Quantcast

Jump to content

» «
Photo

[REL]GTA: Long Night

641 replies to this topic
hellfish
  • hellfish

    Long Night Creator

  • Members
  • Joined: 28 Jan 2004

#1

Posted 11 April 2005 - 11:14 PM Edited by hellfish, 03 July 2005 - 05:46 PM.

The Fighting Hellfish proudly present GTA: Long Night, a finished arcade horror total conversion for Vice City. Guaranteed to meet the Surgeon General's recommended daily allowance of zombie slaughter.

-New Storyline
-Over 20 original full missions
-Over half a dozen playable characters
-New Radio Stations
-New Particle Effects
-Numerous weapon tweaks (including the ability to carry all heavy weapons simultaneously)
-New Gameplay elements (Zombies, plotlines, bomb dropping airplanes)
-New and improved zombie spawning system
-25 Unique Zombies

Reviews:
QUOTE
I've played just about every mod there is for Vice City and none have had a whole new story and style, most just change the cars and a few other textures and they call that a total conversion, this is the only total conversion imho and if not then please feel free to elighten me. - Aincham



user posted image
user posted image
user posted image


Download at:
GTA: Long Night
GTA: Long Night Mirror
GTA: Long Night Mirror 2
GTA: Long Night Mirror 3
GTA Long Night - FileFront

GTA: Long Night Fileplanet Link

Though be warned the version at the FilePlanet link crashes after completeing the third mission. You have to patch ONLY if you downloaded from FilePlanet.

The Fileplanet patch:

Long Night Patch for Fileplanet download, hosted by caddragon.com


MAY 14 PATCH

This patch fixes the problem where the game crashes after completing the first mission. Drop main.scm into the data folder. Everybody should grab this one.

GTA: LONG NIGHT PATCH


UPDATE: Officail video has been released.

Long Night Trailer Mirror
Long Night Trailer Mirror 2
Long Night Trailer Mirror 3
Long Night Trailer Mirror 4


If you're having problems installing, check the INSTALLATION FAQ

We're working on a walk-through. If you enjoy the game, post some screenshots of good zombie action.



Domeroth
  • Domeroth

    Player Hater

  • Members
  • Joined: 12 Apr 2005

#2

Posted 12 April 2005 - 03:07 AM

This game mod, is simply astounding. It's like transforming GTA: Vice city into Resident Dawn of the 28 days later! (Resident evil, dawn of the dead, 28 days later -if you couldn't figure out my babbling)

The mod has a very unique and interesting storyline, as well as hordes of bloodthirsty zombies, just itching to pull you from your vehicle and chew you to bits.

The story line progression is something I truly admire, I think you'll like it too.

The mod is beautiful, I hope you guys enjoy it as much as I have!

rah.gif


Giggle cream enthusiast
  • Giggle cream enthusiast

    Player Hater

  • Members
  • Joined: 04 Feb 2005

#3

Posted 12 April 2005 - 07:09 AM Edited by Giggle cream enthusiast, 12 April 2005 - 07:13 AM.

OH MY GOD...... regaims conciousness two hors later. i have been looking forward to this ever since the demo came out (which is deffinetly one of the best mods for vice) and now its finally here YES!!!! colgate.gif colgate.gif colgate.gif colgate.gif

sorry for bad speeling i was to exited to see what i was actually typing

Picallo RIP
  • Picallo RIP

    Zombies Rule!

  • Members
  • Joined: 07 Apr 2005

#4

Posted 12 April 2005 - 07:38 AM

angry.gif My browser doen't let me go to Fileplanet! Hellfish can you upload it on filefront? Filefront is the only one that'll work on my Browser. PLEASE I'm begging you! I love the demo and I want the full version!

hellfish
  • hellfish

    Long Night Creator

  • Members
  • Joined: 28 Jan 2004

#5

Posted 12 April 2005 - 08:45 AM

Picallo, we've already uploaded the mod to filefront, we're just waiting for them to post it and send us the link. I'll post the filefront link here as soon as they send it to us.

Bernard Jazz
  • Bernard Jazz

    Dud dats not gas, dats a chikn.

