Posted 10 June 2005 - 08:29 PM Edited by OffRoader23, 10 June 2005 - 10:25 PM.
Edit: Heres another example - LSPD Cop Car
Another Good Example - Monster Truck (hydraulics mess it up though) But custom wheels and paint works.
Posted 11 June 2005 - 06:31 AM
Posted 11 June 2005 - 07:12 AM
Posted 11 June 2005 - 07:25 AM
It's all about carmod.dat
If the thing you want to transfer doesnt exist in the carmod.dat then it will crash
eg:If you want car A have nos than in the carmod.dat the line of Car A should include NOS
Hope you understand
Posted 11 June 2005 - 06:54 PM Edited by OffRoader23, 11 June 2005 - 06:57 PM.
Posted 12 June 2005 - 03:58 AM
Posted 12 June 2005 - 04:00 AM
Posted 12 June 2005 - 04:28 AM
Posted 12 June 2005 - 05:57 AM
|QUOTE (OffRoader23 @ Jun 12 2005, 02:54)|
|I didn't realize that the car had to be in the carmods file to do the glitch, but I did know about the carmods.dat file because I made a mod that adds EVERY car to it that isn't already in it. It's in my signature.|
I tried , believe it
Thx for your nice work
but why dont you add all the stuff to all cars? why only the NOS/rims or something but not all?
Posted 12 June 2005 - 07:18 AM
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