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Spaceeinstein's All In One Mod v0.1

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Plaka
  • Plaka

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#451

Posted 26 November 2005 - 10:49 AM

QUOTE (JanHammer @ Nov 25 2005, 23:06)
Anyone having this problem? I can play for maybe 40 minutes then the game crashes. Although every time I crash I am moving (on all different kinds of transportation).

Try turning off all Mods, then activate them one-by-one that should tell you which Mods are causing the crash.

FYI I play with only 1 or 2 mods activated and never crash wink.gif

JanHammer
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#452

Posted 26 November 2005 - 02:47 PM

QUOTE (Plaka @ Nov 26 2005, 10:49)
QUOTE (JanHammer @ Nov 25 2005, 23:06)
Anyone having this problem? I can play for maybe 40 minutes then the game crashes. Although every time I crash I am moving (on all different kinds of transportation).

Try turning off all Mods, then activate them one-by-one that should tell you which Mods are causing the crash.

FYI I play with only 1 or 2 mods activated and never crash wink.gif

Tried that actually, I ran it with nothing activated and it crashed the same way. Although I temporaraly downgraded the version of the mod and it works fine biggrin.gif .

cormack
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#453

Posted 27 November 2005 - 01:48 PM

Am i the only who cant get the mission chooser to work?

Absolutely nothing happens after picking the mission number and pressing return/action.

spaceeinstein
  • spaceeinstein

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#454

Posted 27 November 2005 - 04:44 PM

You can't be on a mission to use mission chooser.

For some reason my mod works best on a clean install of San An. I started modding San An and I started to get a few random crashes.

Updates: A few more missions have mission skipper. Hunter Madness and Car Unflip are in the Mod Shop.

marshalalex
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#455

Posted 27 November 2005 - 05:29 PM

If you can only add driver mod 1.22 and get cj high and drunk!!

And the mod will be THE BEST...... THE BEST colgate.gif icon14.gif

cormack
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#456

Posted 27 November 2005 - 06:37 PM

QUOTE (spaceeinstein @ Nov 27 2005, 16:44)
You can't be on a mission to use mission chooser.

For some reason my mod works best on a clean install of San An. I started modding San An and I started to get a few random crashes.

Updates: A few more missions have mission skipper. Hunter Madness and Car Unflip are in the Mod Shop.

Yeah i know.

I'm not on a mission or anything, i usually try to use it just after i've loaded a savegame, or finished a mission.

paul gilbert
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#457

Posted 29 November 2005 - 02:23 PM

i never had crashes on v1.2 till i downloaded the 100%save game fro gta garage..ill try to deactivate all mods or choose another saving point in the save game pack hoping this will stop the crashes(crashes occur in the barber shop when i am leaving,and when i am near the tall building in los santos).

Plaka
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#458

Posted 30 November 2005 - 08:07 PM

QUOTE (paul gilbert @ Nov 29 2005, 17:23)
i never had crashes on v1.2 till i downloaded the 100%save game fro gta garage..ill try to deactivate all mods or choose another saving point in the save game pack hoping this will stop the crashes(crashes occur in the barber shop when i am leaving,and when i am near the tall building in los santos).

Never experienced that ... but I have thought that I shouldn't save with Mods enabled wow.gif I'll try to remember in future wink.gif

JanHammer
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#459

Posted 03 December 2005 - 03:46 AM

QUOTE (Plaka @ Nov 30 2005, 20:07)
QUOTE (paul gilbert @ Nov 29 2005, 17:23)
i never had crashes on v1.2 till i downloaded the 100%save game fro gta garage..ill try to deactivate all mods or choose another saving point in the save game pack hoping  this will stop the crashes(crashes occur in the barber shop when i am leaving,and when i am near the tall building in los santos).

Never experienced that ... but I have thought that I shouldn't save with Mods enabled wow.gif I'll try to remember in future wink.gif

Haha, that's the reason it never worked. I always used your save, now I started a new game with the latest all in one version and it worked perfectly. So I'm not trying to be demanding or anything but it would be much appriciated for you to make a working save smile.gif .

Plaka
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#460

Posted 03 December 2005 - 02:09 PM

No point wink.gif look at spaceeinstein's sig ... v1.3 has been released and I have just finished the Save Game Pack including 100%

JanHammer
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#461

Posted 03 December 2005 - 02:42 PM

Wow, 1.3 is a lot smaller (file size) then the previous.

El_Venezolano
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#462

Posted 04 December 2005 - 01:20 AM

QUOTE (JanHammer @ Dec 3 2005, 10:42)
Wow, 1.3 is a lot smaller (file size) then the previous.

WTF?, theres something fishy here... breadfish_by_Moto.gif

Why didn't spaceeinstein post something? sarcasm.gif

JanHammer
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#463

Posted 04 December 2005 - 02:17 AM

QUOTE (El_Venezolano @ Dec 4 2005, 01:20)
QUOTE (JanHammer @ Dec 3 2005, 10:42)
Wow, 1.3 is a lot smaller (file size) then the previous.

WTF?, theres something fishy here... breadfish_by_Moto.gif

Why didn't spaceeinstein post something? sarcasm.gif

No, I'm running it right now. I see nothing fishy.

Plaka
  • Plaka

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#464

Posted 04 December 2005 - 11:00 AM

QUOTE
Why didn't spaceeinstein post something?


I don't know why spaceinstein hasn't posted anything about v1.3 here but he has posted it at GTAGarage ! Likewise I haven't posted my SavGame Pack here but have followed space's lead and only posted it at GTAGarage. Don't forget that spaceeinstein has already stated he's very busy studying ATM.

