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Doing a weelie with a car

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cooperozan
  • cooperozan

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#1

Posted 01 July 2005 - 08:47 AM

Is it possible to mod a car to do a weelie ? I have no idea about this. Any help would be great.

Bushman_XXL
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#2

Posted 01 July 2005 - 11:59 AM

yes it is , you have to modify the dimensions X , Y and Z .
but when your car is able to do a wheelie , its worse to drive , so let it be .

Zdemon29958
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#3

Posted 01 July 2005 - 12:49 PM

Edit the hadling.cfg and make the top speed and acceleration values really high.

BenMillard
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#4

Posted 02 July 2005 - 10:32 AM

Bad advice. Both of you.

Wheelies in cars are best done by setting the car up like a one of the wheelie cars you get a drag races. They have a very light nose and a very heavy tail (often a big counterweight attached to the rear bumper) which therefore makes the car want to pitch backwards. You can replicate this in GTA3/VC/SA by using the "CenterOfMass.Y" setting in the handling.cfg. My GTAVC Handling Overhaul includes a wheelie setup for the flat-tailed Bloodring Banger, which you can try out and learn from. I havn't started work on GTASA handling yet because I want to play through the missions to explore all the features and find all the cars and unlock all the roads first.

cooperozan
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#5

Posted 02 July 2005 - 12:48 PM

Thanks guys.Especially "Cerbera".I made "CenterOfMass.Y" -0.80 and E.Acceleration 60.0 for hotknife. It works. smile.gif

Bushman_XXL
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#6

Posted 02 July 2005 - 01:13 PM

oh thanks cerbera , your really the master of handling.cfg wink.gif
but i did it the same way , i just couldnt explain it in english , you know im a 17 years old german tounge.gif
the Y-Schwerpunkt is maybe Centerofmass-Y , yep when you set there a negative number the car will do a wheelie .
but i did it on a clover and it made the car "undriveable" it was like .. floating tounge.gif

tommygun1
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#7

Posted 02 July 2005 - 02:16 PM

Well i don't know about the floating, but a car doing a wheelie, realistically, wouldn't drive well. The front wheels are off the ground so theres no steering. Also if use the front break that might be the floating affect your talking about. I think that would answer why you hae a floating prob, but I'd really have to see it.

cooperozan
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#8

Posted 02 July 2005 - 04:49 PM Edited by cooperozan, 03 July 2005 - 05:50 PM.

QUOTE (Bushman_XXL @ Jul 2 2005, 13:13)
oh thanks cerbera , your really the master of handling.cfg wink.gif
but i did it the same way , i just couldnt explain it in english , you know im a 17 years old german tounge.gif
the Y-Schwerpunkt is maybe Centerofmass-Y , yep when you set there a negative number the car will do a wheelie .
but i did it on a clover and it made the car "undriveable" it was like .. floating tounge.gif

Also, different cars have different settings to do a weelie. I can give you my Hotknife's most important settings.

Mass= 1200
Turn Mass=3000
Center of Mass (X) ,(Z)=0.0
Center of Mass (Y)=-0.75
Max Velocity=300.0
E.Acceleration=85.0

Also it doesn't do a weelie all the time you hit the gas. So it has got less handling problems. And it can reach 290 kph.

BenMillard
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#9

Posted 02 July 2005 - 07:41 PM

CODE
HOTKNIFE     1400.0    3400.0   2.5    0.0 0.3 -0.3  75  0.75 0.8  0.5   5 200.0 28.0 5.0  R P  11.0  0.45 0 30.0   0.8  0.08  0.0   0.28 -0.20 0.4  0.3  0.20 0.60 35000  40006800 8000  1  1 0
Using the CODE tag to contain a complete handling line makes it easy for people to copy the line and paste it into their handling. That's the original handling line for an example. I did not understand the handling you gave because you have CoM-X, CoM-Z then CoM-Z again. Putting the entire line into your post is better because there is no confusion.

