Spaceeinstein's All In One Mod v0.1
Posted 26 August 2005 - 05:15 AM
Posted 26 August 2005 - 12:06 PM
Scared the life outta me - wasnt expecting that
One thing though - the ai of the surprise is a bit lacking - it comes in too fast and usaully destroys itself bumping into things.
It is a pity it cant use the ai of its closest relative - it seems slightly smarter.
All in all - an excellent mod - I salute you !!
Sorry about being vague - dont wanna spoil the surprise too much for others.
Posted 26 August 2005 - 01:41 PM
Thanks for all your comments. I'll be updating the ReadMe later today. And yes, it's the Apache.
Posted 26 August 2005 - 01:46 PM
Posted 26 August 2005 - 02:52 PM
|QUOTE (camsta @ Aug 26 2005, 13:46)|
|Ahaha, I really would like a 100% Save Game, anyone? Please? I love this mod Spaceeinstein, it doesn't only get a 5, it gets a thumbs up and lots of COOKIES!|
calm down nigga, this version was released yesterday, and if you want a 100% savegame that bad, why don't you make it?
Posted 26 August 2005 - 03:07 PM
Good work Space.
Posted 26 August 2005 - 04:56 PM
(click to enlarge)
if you look at it better, you see the wheels just jumped off
NOW i really can't survive more then 7min WITH NO GOD MODE ON when i have the 6stars..... OUCH
congrats, once again for this addition
Posted 26 August 2005 - 10:35 PM
Posted 27 August 2005 - 03:34 AM
I've uploaded v1.01 with an updated ReadMe and SASCM.ini. The main.scm hasn't changed.
Posted 27 August 2005 - 04:31 AM
btw I rated your mod 5 stars.
Posted 27 August 2005 - 04:12 PM
Posted 28 August 2005 - 01:20 PM
u sayed, that u've done the storylines etc. but dont wanna do the 100% right? Well if u could send me the ur savegame and gimme a lil time i could do a 100% savegame, but actually i dont wanna do all that missions again as i did this hundret of times for testing other mods
if u are interested send me a pm or email @ [email protected]
Posted 28 August 2005 - 02:55 PM
Posted 28 August 2005 - 07:20 PM Edited by El_Venezolano, 28 August 2005 - 10:37 PM.
EDIT:Or at least make the "gang war fare" mostly for Los Santos
Posted 28 August 2005 - 08:42 PM
infact i have your
all in one mod for
maybe you should
get the ultimate
parked car mod
like with the
pink VIP car
garage in san
ferrio and the
grove for life
mod 2.0 that would
Posted 29 August 2005 - 08:43 AM Edited by Edmachine, 29 August 2005 - 08:53 AM.
Posted 29 August 2005 - 10:19 AM
OFF-TOPIC: Hope you get your homework done in time!
Posted 29 August 2005 - 10:21 AM
|QUOTE (Bigun @ Aug 29 2005, 11:54)|
Posted 29 August 2005 - 02:04 PM Edited by Rockingduck, 29 August 2005 - 02:07 PM.
kk then ill do that missions myself, but i think ill need some time as im quite busy the next days.
may b DJ_Professor_K is faster than me :>
and i think i wount have any probs with that two missions wich got a glich with the god mode. i mean the only prob might be with that gangs everywhere cuz of that warfare mod, but if this is too heavy ill just edit a lil in the ped files .
Posted 29 August 2005 - 04:00 PM
|QUOTE (Edmachine @ Aug 29 2005, 10:21)|
Press and HOLD the same botton you press to see CJ's stats, should be "TAB".
Posted 29 August 2005 - 11:51 PM Edited by Rockingduck, 29 August 2005 - 11:59 PM.
edit: or is this one of the 2 glitched missions u allready know of?
Posted 30 August 2005 - 04:55 AM
Posted 30 August 2005 - 03:52 PM
my is f*ckt up
i saved somewhere and it dont want to load any more
so can you please send me a 100% savegame
my was 100%:$
Posted 31 August 2005 - 10:26 PM
Posted 31 August 2005 - 11:04 PM
|QUOTE (Zera @ Aug 31 2005, 16:26)|
|Space could you tell me wich part of the code is the gang warfare? I'm editing your mod (for myself, not to release) and I would like to remove it. I hate ballas and vagos and I don't want to get shot wherever I go.|
My original release puts it into mission 135. Just erase all of the code in between that mission and the first external script. Of course, this is where I had it in my original release, space may have moved it somewhere else when adding it to all in one.
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