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Grims Oficial WEAPONS topic

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Silent Viper
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#31

Posted 14 May 2005 - 03:59 PM

basically a low or high polycount for a gun is NEVER bad, its the detail level on that polycount, Mercie, your guns are really to high poly for what they look,grims are too,but atleast Grim has a higher detaillevel tounge.gif
I think 2500-3000 Polygones are prefect if you dont just waste and spam. OPTIMIZING IS THE KEYWORD, and neither of you does that,ok,I'm also mostly to lazzy to optimize,but I start modeling with optimized polycount, you both dont seem to

GRIM!
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#32

Posted 14 May 2005 - 04:03 PM

QUOTE (Mercie @ May 14 2005, 15:48)
QUOTE (Black-hawk @ May 12 2005, 09:47)
If you use sketchup (And I know you do), you're bound to get polymonsters:


CAD = Evil.

CAD is great for guns. But when you use programs that do the hard parts for you, which makes stuff easy, you get imperfections, like 3500 poly guns, which no one who cares about their game will download. In my opinion, 600 polies is too muh for a gun.


QUOTE
damn u really are the best modder in the world

You're getting better, but don't get cocky until you get those poly counts to be like %25 of what they are.

biggrin.gif


edit :: Don't get me wrong, I think you are good. But look at this pistol. Instead of over 1,000 polies, it is 326.



Sorry for the small hijacking, but when you start making lower poly weapons, you will find yourself on top. Try to get there, because you could get their easily.

Please dont post yore own guns in my topic. I DONT WANT ANY ADVICES!

SuRFaCiNg
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#33

Posted 14 May 2005 - 04:22 PM

QUOTE (GRIM! @ May 12 2005, 13:52)
Yeah i know... but please dont show youre work here gus this is GRIMS topic.

Heres a bat texture update.
user posted image

absolutly fantastic! rah.gif

Mercie
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#34

Posted 14 May 2005 - 10:57 PM

QUOTE
I DONT WANT ANY ADVICES!



Pity.

grovespaz
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#35

Posted 15 May 2005 - 11:04 AM

Why are you shouting at people only giving you advice about how you can earn more respect? bored.gif


BTW, im sure i saw those guns sumwhere else on the net, ill search.


Why are you even opening a topic if you cant take any critism?

I agree with Mercie.

GRIM!
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#36

Posted 15 May 2005 - 12:12 PM

QUOTE (grovespaz @ May 15 2005, 11:04)
Why are you shouting at people only giving you advice about how you can earn more respect? bored.gif


BTW, im sure i saw those guns sumwhere else on the net, ill search.


Why are you even opening a topic if you cant take any critism?

I agree with Mercie.

cuz i dont want any advices, my polycount wont change it im finbe with it.
__________________________________________________________________

Heres a m11 im working on... soul gorageous mapped my texture.
user posted image

Silent Viper
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#37

Posted 15 May 2005 - 12:25 PM

looks kinda hawt blush.gif
But the chamber is to undetailed to show it open, you should atleast make a hole down to the magazine and add one more bullet below and have a pipe on the front (best going down the complete barrel) and one pipe behind with a little nail sticking out wink.gif

GRIM!
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#38

Posted 15 May 2005 - 12:27 PM

QUOTE (Silent Viper @ May 15 2005, 12:25)
looks kinda hawt blush.gif
But the chamber is to undetailed to show it open, you should atleast make a hole down to the magazine and add one more bullet below and have a pipe on the front (best going down the complete barrel) and one pipe behind with a little nail sticking out wink.gif

yeah i know but i havvent fund any pics on the shamer so i looked on my gas soft airgun tounge.gif

GRIM!
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#39

Posted 15 May 2005 - 05:40 PM Edited by GRIM!, 15 May 2005 - 05:55 PM.

Heres a silencer that will be addad so u can choose.
mapping by silent viper, yes we are friends althoug we fight children sometimes tounge.gif wow.gif
texture and model is made by me as allways

user posted image

GRIM!
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#40

Posted 15 May 2005 - 08:55 PM Edited by GRIM!, 15 May 2005 - 08:57 PM.

Done! user posted image

soul gorageos did the mapping and silent viper some too and placed silencer and small mag- All 3d and textures is made by me as allways!

it got realy hot if i can say it my self^^

T-808
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#41

Posted 15 May 2005 - 09:00 PM

loookign real nice not so sure the bullet was nessecary but otherwise wow man i especaily love the silencer version myself. keep it up man i like it alot.

