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[REL]GTA N00bmode V2.0

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wauzie
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#31

Posted 10 October 2005 - 01:15 PM

Hmmz, the V key looks nice.

careca
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#32

Posted 10 October 2005 - 02:13 PM

what i need to do to make the menu to only open with the 2 keys pressed?? :S v and another one...

wauzie
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#33

Posted 10 October 2005 - 03:35 PM

QUOTE (careca @ Oct 10 2005, 14:13)
what i need to do to make the menu to only open with the 2 keys pressed?? :S v and another one...

I think the If isn't right, it should be like this:

CODE
:MAIN_152
0001: wait  0 ms
00D6: if  3
0256:   player $2 defined
80DF:   NOT   actor $3 driving
00E1:   key_pressed  0  4
00E1:   key_pressed  0  13
004D: jump_if_false ££MAIN_152
015D: set_gamespeed  0.0
04D7: lock_actor $3 in_current_position  1
01B4: set_player $2 frozen_state  0 (frozen)


There are 4 conditions, wich means you have to choose the code:

CODE
00D6: if  3

lancingluke
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#34

Posted 10 October 2005 - 06:13 PM

this mod is so fun smile.gif but it really freezes the game when i create homeis holding deonators and cameras mad.gif

wauzie
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#35

Posted 10 October 2005 - 07:16 PM

Do you mean that the game crashes when you create a homie when you're holding a camera/detonator?

lancingluke
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#36

Posted 10 October 2005 - 07:28 PM Edited by lancingluke, 10 October 2005 - 08:02 PM.

QUOTE (wauzie @ Oct 10 2005, 19:16)
Do you mean that the game crashes when you create a homie when you're holding a camera/detonator?

no i mean it crashes when i have a detonater and create a homie then when the go to attack an enemy it freezes the game

careca
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#37

Posted 11 October 2005 - 02:57 AM

hi! Wauzie! Thank You!! biggrin.gif i learn't something today! biggrin.gif (is it learn't that u say??)

about the crash...my game also crashes...it's easy to understand why...(i guess)
well, the homies apear with the same weapon u got, so...if u have a detonator, they will spawn with a detonator,
when they want to atack someone, they use the detonator...but their detonator hasn't got any bomb "connected"

bang! a crash! this is just my explanation...what i can't explain is what happens in the script that crashes the game...
:S

(sorry for my bad english!!)

wauzie
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#38

Posted 11 October 2005 - 11:24 AM

Hmm, nice bug report wink.gif .

careca
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#39

Posted 11 October 2005 - 03:27 PM

hey! im just wondering...why the homies don't spawn with an specific weapon??? it was nice to avoid the bug...and...
u could choose any weapon... tounge.gif well... almost! lol

wauzie
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#40

Posted 11 October 2005 - 05:48 PM Edited by wauzie, 11 October 2005 - 05:56 PM.

Whell, we thought it would be boring...so we created this code:

QUOTE
:body_load1
0470: $BODY6 = actor $PLAYER_ACTOR armed_weapon unknown
0247: request_model $BODY6


QUOTE
009A: $BODY3 = create_actor  4 $BODY5 at $BODY0 $BODY1 $BODY2
01B2: give_actor $BODY3 weapon  $BODY6 ammo  99999


$Body6 = You're weapon
$Body3 = Homie
$Body5 = Type of Homie (there are 3 types of homies)
$BODY0 $BODY1 $BODY2 = Homie Coördinate

You could use this code in stead of our:

QUOTE
009A: $BODY3 = create_actor  4 $BODY5 at $BODY0 $BODY1 $BODY2
01B2: give_actor $BODY3 weapon  #MINIGUN ammo  99999


But that's boring tounge.gif .

careca
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#41

Posted 11 October 2005 - 11:54 PM

maybe some ppl don't think that...like me... tounge.gif

Thanks a lot!! biggrin.gif

maybe it was not so boring if each one of the 3 types of homies could spawn with its own weapon (different weapon)

hmmm i will see where i should put the code...don't know yet if the code is for the 3 homie types or for each one...

tounge.gif biggrin.gif

bksianzz
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#42

Posted 12 October 2005 - 06:53 AM Edited by bksianzz, 12 October 2005 - 12:57 PM.

my game keep crashing for no reason.... esp when i finish a mission or during a cutscene, i only enable infinte player, superbikeskill,carflip mode

careca
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#43

Posted 12 October 2005 - 05:25 PM

sorry but, if it crashes is for some reason!
are u sure it is because of this mod?
maybe u can give a try by replacing the original files and check if it crashes...
(in case u have more things changed, modified ide files and so on)

careca
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#44

Posted 13 October 2005 - 01:13 AM

got one idea for the possible next noobmode...a button or a button combination to inflate tires...
it happened to me and still happening...when i try to get in any car...if i have wanted level, the cops eventualy shoot at the tires and then the tire is allways deflated...i would like to inflate the tires! biggrin.gif i'll post this on the requests...

