Question about 'anim' and 'txdp' in IDE
Posted 02 September 2005 - 08:53 PM
I need to know the defination of 'anim' and 'txdp' section in SA IDE. And what are the use for?
Thanks in advance.
Posted 03 September 2005 - 09:47 AM
Posted 03 September 2005 - 02:13 PM Edited by djjack, 03 September 2005 - 02:35 PM.
Posted 03 September 2005 - 06:58 PM
not sure if the use is known
there was a post recently (by Steve M I think) which mentioned them
but can't find it at the moment
Posted 03 September 2005 - 07:17 PM
same as the objs section, except for an additional .ifp name after the .txd name, so:
ID, dffname, txdname, ifpname, drawdist, flags
txdp = txd parent, to extend texture packages with generic textures
If a texture for an object isn't found in the assigned txd, and there is a parent txd specified, the game looks there for the texture. Might even work hierarchical, haven't tested yet (parent of parent of txd).
Posted 04 September 2005 - 01:35 AM
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