MnE
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#42

Posted 15 May 2005 - 09:25 PM

damn....love the uzi...and the bats pretty cool too...keep it up..

Silent Viper
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#43

Posted 15 May 2005 - 09:30 PM

actually that UzI is a MAC11 breadfish_by_Moto.gif

GRIM!
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#44

Posted 15 May 2005 - 09:41 PM

QUOTE (MnE @ May 15 2005, 21:25)
damn....love the uzi...and the bats pretty cool too...keep it up..

Hehe tounge.gif no offence on any way i respectu deeply but its a mac-- not a uzi thats a whole other gun from the company IMI "israel"
i know because i made a school job about israel tounge.gif and i had defently moore than 80 % about guns from israel^^

Dr. Satan
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#45

Posted 15 May 2005 - 09:43 PM

devil.gif

Nice work there, GRIM!. I love the bat. biggrin.gif

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#46

Posted 15 May 2005 - 10:52 PM

Yeah i bet, its little manhunt inspierd wink.gif
heres a glock komming soon!
user posted image

jacob.
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#47

Posted 15 May 2005 - 11:54 PM

hey grim, do you do all these models and textures yourself from scratch? your weapons are awesome.

uNi
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#48

Posted 16 May 2005 - 01:46 AM

Nice guns you got there Grim, keep up.

GRIM!
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#49

Posted 16 May 2005 - 07:01 AM

QUOTE (!cMc! Jacob @ May 15 2005, 23:54)
hey grim, do you do all these models and textures yourself from scratch? your weapons are awesome.

Yep, the textures is often pics that ive change some couloring and light. the fron of the silencer is 100% sratch and the screw. Igot friends mapping my textures cuz i suck on that.

Thx for comments^^

GRIM!
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#50

Posted 16 May 2005 - 07:29 PM

Heres the first ingame screenie
user posted image

T-808
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#51

Posted 16 May 2005 - 10:54 PM

woaw that in-game shot gave me shivers looks even better then that product shots you gave up top there. i love it keep it up man.

marciano muller
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#52

Posted 17 May 2005 - 11:03 AM

where i can download that playermodel the link on playerskins is dead

GRIM!
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#53

Posted 17 May 2005 - 12:22 PM

QUOTE (marciano muller @ May 17 2005, 11:03)
where i can download that playermodel the link on playerskins is dead

hmmm ill put that hitman player i made in the m-11 pack cuz he just looks so good with em wink.gif

ill relese them soon i got some problems with my tga files for the hud sad.gif (damn new sh*tty photoshop CS sad.gif )

'Sweet' Johnson
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#54

Posted 17 May 2005 - 05:12 PM

Can you fix the Glock please? It isn't in Tommy's hand correctly.

GRIM!
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#55

Posted 17 May 2005 - 05:23 PM

QUOTE ('Sweet' Johnson @ May 17 2005, 17:12)
Can you fix the Glock please? It isn't in Tommy's hand correctly.

Yeah the bug is fixed in the next relese with chrome parts, comming up this week!

GRIM!
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#56

Posted 18 May 2005 - 09:32 PM Edited by GRIM!, 21 May 2005 - 01:41 AM.

Mac-11 is now avalible for download
user posted image

GRIM!
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#57

Posted 21 May 2005 - 01:35 AM Edited by GRIM!, 21 May 2005 - 01:38 AM.

Slaughter tools is now avalible for download
user posted image

Silent Viper
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#58

Posted 21 May 2005 - 07:03 AM

looks great, but that is the smoothshaded version of that bat ? tounge.gif
cause you didnt say that I smoothed it tounge.gif ,anyway,not a problem for me,but I still have to say it looks
awfully
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>
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good ! tounge.gif
Aka I love it inlove.gif

GRIM!
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#59

Posted 21 May 2005 - 01:21 PM

QUOTE (Silent Viper @ May 21 2005, 07:03)
looks great, but that is the smoothshaded version of that bat ? tounge.gif
cause you didnt say that I smoothed it tounge.gif ,anyway,not a problem for me,but I still have to say it looks
awfully
>
>
>
>
>
>
>
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>
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good ! tounge.gif
Aka I love it inlove.gif

Sry i nevver used the smooth shaded version it looked weird on the top. but thx anyway m8

upsetting_pear
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#60

Posted 22 May 2005 - 05:17 AM Edited by Halljam, 22 May 2005 - 05:31 AM.

whats Kopia av machete.txd meant to be? And the most of the machete turned out white for me.




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