wauzie
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#45

Posted 13 October 2005 - 10:08 AM

You mean a Stinger Drop mod? rolleyes.gif

Jackie Flannery
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#46

Posted 13 October 2005 - 11:57 AM

QUOTE (wauzie @ Oct 13 2005, 10:08)
You mean a Stinger Drop mod? rolleyes.gif

I think he means to have the ability to re-inflate the tyres after they have been shot out.

bksianzz
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#47

Posted 13 October 2005 - 01:15 PM

i had no problems when i was playing the original version... but when i use noobmode it keeps hanging during cutscenes, end of missions... etc its always during mission

Eclipse_nl
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#48

Posted 13 October 2005 - 02:07 PM

Yes, we know...
It was very hard to put the whole n00bmode and all the missions in one game without crashes.
If the game crashes you have to disable all mods and try again. smile.gif

careca
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#49

Posted 13 October 2005 - 02:35 PM

QUOTE
I think he means to have the ability to re-inflate the tyres after they have been shot out.


precisely! i already have "stinger drop mod" tounge.gif

anyway, i searched for an opcode to inflate the tires, and all i found is to deflate... sad.gif

bksianzz
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#50

Posted 13 October 2005 - 03:56 PM

can someone advise me which mode will most likely to cause crash? so that i will try to disable it

wauzie
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#51

Posted 13 October 2005 - 05:53 PM

The Infinite Actor mod.

careca
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#52

Posted 15 October 2005 - 12:04 AM

How can i enable some mod by default? I.E. bikeskillmod enabled when the game starts...

wauzie
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#53

Posted 15 October 2005 - 07:21 AM

That's very simple. When a mod isn't enabled the variable is set to 0. When it's activated it's set to 1. So you have to set the 0 to 1 (in the beginning of the main i think).

bksianzz
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#54

Posted 15 October 2005 - 07:31 AM

where to change 0 to 1?

wauzie
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#55

Posted 15 October 2005 - 01:45 PM

A few lignes below:

CODE
;-------------MAIN---------------


:MAIN_1
03A4: name_thread 'MAIN'


This:

CODE
$ON_INFACTOR = 0
$ON_BIKESKILL = 0  
$ON_BULLET = 0
$ON_CARFLIP = 0
$ON_BLOWUP = 0
$WANTEDLEVEL = 0  
$ON_NOS = 0    
$ON_SPRBRAKE = 0
$ON_UBERMENU = 0

careca
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#56

Posted 15 October 2005 - 06:36 PM Edited by careca, 15 October 2005 - 07:05 PM.

Nice!! Thanks again man! i realy like the support u give to ur mod biggrin.gif

EDIT: i don't have this

CODE
$ON_INFACTOR = 0
$ON_BIKESKILL = 0  
$ON_BULLET = 0
$ON_CARFLIP = 0
$ON_BLOWUP = 0
$WANTEDLEVEL = 0  
$ON_NOS = 0    
$ON_SPRBRAKE = 0
$ON_UBERMENU = 0


anywhere...i have\use the stripped version...so i added that to the script...and, nothing happens, no effect...i changed the bikeskill thing to 1 and the carflip to 1 and i fall off the bike and the car still upside down for as long as i want... sad.gif

bksianzz
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#57

Posted 15 October 2005 - 08:25 PM

which file do i edit?

Eclipse_nl
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#58

Posted 16 October 2005 - 07:28 AM

I've declared those variables afther this line:

CODE
0318: set_latest_mission_passed 'noob_1'


These are the variables:

CODE
$ON_INFACTOR = 0
$ON_BIKESKILL = 0  
$ON_BULLET = 0
$ON_CARFLIP = 0
$ON_BLOWUP = 0
$WANTEDLEVEL = 0  
$ON_NOS = 0    
$ON_SPRBRAKE = 0
$ON_UBERMENU = 0
$ON_INFCAR = 0  
0004: $Eclipse_CARSPAWN = #TURISMO


Beceause you've a decompiled version, you'll see numbers.
But if you edit the first variable after "set_latest_mission_passed", the Infinite Actor will be turn on.
And so on.

PS: This wouldn't work with all mods in the n00bmode.

bksianzz
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#59

Posted 16 October 2005 - 02:00 PM

where can i edit them? which file to open?

wauzie
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#60

Posted 16 October 2005 - 09:30 PM

QUOTE (bksianzz @ Oct 16 2005, 14:00)
where can i edit them? which file to open?

Main.scm (GTA sa\data\scripts) with Missionbuilder.
A few lignes below:

CODE

;-------------MAIN---------------


:MAIN_1
03A4: name_thread 'MAIN'




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