 metres above the rooftop. But yes definetly post away a list on them. My plan of attack is to do the edited originals that replace the need for 2dfixes first, then any other bugs, to do with buildings/objects, then cols, and if no one has started/done any I can model some interiors. The majority of the above I have notified Craig of
These from the glitches forum Quote: Mapping bugs:
The destroyed Callahan Bridge needs a 2D-Fix.
So does the destroyed Fish Factory.
The back of the garage in Saint Mark's (the one used in 'Rigged to Blow' is transparent and it has no collision.
Inside of 8-Ball's shop needs a 2D-Fix as well.
The subway path (or model) needs updating.
Either the path or the model of the 747s need changing as they sink into the ground.
Many tall buildings do not have collision data.
I should be able to handle also, the paths being the last as I dont know if I have the time for it all.
Awaiting a huge post on things needed fixing! (in respect to models collisions)