The application will load and display map files from GTA III, VC and San Andreas. When I get time I will add editing so that you can move objects around.
For GTA III and Vice City, it will also render 2dfx lighting, etc. It will also correctly display time controlled objects, LOD objects and shadows, etc.
For SA, it will load binary IPL files and display the maps, however it is quite slow at the moment. Also, I need to create a reader to correctly render 2dfx which are apparently now part of the DFF files.
A couple of screenshots of progress so far
The application supports two viewing modes, one is a first-person view, and the other is a top-down view. The controls in the first-person view work similar to the real game.
I've added some extras as well, such as skyboxes so you can take some nice looking screen grabs, and an .img file tool which adds and extracts files
Currently, GTA III and VC render pretty much perfect apart from one or two oddities with textures. SA works, except for lighting, and due to the size of the map files, memory usage is quite high (I will work on these issues before working on editing)
The application also continues to work on Mac OS X (It's slower though due to endian issues)
Edit by Delfi - fixed you really bad url typo at beginning of topic.
Edit: Tonywob's IPL Editor/MapEditor << Download link for pre-alpha release
Edited by tonywob, 30 November 2005 - 10:09 PM.