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3D studio max SA DFF import / export script topic

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581 replies to this topic
tom14141414
  • tom14141414

    Crackhead

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#571

Posted 11 September 2005 - 06:05 AM

Kam i was just wondering if the script is compatible with G-max yet and if in fact it ever will be.

DexX
  • DexX

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#572

Posted 11 September 2005 - 08:49 AM

QUOTE (Kam @ Sep 5 2005, 12:13)
And according to R* manual, it only support omni!

cout <<" where did you read that?? notify.gif ";

dertyjerzian
  • dertyjerzian

    I have a custom member title. I call it "Solid Snake"

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#573

Posted 11 September 2005 - 08:59 AM

QUOTE (ashdexx @ Sep 11 2005, 03:49)
QUOTE (Kam @ Sep 5 2005, 12:13)
And according to R* manual, it only support omni!

cout <<" where did you read that?? notify.gif ";

//indeed.
//I'd love to look at this manual biggrin.gif

MoeRonimoe
  • MoeRonimoe

    I write the songs that make the young girls cry

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#574

Posted 18 September 2005 - 09:36 AM

I have a question to the weapon export with your script confused.gif
It seems that it doesn't use the muzzle you put in there, instead you se ingame the muzzle of the planes cry.gif

Is there an sollution i don't know about? blink.gif

91RS
  • 91RS

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#575

Posted 19 September 2005 - 09:13 PM

Dammit! Why the hell does it randomly lock DFF files? I finally f*cking got the SA style tag to work right, but I had to go back and move the bumper dummy and when I went to load up the DFF it f*cking said it was locked! I worked on that for a damn hour and now I have to do it again! devil.gif

Ducati996
  • Ducati996

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#576

Posted 20 September 2005 - 07:10 AM

don't know if you guys know it already... thought i would post this here...

Sad news, sorry:

Hope that you are okay KAM and I hope things will get better for you soon. Let us know if we can do anything for you... life sucks... and money rules the world... such a shame the right people don't have enough of it...

Kam's sad news...

Later rahkstar2.gif

dertyjerzian
  • dertyjerzian

    I have a custom member title. I call it "Solid Snake"

  • BUSTED!
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#577

Posted 20 September 2005 - 09:09 AM

Kam, I just want to say that I love you and I'm sorry that this particular superstition of things in 3's is true in this case confused.gif

Please set up a pay pal account and see if at least some of us help you.

I do not need more scripts, I was going to PM you to talk for a bit and then I see your signature! WTF! I hope things go 100 times better for the season's change! You deserve so much more confused.gif

Karcus
  • Karcus

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#578

Posted 27 September 2005 - 03:44 PM

Darn when I get back online Kam gets off. Maybe he doesnt like me bothering him so much? LOL
If you can read this or if some one can relay this, I do have some old parts. Sorry no pentium chips. I do have an old amd k62 500mhz cpu and motherboard. Its from an old Compaq but you might find it useful. I think its a VIA chip. If you are interested I might be able to ship it to you, but Im thinking its gonna cost some big money, which I dont have. Im thinking you dont live in Kansas( well California, USA) so it might not work. Well I hope some twist of fate comes your way, and let it be good.

Gforce
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#579

Posted 27 September 2005 - 06:49 PM

This is sad news indeed, sorry to hear you've had a run of bad luck.

I also have a few parts i can donate too, Celeron800 with VIA mobo and cpu cooler, 15gig EIDE HDD, if you need scsi i have 2x9 gig UW 68pin HDD's, a 250w ATX Psu, and a selection of cd rom drives, if you want PIII's i have 400,450,500 cpu's and mobo's, only got 2x64mb pc100 in ram.

After what you have given the community feel free to pick from any of that lot and it's your's, if i can get around 20 $1 donations or whatever the postage will be i will post it to you. anyone who wants to donate to postage costs pm me and we'll talk. PayPal only.

Good Luck Kam, thanks so much for your work with the Max scripts...

GTA Platt
  • GTA Platt

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#580

Posted 02 October 2005 - 11:12 AM

Have i missed something here? sleepy.gif Is the script available to download, if so then can you please tell me were i can download it.
Thanks

ColtPython
  • ColtPython

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#581

Posted 06 August 2006 - 01:29 PM

Hello, whenever I export as .dff and then imports it again, the hierarchy is all wrong (the mesh is flipped, rotated). Why does it do that?

DexX
  • DexX

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#582

Posted 07 August 2006 - 11:13 AM

QUOTE (ColtPython @ Aug 6 2006, 08:29)
Hello, whenever I export as .dff and then imports it again, the hierarchy is all wrong (the mesh is flipped, rotated). Why does it do that?

Your actually posting in a topic nearly one year old, and im guessing, using the older script too. Here is a link to the newest topic:
http://www.gtaforums...c=218318&st=340

make sure your using the most updated script from that topic.

Locked to prevent further confusion.




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