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Weapons

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Drizz
  • Drizz

    Satan.

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#1

Posted 02 June 2005 - 12:52 AM

What weapons will be on first SAMP release? Will you put all weapons at the time, or like in mta - only some?
And will the rocket launchers be sync'ed?

And what weapons you guys would like it to have?

njr1489
  • njr1489

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#2

Posted 02 June 2005 - 12:55 AM

I would like it to have every weapon. No one shouldn't be stopped from using a weapon, its fun. If it gets abusive, then you can just lower the ammo.

NTK
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#3

Posted 02 June 2005 - 05:33 AM

Stop talking about freaking MTA!

YeTi
  • YeTi

    S'up Bitches?

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#4

Posted 02 June 2005 - 05:38 AM

QUOTE (NTK @ Jun 2 2005, 06:33)
Stop talking about freaking MTA!

Why mta was a good program. And so will the san andreas multiplayer mods be.

Sobeit
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#5

Posted 02 June 2005 - 12:57 PM

QUOTE (NTK @ Jun 2 2005, 05:33)
Stop talking about freaking MTA!

i dont think hes trashing mta or comparing, hes just using them as an example which does not bother me.....

i say hide powerful weapons, really well....

NTK
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#6

Posted 02 June 2005 - 05:33 PM

Hide: Rocket launcher, Heat seeking rocket launcher, Minigun, Grenades,Satchels rah.gif

Tril
  • Tril

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#7

Posted 02 June 2005 - 07:54 PM

If your gonna hide powerful weapons you should hide Molotovs and
Flamethrowers too. Cuz think about it Fire causing weapons are
pretty powerful... One shot and a Quarter of your life is gone even
with armor.


Hide:
Molotov,Gernades,Satchel Charges,Flamethrower,Minigun,RPG,Stinger.

NTK
  • NTK

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#8

Posted 02 June 2005 - 08:23 PM

But their 'o' so easy to dodge BABY! I blame rahkstar2.gif for this easy dodging skill

MissileDefender
  • MissileDefender

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#9

Posted 02 June 2005 - 08:57 PM

TEC 9 has to be in it!

The orginal Gansta weapon, A NWG tounge.gif


flitcroft101
  • flitcroft101

    wat

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#10

Posted 02 June 2005 - 10:50 PM

All weapons would be great biggrin.gif

njr1489
  • njr1489

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#11

Posted 02 June 2005 - 11:08 PM

I would like to see the knife being used a lot in stealth mode. Imagine killing a noob by stabbing them in the neck lol.

Drizz
  • Drizz

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#12

Posted 03 June 2005 - 01:58 AM

and i also think you should put different stats for little weapons...like the knife, being able to kill some1 if well hit by the behind.. what u think?
normally, the knife is a sucky weapon in 1 on 1 fight, but if you cut a player from back - he should immediatly die

NTK
  • NTK

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#13

Posted 03 June 2005 - 05:26 AM

QUOTE (njr1489 @ Jun 2 2005, 23:08)
I would like to see the knife being used a lot in stealth mode. Imagine killing a noob by stabbing them in the neck lol.

There will be a bleep on the radar... sarcasm.gif

njr1489
  • njr1489

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#14

Posted 03 June 2005 - 12:32 PM

QUOTE (NTK @ Jun 3 2005, 05:26)
QUOTE (njr1489 @ Jun 2 2005, 23:08)
I would like to see the knife being used a lot in stealth mode. Imagine killing a noob by stabbing them in the neck lol.

There will be a bleep on the radar... sarcasm.gif

So? It may be challenging, but it could be possible. Lets say somone was using an AK47. you go behind them while they are shooting and stab them.

NTK
  • NTK

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#15

Posted 03 June 2005 - 12:50 PM

Yeah the guy had to be AFK to be stabbed

{DBC}Lance
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#16

Posted 03 June 2005 - 12:56 PM

(depends on the gameplay that is going to be included), but maybe make all weapons selectable ( meaning that you can turn them on/off so they will/won't be available ingame) when configuring the server.

Drizz
  • Drizz

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#17

Posted 03 June 2005 - 04:01 PM

ya mean the server admin choose which weapons to enable?

{DBC}Lance
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#18

Posted 03 June 2005 - 04:47 PM

yep wink.gif

MissileDefender
  • MissileDefender

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#19

Posted 03 June 2005 - 05:16 PM

Yea cuz people would just abuse the use of a RPG/FlameThrower etc

Although what i wanna do is put Satchel charges on the side of the road, Car goes by, BOOM, IED road side bomb

NTK
  • NTK

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#20

Posted 04 June 2005 - 08:36 AM

or just go to 8balls bomb shops and arm the cars that get stolen from you!