  • Members
  • Joined: 14 Apr 2004

#6

Posted 12 April 2005 - 09:26 AM Edited by Mealing, 12 April 2005 - 11:13 AM.

I just installed it and did the first mission.. but it crashes when i select "yes" on that guy below..
I got the patch installed as well so, i'm stuck for ideas on how to fix it confused.gif

user posted image

*edit*
Problem sorted, this mod is the best ever..

imheretostay
  • imheretostay

    non-existant

  • Members
  • Joined: 04 Oct 2004

#7

Posted 12 April 2005 - 09:52 AM

Now i cant wait till i get home, i gotta have this mod! Commenting later.

Justin
  • Justin

    have a cigar

  • Members
  • Joined: 30 Jun 2004
  • None

#8

Posted 12 April 2005 - 10:15 AM

Looks very good. Well done. I'll be downloading this one in a second.

Good stuff. smile.gif

n³wton
  • n³wton

    webmonkey

  • Members
  • Joined: 11 Jun 2004

#9

Posted 12 April 2005 - 10:43 AM

Mirror:-

http://www.gtajunkie...page.php?id=451

Thanks for the email Hellfish, great mod smile.gif

Aincham
  • Aincham

    Another San Andreas Fan

  • Members
  • Joined: 19 May 2003

#10

Posted 12 April 2005 - 12:30 PM

Patch works smile.gif, great job with The mod and thx muchly for it breadfish_by_Moto.gif rahkstar2.gif happy.gif

Domeroth
  • Domeroth

    Player Hater

  • Members
  • Joined: 12 Apr 2005

#11

Posted 12 April 2005 - 12:34 PM

QUOTE
I just installed it and did the first mission.. but it crashes when i select "yes" on that guy below..
I got the patch installed as well so, i'm stuck for ideas on how to fix it


Happened to me too, the first time I ran it. The next time on, it seemed to work fine though, oh well.

Bernard Jazz
  • Bernard Jazz

    Dud dats not gas, dats a chikn.

  • Members
  • Joined: 14 Apr 2004

#12

Posted 12 April 2005 - 04:11 PM Edited by Mealing, 12 April 2005 - 04:13 PM.

i'm stuck now, the army guy died (i think) in some kamakazi, so i'm using this stoner guy, i've done 3 missions that i could find and now i can't find any more.

Have i come across the sh*ttiest ending ever or am i missing something?

GRIM!
  • GRIM!

    Blue prints is for pussys!

  • BUSTED!
  • Joined: 11 Feb 2005

#13

Posted 12 April 2005 - 07:47 PM

QUOTE (n³wton @ Apr 12 2005, 10:43)
Mirror:-

http://www.gtajunkie...page.php?id=451

Thanks for the email Hellfish, great mod smile.gif

Thx i realy needed that mirror cus i aint got game spy id sad.gif

Sharkey
  • Sharkey

    Invisible

  • Andolini Mafia Family
  • Joined: 28 May 2003

#14

Posted 12 April 2005 - 07:53 PM Edited by Sharkey, 12 April 2005 - 08:03 PM.

cool, ill download it and give it a try, give me an excuse to use some of my vice skins.
hopefully its as badass as it sounds, cant wait. smile.gif

out of curiosity, who made the player textures?
meh, nm, itll probably be in the readme im guessing.

neither links works for me.
it might be on my side, not sure.

hellfish
  • hellfish

    Long Night Creator

  • Members
  • Joined: 28 Jan 2004

#15

Posted 12 April 2005 - 10:46 PM

Mealing, there isn't an ending unless you release Crazy Mike from his cell in the mission Cold Turkey.

Sharkey, most of the player textures are from Rockstar, though the originals (Fat Albert) and zombies are our own creations.

You can also try the download here:
GTA: Long Night Mirror

Tecate
  • Tecate

    Long Night Creator

  • Members
  • Joined: 28 Feb 2004

#16

Posted 12 April 2005 - 11:10 PM Edited by Tecate, 12 April 2005 - 11:13 PM.

