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Posted 05 May 2005 - 11:54 PM
but the problem is that, in moomapper the roads are perfectly joined as i put them....
but in the game they rotate. what i mean is, the objects are in the same place ive put em, but with another rotation!
yes, the only objects that rotate by themselves are the ones i gave some inclination...hope ive been explicit.
anyone had this problem? anyone could guess what this could be? thanks.
Posted 06 May 2005 - 08:26 AM
The problem was that moo-mapper and the GTA engine did not agree on how to handle rotation that are not in the horizontal plane.
Normally this is no problem, since all original objects are only rotated in the horizontal plane, and so do 99% of the modded objects.
Anyway, try positioning them with this version, and they should showup correct ingame.
I would appreciate some feedback here, if it works ok....
Edited by PatrickW, 07 May 2005 - 11:26 AM.
Posted 07 May 2005 - 09:30 AM
update 1.2.2005_fixes to object rotations by PatrickW
Edited by careca, 07 May 2005 - 09:36 AM.