Tril
  • Tril

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#21

Posted 05 June 2005 - 05:02 PM

QUOTE
There's a bleep on the radar

Couldn't they use a diffrent radar?
Like the Manhunt Radar that detects people by sounds.
Or just simply disable the radar?

{DBC}Lance
  • {DBC}Lance

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#22

Posted 05 June 2005 - 05:32 PM

yes i think it's possible to remove the radar. if they actually gonna to that is another story(depends on the gameplay).

Outback
  • Outback

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#23

Posted 05 June 2005 - 07:16 PM

QUOTE (NTK @ Jun 4 2005, 04:36)
or just go to 8balls bomb shops and arm the cars that get stolen from you!

Set the carbomb on yourself and drive around waiting to be jacked. Hahaha.

Given the advancements in drive-by and airial capabilities, I'd like to see the RPG available to balance it out.

Silent Viper
  • Silent Viper

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#24

Posted 05 June 2005 - 07:30 PM

I think the whole Multiplayermod should be EXACTLY like the real game, no extra ramps or hidden stuff ,but maybe some well armed guys protecting the heavy stuff (kinda CPU bodyguards w/ M4s)

But I would really like to start out with a certain inventory that I can select like [ammo should be different for each group to be more balanced]:

Demolition:
Pistol
M4
Satchel Charge
Doubledsided Dildo

Hitman:
SD Pistol
Sniper Rifle
Micro SMGs
Knife

Gangster:
Desert Eagle
Tec9
Molotovs
Crowbar

Special Tactics And Weapons:
Pistol
MP5
Grenades
Knife

Self Defense:
Desert Eagle
Shotgun
Country Rifle
Golf Club

Invasion Pack:
Assault Shotgun
Molotovs
Knife

Mafia:
AK47
Sawned Off
Baseball Bat

Cowboy:
Pistols
Micro SMGs
Country Rifle
Shovel

Military:
Pistol
M4
Grenades
nitestick

Ratt
  • Ratt

    Snitch

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#25

Posted 06 June 2005 - 06:11 PM

QUOTE ([4D]Outback @ Jun 5 2005, 19:16)
Set the carbomb on yourself and drive around waiting to be jacked. Hahaha.

You wouldn't really want to be jacked, cus you'd be next to the car when it blew up. I'd runa way and leave it where sum1 would find/need it. Eg, spawn area smile.gif

f34r
  • f34r

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#26

Posted 06 June 2005 - 06:49 PM

Hehe that would be awesome. Cant wait until Sand Andreas is released tomorrow, cant wait tro be gripping hold of my copy smile.gif

Ratt
  • Ratt

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#27

Posted 06 June 2005 - 08:18 PM Edited by Ratt, 06 June 2005 - 08:52 PM.

booooooooo i gotta wait til the 10th. lol devil.gif

It'd be nice if you could pick a skin, and THEN pick which weapons you want (from catergories like short range, long range, pistol, etc) Cus its pretty naff having to pick a certain skin to get certain weapons in MTA. Would make clan wars much better too, as you wouldn't have to waste time doing weapon pickups. Get rid of mollies and flamethrower They require absolutely no skill and just piss people off. They're only fun in single player.

Outback
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#28

Posted 06 June 2005 - 10:24 PM

QUOTE (Ratt @ Jun 6 2005, 16:18)
It'd be nice if you could pick a skin, and THEN pick which weapons you want (from catergories like short range, long range, pistol, etc)

There are multiple selections for some classes. For example, you can select 2 cuban skins. One has a ruger, the other has a shotgun, but you're still considered on the same "team" and spawn in the same area.

Ratt
  • Ratt

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#29

Posted 06 June 2005 - 10:29 PM

QUOTE ([4D]Outback @ Jun 6 2005, 22:24)
QUOTE (Ratt @ Jun 6 2005, 16:18)
It'd be nice if you could pick a skin, and THEN pick which weapons you want (from catergories like short range, long range, pistol, etc)

There are multiple selections for some classes. For example, you can select 2 cuban skins. One has a ruger, the other has a shotgun, but you're still considered on the same "team" and spawn in the same area.

ah ok well thats better anyway biggrin.gif

EL BENSON
  • EL BENSON

    Mark Chump

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#30

Posted 10 June 2005 - 07:04 PM

a rpg-7, Sniper Rifle, and a Pistol is all i want




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