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[WIP] Low-poly Kalashnikov

18 replies to this topic
Moto
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#1

Posted 17 July 2005 - 07:33 AM

user posted image

Been working on this most of the day. 4101 total triangles, and a bit of optimization left before texturing.

The-King
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#2

Posted 17 July 2005 - 08:07 AM

Nice modeling there.

Detailed yet simple.

DiVaio
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#3

Posted 17 July 2005 - 08:47 AM

Looks really good Moto, nice details. Probably took you quite long to do. Are you planning on giving it some color, or are you going to keep it this way?

Stefaan
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#4

Posted 17 July 2005 - 09:03 AM

I don't like it. It looks kinda sloppy. And that gun clip needs some work.

Opius
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#5

Posted 17 July 2005 - 09:25 AM

Yeah, that clip is looking rather funky. Apart from that, I think it's pretty polished. Nice to see you modelling a lot of the parts other relegate to textures.

Pierce Brosnan
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#6

Posted 17 July 2005 - 11:09 AM

Looks great moto, you have a good gfx talent.

~PB

king surfer
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#7

Posted 17 July 2005 - 12:59 PM

QUOTE (Pierce Brosnan @ Jul 17 2005, 11:09)
Looks great moto, you have a good gfx talent.

~PB

Good GFX talent? Don't u mean f*cking awesome GFX talent. Moto for just a day that is amazing very detailed but still very simple

inlove.gif

Tsuroki
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#8

Posted 17 July 2005 - 02:35 PM

The clip is wavy. tounge.gif

immessedup17
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#9

Posted 17 July 2005 - 08:50 PM

QUOTE (Tsuroki @ Jul 17 2005, 09:35)
The clip is wavy. tounge.gif

Picky bastards.

heh. It looks amazing though, minus the clip. Touch that up, texture it, and it should look beautiful.

Moto
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#10

Posted 17 July 2005 - 10:24 PM

QUOTE (Tsuroki @ Jul 17 2005, 09:35)
The clip is wavy. tounge.gif

Your mother is wavy.











Told you there was optimization to go. It's now 2082 polies, 2473 tri's.

user posted image

Donatrix
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#11

Posted 18 July 2005 - 10:37 AM

Wow, looking awsome for a low-poly model, always a fan of your stuff moto, I've actually been doing quite a lot of 3D stuff myself, for a bigger animation project so I know its quite hard to keep the polys down when you want to make it as detailed as possible. tounge.gif

Good job!

VideoPoker
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#12

Posted 18 July 2005 - 01:13 PM

Yeah, it looks good now.

But we all know Moto can't texture for beans. I bet he'll f*ck it up, won't ya Ben?

Tom Joad
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#13

Posted 18 July 2005 - 01:34 PM

user posted image

Holy f*ck that's amazing, you should do women!

anuj
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#14

Posted 18 July 2005 - 10:19 PM

I still want to texture that, so hurry up and unwrap it you smacktard. mad.gif

PS: You inspired me to make a G17.

Tom Joad
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#15

Posted 18 July 2005 - 11:48 PM

QUOTE (anuj @ Jul 18 2005, 22:19)
I still want to texture that, so hurry up and unwrap it you smacktard. mad.gif

PS: You inspired me to make a G17.

What are you guys making this with?

anuj
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#16

Posted 19 July 2005 - 12:30 AM

QUOTE (Tom Joad @ Jul 18 2005, 17:48)
QUOTE (anuj @ Jul 18 2005, 22:19)
I still want to texture that, so hurry up and unwrap it you smacktard. mad.gif

PS: You inspired me to make a G17.

What are you guys making this with?

I'm using 3DS Max 7, and I assume Mofo is using the same.

Moonshield
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#17

Posted 19 July 2005 - 12:39 AM

QUOTE (Tom Joad @ Jul 18 2005, 08:34)
Holy f*ck that's amazing, you should do women!

No, moto only does dudes.

man in pink bunny suit
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#18

Posted 19 July 2005 - 01:15 AM

QUOTE (Moonshield @ Jul 18 2005, 20:39)
QUOTE (Tom Joad @ Jul 18 2005, 08:34)
Holy f*ck that's amazing, you should do women!

No, moto only does dudes.

ZING!

Colotomy Headwind
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#19

Posted 20 July 2005 - 12:03 PM

Any plans on releasing it for gaming purposes, or is it low-poly just for the impression?




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