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Leader Boards to be reset

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Monoxide
  • Monoxide

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#1

Posted 19 April 2005 - 09:38 AM

user posted image
In the six months since its release, Halo 2 has continued to enrapture gamers with its rich multiplayer component. While the single-player experience had a polarizing effect on gamers, there's no denying the multiplayer is like digital crack for discerning fans of online first-person shooters. Ever the perfectionist, Washington-based developer Bungie will soon feed its fan base's addiction with a Halo 2 update of unprecedented scale. User feedback and Bungie's own observation of the online community have informed a major patch to the game that will roll out in stages over the coming months...starting today, actually. Once the final updates have been released, Halo 2 will have gained nine new maps and a slew of significant mechanical changes. We recently got to spend a day at Bungie's Redmond offices to check out all the new content, and we're pretty sure this is going to be a much more balanced and robust multiplayer game, when all is said and done.

Bungie is using a combination of Xbox Live and traditional disc-based methods to distribute the content that, for retail purposes, is being referred to as the Halo 2 Multiplayer Map Pack. But there will be a lot more going on under the hood than just some new maps. For starters, there's the comprehensive auto-update, which is the one available right now on Xbox Live. Bungie reps referred to this patch as Halo 2 1.1, and for good reason: The multiplayer gameplay has been completely retuned to make it a more dynamic experience, and one that's more similar to the original Halo than the shipping version of Halo 2 was. Anyone who plays the game on Xbox Live will receive the 1.1 patch automatically when they connect, and the upcoming retail disc will have it as well, for those who only play system link against local friends. Bungie has even thoughtfully made 1.1 compatible with the original, such that the version used by whoever is hosting a game will determine the rules.

Not mentioned is the fact that Bungie (or whoever is in charge) has made the decsion to reset the xbox live Halo 2 leaderboards erasing all player history and accomplishments this is sure to be a controversial descision this is confermed in an interview with a developer found here.

Source: Gamespot: Gamespace Halo 2 Multiplayer maps

Cran.
  • Cran.

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#2

Posted 19 April 2005 - 02:05 PM

sh*t. My Friend is going to be so pissed, he worked so hard online.

Monoxide
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#3

Posted 20 April 2005 - 09:54 AM

Alot of people put sh*t loads of effort into making a name for themselve on xbox live. I know youre friends pain.

EmSixTeen
  • EmSixTeen

    yer ma's got athlete's foot!

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#4

Posted 20 April 2005 - 10:58 AM

It costs money, and a lot of it. I'll not be getting it..

RearEndCollision
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#5

Posted 20 April 2005 - 01:38 PM

The day they reset the levels will be the day that there are insane point diffrences. Because those level 20's will be fighting the actual level 1's, and all hell will break loose.

Hobbes27
  • Hobbes27

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#6

Posted 20 April 2005 - 06:18 PM

It is not that big of a deal. I agree with bungie. Anyone who takes their rank seriously should put the game down and get a life. It is just to play against people with your skill, its not about making a name for yourself or seeing whose the best. Even bungie says people take the levels they are way to seriously. Its a way to match you up with an even opponent, not to see whose the king of Halo 2. I am a level 17, but do I mind the stats getting reset? No, because sooner or later, you will be back with the same people, at the same levels. It will be insane the first two weeks to maybe a month, but there is no harm in letting someone with less expierence play with people that dedicate their lives to the game. Many levels were gained because of cheating and standby, so the new patch fixes all of it. Thats why they are resetting the levels. People need to stop complaining.

Hunter¥
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#7

Posted 20 April 2005 - 09:42 PM

pfft

50% of everyone 16 or up was cheating their ass off.

99% of the higher clans. Cheat.

Sad but true.

RearEndCollision
  • RearEndCollision

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#8

Posted 20 April 2005 - 10:23 PM

QUOTE (Hunter¥ @ Apr 20 2005, 15:42)
50% of everyone 16 or up was cheating their ass off.

99% of the higher clans. Cheat.

Sad but true.

How do they cheat?

Hunter¥
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#9

Posted 20 April 2005 - 11:14 PM Edited by Hunter¥, 20 April 2005 - 11:17 PM.

QUOTE (RearEndCollision @ Apr 20 2005, 16:23)
QUOTE (Hunter¥ @ Apr 20 2005, 15:42)
50% of everyone 16 or up was cheating their ass off.

99% of the higher clans. Cheat.

Sad but true.

How do they cheat?

You... don't play alot of Halo 2, do you?

It's called "stand by-ing". They f*ck with their modem n' junk to make everyone freeze except the person who's doing it. They can do other hacks too. Like just automatically grabbing the flag and not having to reload.




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