I assure you there's nothing fishy as far as I know, spaceeinstein PM'd me the link last week and asked me to test 1.3 out to make sure it completes to 100% as designed before releasing it. Which it does perfectly i.e. the Sub-missions are not required for 100% ...

Gamer_Flamer_2003
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#465

Posted 06 December 2005 - 01:08 AM

So where can I find all versions of the all in one mod and all in one 100% mod save games?
Are they all at gtagarage.com?


Does someone have the 100% save games for the first versions?

i want to see if the older ones will work since I can't use versions 1.1, 1.2 on my computer...

spaceeinstein
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#466

Posted 06 December 2005 - 07:17 PM

Been busy with schoolwork. Version 1.3 with 100% saved game released. Check GTAGarage.

Plaka
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#467

Posted 06 December 2005 - 07:34 PM

Spaceeinstein All-In-One Mod, v1.3 Save Game Pack.

NOTES:
  • For GTASA 1.0/1.1 PC versions only!
NEW series of Save Games up to and including 100% cool.gif

    Before the 1st Mission in the four area's:
  • San Fierro
  • Desert (Driving School, Gold)
  • Las Venturas (All School's - Gold)
  • Final
  • All Story-Line Missions
  • 100%
  • GtaGarage (302Kb RAR)


Have fun wow.gif

Plaka.

BHA
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#468

Posted 07 December 2005 - 12:07 AM

is the god-mode suppose to activate itself? doesn't do so for mi. any help?

Plaka
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#469

Posted 07 December 2005 - 03:07 AM

QUOTE (BHA @ Dec 7 2005, 03:07)
is the god-mode suppose to activate itself? doesn't do so for mi. any help?

Read the spaceeinstein_ReadMe.txt

QUOTE
... | Keys Pressed: GROUP CONTROL FOWARD / GROUP CONTROL BACK / YES / NO / ENTER
Go to CJ's house and stand in front of the brown door in his living room. You can enable and disable the following mods:
Steed (includes NRG Transport)
Bullet Time
Speedometer
Save Anywhere
God Mode (includes Invincibility, Indestructible Vehicle, and Heavy Car)...

JanHammer
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#470

Posted 08 December 2005 - 04:39 PM

Gah, I'm using your 100% save (the latest) and it keeps crashing every 45 minutes or so again.

Plaka
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#471

Posted 09 December 2005 - 02:23 PM

QUOTE (JanHammer @ Dec 8 2005, 19:39)
Gah, I'm using your 100% save (the latest) and it keeps crashing every 45 minutes or so again.

Then why don't you try making your own 100% ?

Zera
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#472

Posted 10 December 2005 - 09:35 PM

If you ever make a version 1.4, put the wall climb in the mod shop.

JanHammer
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#473

Posted 10 December 2005 - 09:39 PM

QUOTE (Plaka @ Dec 9 2005, 14:23)
QUOTE (JanHammer @ Dec 8 2005, 19:39)
Gah, I'm using your 100% save (the latest) and it keeps crashing every 45 minutes or so again.

Then why don't you try making your own 100% ?

Well, no time, no skill, and I haven't properly played GTA since the PS2 version came out.

Plaka
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#474

Posted 11 December 2005 - 02:08 AM

QUOTE (JanHammer @ Dec 10 2005, 23:39)
QUOTE (Plaka @ Dec 9 2005, 14:23)
QUOTE (JanHammer @ Dec 8 2005, 19:39)
Gah, I'm using your 100% save (the latest) and it keeps crashing every 45 minutes or so again.

Then why don't you try making your own 100% ?

Well, no time, no skill, and I haven't properly played GTA since the PS2 version came out.

So some thing's are going right in your "real-life" tounge.gif

-=Creepy=-
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#475

Posted 14 December 2005 - 04:28 PM

If you make v1.4 could you update the Driver mod to ver 1.22 so there would be the Private Jet and The Passenger mod in the your mod, because that would be really cool.gif .

JanHammer
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#476

Posted 14 December 2005 - 07:54 PM

QUOTE (-=Creepy=- @ Dec 14 2005, 16:28)
If you make v1.4 could you update the Driver mod to ver 1.22 so there would be the Private Jet and The Passenger mod in the your mod, because that would be really cool.gif .

Yeah, the personal jet looks awesome.

marshalalex
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#477

Posted 14 December 2005 - 08:55 PM

QUOTE (JanHammer @ Dec 14 2005, 19:54)
QUOTE (-=Creepy=- @ Dec 14 2005, 16:28)
If you make v1.4 could you update the Driver mod to ver 1.22 so there would be the Private Jet and The Passenger mod in the your mod, because that would be really cool.gif .

Yeah, the personal jet looks awesome.


Yeah, it will be so COOL biggrin.gif

and high drunk mod too happy.gif suicidal.gif die.gif cookie.gif

1337h4x0r
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#478

Posted 15 December 2005 - 12:01 AM

Really nice mod, can you update the gang war's mode to newest version please? 5 homies with nice aim = really alot of fun, help.

th0m4s
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#479

Posted 17 December 2005 - 04:06 PM

Spaceeinstein, couldn't you remove some mods that aint really that cool and add a fuel mod instead! - Trust is good! Control is better!

spaceeinstein
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#480

Posted 17 December 2005 - 09:35 PM

I'm not updating the Driver Mod for a while because there was some mishap.

I can never get CJ High and Drunk mod into my mod so people should stop asking me to put that in unless someone makes it as an external script.

DaEllum wasn't here for a long time so I might not be able to get some codes from his latest version.

Fuel mod is way too big and not as useful as most of the other mods. It's pretty pointless because the only thing that you get out of that is realism.

In the future, wall climbing will be combined with God Mode and I might add in some other very minor codes into this.




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