The Hardest Mission in GTA_SA
Posted 29 October 2005 - 03:24 PM
Posted 29 October 2005 - 04:16 PM
Posted 29 October 2005 - 10:42 PM
|QUOTE (Mike_Toreno @ Oct 29 2005, 16:16)|
| Hmm... depends if you use cheats or not. End of the Line and Black Project are probably the hardest missions without using any cheats or mods. Supply Lines was a walk in the park for me, I did on my first try, I guess it's just what your first impressions of the mission is. |
black project isn't hard at all, it's just long and almost impossible to do at first try, counting that you have to dodge all those missiles on your first jetpack ride. you can also do it with the silenced pistol alone.
end of the line it's only hard if you didn't do the firefighter missions, and it only gets complicated when you have to catch sweet, but counting on that you already finished all the venturas missions, you have unlimited heavy artillery at toreno's, the first part of the mission it's piece of cake, and the last part it's just like "just business". it took me only three trys to do it (the first i didn't know that i had to catch sweet and in the second a pigbike got me off the road)
since my first post i thought about this thread a little more, and i think the hardest missions are: cesar vialpando, life's a beach (dancing it's the last thing i expect from a gangster rpg), and the schools (damn, you have to f*cking sweat those medals). maybe i'm a poor driver, but i always hated the driving missions (the only cheat i made to pass a mission on VC was to beat that whiner in "the driver")
Posted 29 October 2005 - 10:47 PM
|since my first post i thought about this thread a little more, and i think the hardest missions are: cesar vialpando, life's a beach (dancing it's the last thing i expect from a gangster rpg), and the schools (damn, you have to f*cking sweat those medals). maybe i'm a poor driver, but i always hated the driving missions (the only cheat i made to pass a mission on VC was to beat that whiner in "the driver")|
Life's a Beach wasn't difficult..at all. If anything it was just like you said, unexpected..and stupid.
Posted 04 November 2005 - 04:41 PM
1.OG Loc. Never could follow freddy. used satchels and ambushed him.
2.Toreno's last flight. used homing rocket launcher.
3.Stowaway. Due to a freaking glitch. had to give to SNP
Posted 05 November 2005 - 12:07 AM Edited by STAR_Admiral, 05 November 2005 - 12:13 AM.
End of the Line -3 attemps
Wrong side of the tracks -13 attempts
Stoaway -10 attempts
Dirt Track, I came in second like 5 times, the damn guy kept overtaking me on the last few turns
any chase mission is hard for me
AS for supply lines, i won that on my second try
Someone said its impossible to win black project on the frist try but i did. (no walktrhough or anything)
I won cop wheels on my first try, piece of cake i won with like 4 minutes left on the clock. all you ahve to do is get the bikes in clockwise order, the same way teh packer is circling the map. Maybe its cause i have PC version. i guess some missiosn would be harder on the Ps2 with a controller than with a keyboard and mouse.
Only reason i had trouble with stoaway is cause of teh damn glitch. The plane would always be pushed further ahead as i approached it making it impossible to reach teh ramp at full speed with head down. Turns out i needed to turn off the frame limiter then the plane finally went at the pace it was suppose to.
Posted 05 November 2005 - 12:13 AM
Supply Lines: Could not win it without the guide on these forums.
Just Business: My weapon skill was way too low when I got to it
End of the Line: lol, my disc was defective and froze after I won the mission, but before the end credits.
Alley Oop and Burn n Lap: Took forever, and beer didn't help.
Posted 05 November 2005 - 01:01 AM
|QUOTE (Mxyzptlk @ Nov 4 2005, 20:13)|
|NRG-500 challenge: I had to use the infinite time glitch|
Oh, I've been there. I finally beat it legitimately today. And with 4-stars, too.
|Alley Oop and Burn n Lap: Took forever, and beer didn't help.|
Beer. Now there's an interesting approach to driving school.
Anyhow, my list of the five hardest based on how many times I normally have to try the mission to beat it. Not in any particular order.
- NRG-500 -- See above. Boy I hate that thing.
- Early game vigilante -- I'm talking a normal HPV with SMG from pickups. None of that silly PS2 glitch nonsense or heavy artillery here.
- Chilliad Challenge -- Take your pick on the race, I'm bad at all of them. I wouldn't have beaten them the first couple times through the game without the sniper exploit...
- Back to School -- Specifically, Alley Oop and Wheelie Weave. And don't even get me started on doing the tests for gold...
- Wrong Side of the Tracks -- Oh, how I hate that fat bastard, his poor aim, and his blaming me like I'm the problem...
Posted 08 November 2005 - 04:14 AM
Posted 15 November 2005 - 10:10 PM
Driving School: City Slicking Gold.
. Burn and Lap Gold
Posted 15 November 2005 - 10:52 PM
All the others were easy except maybe End of the Line IF you weren't fireproof, which I was.
Posted 17 November 2005 - 09:14 PM
I have 98.93%. Guess what I need? End of The Line, and NRG-500 Challenge :|
Posted 18 November 2005 - 03:18 AM
Posted 21 November 2005 - 10:18 PM
Posted 21 November 2005 - 11:46 PM
Posted 22 November 2005 - 12:49 AM
|QUOTE (NickB @ Nov 21 2005, 18:46)|
|how do you finish NRG-Challenge anyhow? [...]|
Max your bike skill. With experience, you learn about where the tough targets are and how best to approach them. For me, going straight at them from the other side of the bowl works best; you need some good speed and leaning forward a bit helps too. I used to just chicken out and use the time glitch, but I've now beaten it twice in a row legitimately -- 1:59 with 4-stars and 1:38 doing it properly. It might be useful to go to Plaka's website and check out his video of it.
Posted 27 March 2007 - 07:04 PM
Posted 27 March 2007 - 08:05 PM
Posted 27 March 2007 - 08:23 PM
Posted 28 March 2007 - 03:11 AM
|QUOTE (XxDarkxPsychicxX @ Mar 27 2007, 20:23)|
|The hardest mission, in my opinion, would probably be "Supply Lines." It always takes me three or four tries to make it back to the shop with enough fuel. Unless I get off to a good start, I can't win. The Zero missions in general are the only thing I fear when starting a new game.|
Yeah, that is what I was going to say. I HATE those missions, the first one (Air Raid) was pretty fun, then the next two are horrible. I was able to do them on PS2 but I couldn't do it on PC. I spent hours on them, till i finally gave up.
Posted 28 March 2007 - 08:27 AM
Posted 28 March 2007 - 09:34 AM
2. Photo ops
3. Horse shoes
It is very difficult to get all the items above without using guide, help, walkthrogh, information from friends, etc
Posted 28 March 2007 - 09:55 AM
Posted 28 March 2007 - 01:56 PM
Posted 28 March 2007 - 03:54 PM
Posted 28 March 2007 - 05:17 PM
Posted 28 March 2007 - 05:39 PM
Posted 28 March 2007 - 07:13 PM Edited by HolyGrenadeFrenzy, 09 April 2007 - 01:57 AM.
|QUOTE (White Flight @ Mar 29 2007, 00:39)|
|69 mission too.|
If you want to make that easier let me know anyone, cuz, w/o minimuim kills being what you are going for the Minimum Kill Challenge Help instructions make Black Project a cake walk. But I may be bias because I played that mission allot to get the special Mothership BP/EP/FP/DP from the mission and the two varieties of said aquistion. That is how I original method posted for it by myself and Demarest.
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