Zmod, Sketchup f*ck Up
Posted 17 April 2005 - 05:03 PM
Posted 18 April 2005 - 10:41 AM
Posted 19 April 2005 - 12:18 AM
just incase you were wondering what i was making i posted some pics
these are all pics in sketchup
this is one in zmod i dont know why i pointed out that missing stair its the only problem i had putting it in zmod im learning how to fix it now though
o ye and i know the house is crap but its only the second thing ive ever made in sketchup so please dont flame me at least i admitted it
Posted 19 April 2005 - 10:28 AM
Posted 19 April 2005 - 04:56 PM
Click with your Right mouse (I don't know how to tell exactly)->Reverse
Posted 20 April 2005 - 01:32 AM
And to let you know, it's not much of a problem whether or not a poly is 'facing' the right way in ZMod, as if you are putting this in game, GTA automatically makes all polys double-sided anyway.
Posted 20 April 2005 - 02:08 PM
Posted 18 March 2012 - 12:29 AM
Posted 18 March 2012 - 05:01 AM
|QUOTE (Swat_21 @ Saturday, Mar 17 2012, 16:29)|
|where can i download the script for skechtup to make dff model?can somebody give me the link.I had make many model in sketchup.|
There is no .dff export script for Sketchup. You must export to .3ds format then import to 3ds Max/GMax or ZModeler.
See this tutorial for details on doing so and visit the Tutorials Forum » Tutorial Forum List for more help if you need it.
Also, you've bumped this topic from 5 years ago. Please be sure to check the date of previous posts before posting, and make a new topic instead if your post is not relevant.
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