@jbond: if you want to play with the petrol mod while on mission you got to take this part off :
|00D6: if 0|
0038: $ON_MISSION == 0;; integer values
004D: jump_if_false ££MAPINIT_361
because if you don't you'd play the mission WITHOUT petrol (the same way as in original game), and if i understand you right you want to play them WITH petrol.
Anyway i didn't come just to tell that I've come to said that i've made something (that's now up, running and working), the only trouble seems to be main.scm size limit !!!!!!
As i really love the B2R mod a made somehing that really make you going back in reality, coz when i was playing (or coding) san andreas i usually drink a lot (water when coding....) and it's makes me going so often to the bathroom to have a little pee, and so i got the idea of making CJ having the same trouble, coz i was really jalous about him havn't to go. So now that's been fixed !!!!!
Press long on yes conversation while on foot and see CJ having a pee
You've got between 20 and 25 minutes (that's like 20 to 25 HOURS for CJ, try not to piss for this long !!!!! (actually really don't try you'll get little rocks in your pee and others thing that you really don't want to know about, and I decline all responsibilities about you trying to do that!!!!!)) before you got to go, and then 5 to 8 minutes (like 5 to 8 hours in-game (again, don't do it!!!!, even if it's more doable 8h is a bit too much)) you'll see the red property icon (which can be replaced in the HUD.TXD by the bathroom icons i've made) to tell you where the toilets are. The toilets are in your properties in the bathroom (nothing new about that but...). If you don't go to the toilets you'll get one more cop wanted level star than you already got, because the copas don't like people pissing anywhere (it does in reality(taken from my personal experience in many different countries), even if they don't take you to their shop they at least ask for your ID, check if you're drunk, they frisk you to see if you've got anything illegal on you, and check your criminal record on the computer or by phone, and if you're lucky enough, don't have anything illegal with you, are not wanted,are not drunked, and have a face that the copas like, then you've only lost a few minutes, for all other cases i wouldn't like to be (again) in your shoes...
), then if you don't go you'd crap your pants and the same way get a copas star (i can't tell from my personal experience this time never tried!!!) because they might think you're a homeless and as you rpobably know copas often like to piss off homeless people for no reason just because they got nothing better to do (unfortunatly it's too often true in many countries, so even more in San Andreas which is for me a parody of East USA), anyway even if real cops don't at all, i didn't want to let you get away with your craped pants you dirty ass !!!!!!!!!
Well i've been talking to much just try it !!!!!!!!!!!!!!
The icons (choose one from the two available):
can be taken with their alphas (if you don't know what it is open HUD.TXD and "click around" and you'll find out) from there :http://tomworld10.fr...A/cj_need_piss/
under the names Chiottes01.bmp (Chiottes01a.bmp for the alpha) and Chiottes02.bmp (Chiottes02a.bmp for the alpha)
The icon can be changed using TXDworkshop (or anything which opens San Andreas txd files) in the hud.txd in the folder models of your san andreas.
If you using TXDworkshop you'll have to go to properties of the picture and uncheck the compression so it doesn't dodge the picture (maybe has changed from the version i have, but i don't know).
If you're too lazy to do that just take hud.txd
and put it in C:\Program Files\Rockstar Games\GTA San Andreas\models\ (don't forget to make backups!!!!)
The screenies:don't forget:
|004F: create_thread ££CJPISS_10 |
(on line 984 for the original main.scm
if you don't know where to put that) and if SAMB ask you to redefine the memory do it!!!! (like :" Memory beyond the defined range has been accessed. Use DEFINE MEMORY 4xxxx or allocate enough memory. Then recompile.", well go on line 3 and change DEFINE MEMORY 4yyyy to DEFINE MEMORY 4xxxx(what the error told you) and then recompile) and don't try on the B2R mod yet because it won't work(because of the size limit, if you don't know what's that, don't worry you'll find out too soon!!!), try on the original main.scm works really fine. And then, add
the rest of the code just before :
; Originally: Initial 1
Then there is the code:
link to the post of the new version
|Updated to a new version a page later clic le link donwer|
Well as i said before with the B2R mod it doesn't work because of this bloody size llimit of the main.scm, i really tried to make it as short as possible but i can't get it shorter than it has to be, if i take some out i won't have anything left !!!!
But it works really fine on the original main.scm (thanks again to Demarest for advices and encouraging).
Have fun people