Approx. Progress For SAMI: 100%
SAMI v1.0 is now complete! Click here to go to the release thread.
Some of you may or may not be familiar with GTA Mod Installer for GTA3 and Vice City. Well, that little tool of mine has had a good run, but now it's time to move on.
I'm currently in the process of developing a brand new mod installer called San Andreas Mod Installer, except this time it's for San Andreas only. It's not a continuation of GTA Mod Installer. Instead, it's a separate program that I'm making from scratch. Though it will do pretty much what GTA Mod Installer did for the other two games, however, it will be much more powerful, yet much more user-friendly as well.
Here's a list of features I will be implementing in San Andreas Mod Installer (SAMI). Please not that not all of these features will be in the first version, but will be implemented eventually:
-SAMI will be a powerful, user-friendly program that will automatically install vehicles, as well as other mods via use of a script file
-Automatic detection of mod: detects whether it's a mod with a script, vehicle with a script, or vehicle without a script, and goes on from there
-Finds all vehicle handling\ide\color info, as well as DFF\TXD\COL files, and installs everything automatically into the necessary files (hangling.cfg, gta3.img, etc)
-Install any type of mod just by using a script, which contains directions on how to install the mod (where to put the files, which files to edit, etc)
-Advanced scripting functions: Using script installing, you'll be able to do numerous things: add\delete\replace files within IMG files, create\delete\rename directories, run external programs (exe, bat, and so on), advanced text editing for text-based files (i.e. handling.cfg) allows you to add\replace\delete lines of text from a file, as well as many other various script functions. This was just an example of a few of them.
-Automatic mod backup: Automatically backs up all files before they are changed by a mod, and a backup install script is automatically generated, which allows for one click mod uninstalling, which will "undo" the changes made by the mod.
-User-friendly mod scripting: Meaning you will not have to create scripts by hand. The scripting feature will allow you to easily create installation scripts based on what you want the mod to do. For example, if you want to put the police.dff file in the gta3.img file, all you do is tell the scripting feature what file you're installing (police.dff), and what file you want to insert it into (gta3.img), and SAMI will do the rest (generate the script command, insert it into the script file, etc).
There will be other miscellanous features as well, but those listed above are the main features for SAMI.
Now here's where I need your help. I need suggestions on additional features that you would like to see added to SAMI, or suggestions to better improve the features already listed. More than likely, not all features suggested will be entirely possible, but if you have an idea then throw it at me and I'll do my best to see if it can and should be implemented.
I'm also looking for help from some of the other, much smarter programmers here on GTA Forums, which would be able to help with the IMG\COL\GXT editing. In other words, I'll need assistance with the "advanced editing\hacking" part of San Andreas.
I want everyone to know that I am putting a lot of effort and work into this because I want it to be as useful as possible, and hopefully it will be of great use to the GTA modding community.
I will be keeping this post updated with my progress on creating SAMI, so be sure to check back from time to time.
Edited by cpmusick85, 03 September 2005 - 02:48 AM.