BTW, Bushman, your English is a lot better than my German. Wie gehts? Mir gehts gute! Ich heisse Ben Millard und ich habe am siebenundswanzigsten Geburstag. Ich spreche ein klein bisschen Deutchse. blush.gif


CODE
BLOODRA 900.0 1.9 4.9 1.4 0.0 -1.40 0.25 75 0.75 0.75 0.20 5 300.0 25.0 R P 3.5 0.25 0 30.0 1.20 0.12 0.28 0.00 00500 0.00 -0.20 0.50 0.25 5000103 1 1
That is the GTAVC wheelie setup I made. Using the CoM settings and suspension parts should work in GTASA, although it would need some refinement. Obviously you can't just copy-paste this into GTASA because they use different formats. GTASA doesn't run well for me but I will start a GTASA Handling Overhaul for it during this year.

Bushman_XXL
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#10

Posted 02 July 2005 - 07:53 PM

@cerbera
ich werde dir gratulieren wenn es soweit ist wink.gif

cooperozan
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#11

Posted 03 July 2005 - 06:56 AM

QUOTE (Cerbera @ Jul 2 2005, 19:41)
CODE
HOTKNIFE     1400.0    3400.0   2.5    0.0 0.3 -0.3  75  0.75 0.8  0.5   5 200.0 28.0 5.0  R P  11.0  0.45 0 30.0   0.8  0.08  0.0   0.28 -0.20 0.4  0.3  0.20 0.60 35000  40006800 8000  1  1 0
Using the CODE tag to contain a complete handling line makes it easy for people to copy the line and paste it into their handling. That's the original handling line for an example. I did not understand the handling you gave because you have CoM-X, CoM-Z then CoM-Z again. Putting the entire line into your post is better because there is no confusion.

BTW, Bushman, your English is a lot better than my German. Wie gehts? Mir gehts gute! Ich heisse Ben Millard und ich habe am siebenundswanzigsten Geburstag. Ich spreche ein klein bisschen Deutchse. blush.gif


CODE
BLOODRA 900.0 1.9 4.9 1.4 0.0 -1.40 0.25 75 0.75 0.75 0.20 5 300.0 25.0 R P 3.5 0.25 0 30.0 1.20 0.12 0.28 0.00 00500 0.00 -0.20 0.50 0.25 5000103 1 1
That is the GTAVC wheelie setup I made. Using the CoM settings and suspension parts should work in GTASA, although it would need some refinement. Obviously you can't just copy-paste this into GTASA because they use different formats. GTASA doesn't run well for me but I will start a GTASA Handling Overhaul for it during this year.

Sorry about that , gave my settings like that because i use a vehicle editor. I think it's more easier.

BenMillard
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#12

Posted 03 July 2005 - 04:43 PM

It obviously isn't easier because you messed it up...you have "Center Of Mass (Z)" twice with different values. tounge.gif If you copy-paste the vehicle line straight out of the handling file, there is no change of getting it wrong and people can just copy-paste it from the forum page straight into their handling file. Much easier and more reliable than locating and typing out individual settings for people to then locate those settings themselves so they can type them in.

cooperozan
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#13

Posted 03 July 2005 - 05:48 PM

QUOTE (Cerbera @ Jul 3 2005, 16:43)
It obviously isn't easier because you messed it up...you have "Center Of Mass (Z)" twice with different values. tounge.gif If you copy-paste the vehicle line straight out of the handling file, there is no change of getting it wrong and people can just copy-paste it from the forum page straight into their handling file. Much easier and more reliable than locating and typing out individual settings for people to then locate those settings themselves so they can type them in.

yee, you are right .I didn't see it. I used "Center of Mass (Z)" twice and see it now , sorry . blush.gif Yee it's easier and reliable to copy-paste the settings , but i thing using a editor is more easier to change the settings of your car. tounge.gif




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