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[WIP] Chiliad Express

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bigrazzer
  • bigrazzer

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#31

Posted 10 November 2005 - 09:45 PM

Hey.. sorry ive not been on in a while waddle.. had some stuff too do smile.gif well heres virtually teh finished station smile.gif
user posted imageuser posted image

AleX_XelA
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#32

Posted 10 November 2005 - 09:45 PM

Now that's a really original mod! And a nice one too! I saw you were asking for which path you would like to include in the game, but why can't you put the two of them? Make a station on the base of each path and make a bigger station in the intersection of the paths! Hope to see this released soon!

Krayjee
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#33

Posted 12 November 2005 - 01:07 AM

Only thing that bugs me on this mod is the fact Chiliad is spelled wrong on the cablecar textures. Otherwise, this mod is a GREAT idea.

Path Choice: Red Path
Idea Choice: 1

waddle48
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#34

Posted 12 November 2005 - 07:14 PM

Ok, at the moment we are having a little trouble getting the models into the game. We may need to wait for the IPL editor to be released, if anyone can help, please PM me or post here. thanks

Supdario
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#35

Posted 12 November 2005 - 07:21 PM

QUOTE (waddle48 @ Nov 12 2005, 19:14)
Ok, at the moment we are having a little trouble getting the models into the game. We may need to wait for the IPL editor to be released, if anyone can help, please PM me or post here. thanks

I can help you for placing smile.gif

The-end
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#36

Posted 13 November 2005 - 11:54 AM

Woooooooooooooooooooooooooooow this is f*cking sweet man keep up the work

You got a rough release date?

waddle48
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#37

Posted 13 November 2005 - 12:49 PM

QUOTE (The-end @ Nov 13 2005, 11:54)
Woooooooooooooooooooooooooooow this is f*cking sweet man keep up the work

You got a rough release date?

Ok thanks, and Please DO NOT ask about a release, as we are only working on this, when we have spare time, but it shouldn't be to long now.

Supdario can you please PM me with a small sort of tutorial about how to import into GTA:SA, thanks.

max2
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#38

Posted 15 November 2005 - 10:51 PM

waddle48 and everyone who helped very well done! Looks like a really cool and nice mod!

Please take as much time as you need! No hurry! I don't care if it takes another year or two! I like waiting because you can never get that feeling again of waiting for something so cool and rewarding!

Once you get what you were waiting for that was so cool and rewarding then that feeling is over sad.gif
So if it takes 10 years thats cool with me!

Supdario
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#39

Posted 16 November 2005 - 04:54 PM

cool.gif Inserted station to SA!!!! wow.gif

It need a little modification: The doors are smaller rolleyes.gif
I need to make the doors more bigger colgate.gif

InviSniper
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#40

Posted 17 November 2005 - 12:10 AM

Umm.... not to degrade your ideas or anything, but I believe this route would be better.

user posted image
Why you ask? The area for the station is fairly flat and easily accessible from the city and it is a straight shot up the mountain.

user posted image

user posted image

But an awesome mod none-the-less! I definitely want this one!

lililil
  • lililil

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#41

Posted 17 November 2005 - 08:03 PM

IN WHAT program did you use to do the cabel car and the station?? is there a tutorial for this grogram??

Shadow-Link
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#42

Posted 17 November 2005 - 09:55 PM

QUOTE (lililil @ Nov 17 2005, 20:03)
IN WHAT program did you use to do the cabel car and the station?? is there a tutorial for this grogram??

they use Sketchup to model it and you can find some good tutorials here tutorial by Gangsta Killa in the tutorial archive look for more tutorials about modeling by Gangsta Killa.

They use 3DSmax to texture, scale and make the right dff.

bigrazzer
  • bigrazzer

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#43

Posted 17 November 2005 - 10:02 PM

Ok.. they were originally moddeled in Sketchup.. but we realised there was some problems with Col files Etc with sketchup.. so i took waddles lovely models.. and made my own using them as blueprints in 3dsMAX.. so really they are still waddles work but converted by me.. and i textured them in 3dsmax.. so if u wana learn to model i suggest using 3dsmax.. just so u dont get much trouble smile.gif cool.gif

Shadow-Link
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#44

Posted 18 November 2005 - 12:06 PM Edited by Prince-Link, 18 November 2005 - 12:09 PM.

do you have an tutorial of it and a link where i can download a trial or buy a full version? xmas.gif

@ InviSniper I like that idea! cool.gif

Supdario
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#45

Posted 18 November 2005 - 12:50 PM

I've converted the Cable Car to SA biggrin.gif
Works fine biggrin.gif
Now I need to make a Col Model and make the Glass Transparent biggrin.gif

lililil
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#46

Posted 18 November 2005 - 07:44 PM

QUOTE (Supdario @ Nov 18 2005, 12:50)
I've converted the Cable Car to SA biggrin.gif
Works fine biggrin.gif
Now I need to make a Col Model and make the Glass Transparent biggrin.gif

do you have a picture?

