Directory - Textures and 3d Modelling
Posted 07 May 2005 - 06:23 PM Edited by DexX, 27 January 2009 - 05:04 PM.
3d Studio Max Topic
[REL|Beta] DFF Import/Export script for Blender
[REL|Tool] RW Analyze
There's actually a whole topic for this..
SA - PLAYER.IMG TXD's List, By LuigiBrotha
Resource Links: 3d, General Purpose
Terragen, Free 3d landscape Generator
Game level builder, useful mainly for gmax - use with kam's DFF exporter
1-3-06 - deleted some dead links, and out of date information - dexx
Posted 16 May 2006 - 07:33 PM
Don't know if this is the right place for this? but if it isn't please move it to it's right location I'll appreciated.
I found the following program.
Ultimate unwrap 3D
Great new 3D program that can be use with both Zmod2 and 3DMax.
If you don't have 3Dmax then with Zmod2 you can convert DFF to 3DS, Map the entire model very quickly with Unwrap 3D and convert it back to San Andres .DFF using zmod2. Easy as that! Above is an example with the Hydra plane.
This program is great for noobs and expierience users.
How does it work? We'll after you have open your model you will get two windows one for viewing(perspective) and the other for mapping,You dont select or switch modes here you just right-click-mouse highlight the part of the model you want to texture and the program will select the the faces for you add the textures you selected and in real time your see your changes take effect. Another thing about it is that the interface is quite impresive, short learning curve. I'm using the registerd version right now and will release a project I'm working on to demonstrated how great this program is and how it will be very useful for all modelers here at the forums.It has a countless number of extras like animations,player model developement and plugins for every known possible game format.
The only downside is you cannot save with the unregisterd version.
Check it out. It's worth the download small footprint only 1.49 MB.
Posted 10 April 2007 - 07:05 PM
Posted 30 June 2007 - 01:53 PM
Posted 29 April 2008 - 12:43 PM
Posted 03 June 2008 - 07:52 PM Edited by Argwm, 03 June 2008 - 08:14 PM.
Nevermind i found a program to look at the txd, wow this is harder then i thought without a wiki >_<
Posted 24 June 2008 - 03:27 AM
please help me
Posted 26 July 2008 - 01:48 PM
Posted 20 October 2008 - 04:09 PM
maybe coz im not knowing the textures of the file and im doing them wrong can any1 help ???
Posted 21 October 2008 - 08:40 AM
Posted 27 October 2008 - 12:38 PM
i bought an inoriginal GTA san andreas game for like 5$
i thought it's a good deal , but all the cars are moded so i cant play SAMP or MTA.
i want to know :if i replace the fake generic and txd files with the original would it be helpful ?
and if it is, can somebody upload it for me?
Posted 16 April 2009 - 03:20 AM Edited by gtamodlearner, 16 April 2009 - 03:23 AM.
Posted 14 September 2009 - 04:46 PM
|QUOTE (raychurch456 @ Apr 10 2007, 19:05)|
|where the f*** can i find a program to make my own weapon mods, i have zmod2 but i cant use it. and if it is the right program can i get a tutorial to use it|
search on google for "3ds max 2010".
Posted 28 October 2009 - 06:50 PM
Posted 28 November 2009 - 09:01 PM
Posted 11 January 2010 - 05:55 PM
plz pm or reply
Posted 27 February 2010 - 07:31 AM
Posted 02 June 2011 - 02:41 PM
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