|QUOTE (Kam @ Jul 1 2005, 15:01)|
| OK, problem solved(should be)! You can try my updated stinger, see top post! |
Send me the File, I'll host it on my webspace
Edit: Stinger Update
Script in same Folder, just in case you want it
COL3 ->Stinger sideStinger frontStinger backStinger damaged
Seems GTA SA got a problem with the file order. COL3 works, no matter if I add the DFF or the TXD first.
COLL seems to crash when I add the DFF after the TXD. Works when DFF is added first (and maybe rebuild archive
)Stinger sideStinger frontStinger backStinger flipped
No Shadow shots tho, disabled em cuz I had serious slowdowns during some parts, dunno why this happens on Athlon XP 2600+ @2,085GHz, 1 GB DDR RAM and GeForce 4 Ti 4200....
btw:3D Studio Max render of PCJ600, no textures
Importer seems to work good, on rendering Max wants me to point to a directory containing the textures. PCJ worked, some parts of Lc worked (lib-streetXX.dff, assuming lib is for liberty city) and the bistro (bistrogarden.dff and bistrobar.dff)
Next step is exporting a VC Model, but you'll see that later....
Doesnt work somehow, garage wont open
The DFF file imports back to 3dsmax properly, tho it seems a bit small (no, I didn't change Scale or smth)
And I tried the TXD twice, once the original TXD from VC, and then a new DFF, created with TXD Workshop, more-less 1:1 copy.
Neither works, garage stays closed.
The only thing that might be of interrest, the DFF is about 3 MB in size. Maybe problems with large DFFs? Guess not, but just to let you know incase....
Edited by BhaaL, 01 July 2005 - 02:38 PM.