Supdario
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#47

Posted 18 November 2005 - 07:47 PM

no....
I've fuc*ed up the model confused.gif
Now I must reconvert dontgetit.gif

The-end
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#48

Posted 19 November 2005 - 01:49 PM

QUOTE (Supdario @ Nov 18 2005, 19:47)
no....
I've fuc*ed up the model confused.gif
Now I must reconvert dontgetit.gif

tut tut should always back your sh*t up man


this mod is looking realy hot

Supdario
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#49

Posted 19 November 2005 - 02:55 PM

Reconverted bored.gif yawn.gif

Works fine...
But I have a problem confused.gif

Textures don't work nervous.gif
The Cable Car is all grey nervous.gif

Supdario
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#50

Posted 20 November 2005 - 10:08 AM

CONVERTED THE CABLE CAR biggrin.gif biggrin.gif

user posted image

Now I must make it a Train and make a collision file

AleX_XelA
  • AleX_XelA

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#51

Posted 20 November 2005 - 12:09 PM

Nice! So how much time for the release? And could you post a daylight screenshot please?

Supdario
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#52

Posted 21 November 2005 - 01:13 PM

Station finished!!! biggrin.gif biggrin.gif
Now it need placing smile.gif

Supdario
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#53

Posted 24 November 2005 - 02:58 PM

Station Placed!! smile.gif
Now I must place the second station and with stations I have finished smile.gif

Screens:
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user posted image

waddle48
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#54

Posted 24 November 2005 - 04:34 PM

QUOTE (Supdario @ Nov 24 2005, 14:58)
Station Placed!! smile.gif
Now I must place the second station and with stations I have finished smile.gif

Screens:
user posted image

user posted image

Well done on getting it in game, and in the right place... but it seems, that the model is really big. also that model has to be changed a little because the loading ramps, on the outside are not touching the floor! and they really should be >_<

Angel_Gabriel
  • Angel_Gabriel

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#55

Posted 25 November 2005 - 01:05 AM

QUOTE (waddle48 @ Nov 24 2005, 16:34)
Well done on getting it in game, and in the right place... but it seems, that the model is really big. also that model has to be changed a little because the loading ramps, on the outside are not touching the floor! and they really should be >_<

I don't think they are. It looks like they have to be accessed from inside the building, at least that's what it looks like to me. I see no other reason why it has two doors on the front.

This is truly one of the best looking, and most useful, Mod's I've seen in a long time. Pitty I don't own San Andreas for the PC or I would download this the second you bring it out.

The textures on the Station look a bit off though, to me it looks like the station is made out of wood! I don't know if that's the effect you wanted or not but I was expecting it to look more like wooden panelling if you was going to use a wood texture.

Also; BIG nag here! Fix the spelling mistake on the Station and Tram textures. It's Chilliad not Cilliad

The-end
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#56

Posted 25 November 2005 - 10:08 AM

Looking good gonna be in my game the moment it's released tounge.gif

Supdario
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#57

Posted 25 November 2005 - 12:37 PM

Not, the station is placed perfectly! turn.gif

I've added some animated stairs and placed the second station! turn.gif

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user posted image


waddle48
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#58

Posted 25 November 2005 - 03:14 PM

QUOTE (Supdario @ Nov 25 2005, 12:37)
user posted image

Hiya, sory supdario, but this station looks like its facing the wrong way. >_< but other from that, the stairs look A-OK!

Supdario
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#59

Posted 25 November 2005 - 06:20 PM

QUOTE (waddle48 @ Nov 25 2005, 15:14)
QUOTE (Supdario @ Nov 25 2005, 12:37)
user posted image

Hiya, sory supdario, but this station looks like its facing the wrong way. >_< but other from that, the stairs look A-OK!

Wrong way???? suicidal.gif

OMG suicidal.gif

dodgeme
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#60

Posted 25 November 2005 - 07:00 PM

WHEN CAN WE ACSPECT A RELESEE i have to play this sooooo badly




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