QUOTE (Mealing @ Apr 12 2005, 16:11)
i'm stuck now, the army guy died (i think) in some kamakazi, so i'm using this stoner guy, i've done 3 missions that i could find and now i can't find any more.

Have i come across the sh*ttiest ending ever or am i missing something?


No, that's not the ending. After you complete all available missions, go talk to the Sarge in the booth by the smaller gate.

If you're in a murder zombies mood, you can also talk to Hal the Swat, load up on weapons, and then walk up the stairs on the other side of the studio to exit.

You can also take naps on the bed in Studio C, I believe it is. There's no spinning hellfish marker.

We seriously recommend saving between missions.

All new textures were developed in-house by the Fighting Hellfish.

Picallo RIP
  • Picallo RIP

    Zombies Rule!

  • Members
  • Joined: 07 Apr 2005

#17

Posted 13 April 2005 - 12:15 AM

QUOTE (hellfish @ Apr 12 2005, 08:45)
Picallo, we've already uploaded the mod to filefront, we're just waiting for them to post it and send us the link. I'll post the filefront link here as soon as they send it to us.

Thank's hellfish! I'll keep an eye out for the link! biggrin.gif

Bernard Jazz
  • Bernard Jazz

    Dud dats not gas, dats a chikn.

  • Members
  • Joined: 14 Apr 2004

#18

Posted 13 April 2005 - 07:34 AM

QUOTE ("Tecate")
No, that's not the ending. After you complete all available missions, go talk to the Sarge in the booth by the smaller gate.


Thanks, i'm pretty sure that he always said he was busy but i'll give it a try anyway confused.gif

hellfish
  • hellfish

    Long Night Creator

  • Members
  • Joined: 28 Jan 2004

#19

Posted 13 April 2005 - 02:36 PM

Mealing the final mission is only accessible if you've unlocked all the missions(by releasing Crazy Mike), and completed a few specific ones. If Fat Albert and the pimp showed up at the studio then you've unlocked them all, and simply need to complete the first pimp mission, "Pimped Out" to access the final mission.
If Fat Albert never showed up then you will have to go back to the first Stoner mission and release Crazy Mike from his cell while at the Police Department in order to access the other eight missions.

GRIM!
  • GRIM!

    Blue prints is for pussys!

  • BUSTED!
  • Joined: 11 Feb 2005

#20

Posted 13 April 2005 - 09:09 PM

QUOTE (Mealing @ Apr 12 2005, 09:26)
I just installed it and did the first mission.. but it crashes when i select "yes" on that guy below..
I got the patch installed as well so, i'm stuck for ideas on how to fix it confused.gif

user posted image

*edit*
Problem sorted, this mod is the best ever..

yeah my game crached there to why??

T-808
  • T-808

    Road Warrior mod until it's Done!

  • Members
  • Joined: 20 Feb 2004
  • United-States

#21

Posted 13 April 2005 - 11:41 PM

wow...the only word that can discribe this is wow. great work man great work. shows what the power of detemination and hard work can do. keep up the good work guys and i look forward to what you might do to sa if the hellfish are up for a real challenge. either way good luck and good work. cookie.gif cookie.gif cookie.gif cookie.gif

DanteMustDie
  • DanteMustDie

    Player Hater

  • BUSTED!
  • Joined: 23 Mar 2005

#22

Posted 14 April 2005 - 12:42 AM

Omg i cant believe it with my own eyes! I had the demo of the long night mod. And it was the best ever mod! I since havent thought about your mod for a year but then I just looked today and omg its finaly done! Here you go hellfish cookie.gif cookie.gif cookie.gif cookie.gif cookie.gif cookie.gif cookie.gif cookie.gif cookie.gif cookie.gif cookie.gif cookie.gif cookie.gif cookie.gif cookie.gif cookie.gif cookie.gif cookie.gif

BartSimpson22
  • BartSimpson22

    Player Hater

  • Members
  • Joined: 12 Aug 2004

#23

Posted 14 April 2005 - 01:15 AM

Wow Wow Wow Wow! If I ever have to reinstall I am going to put this mod in as quick as I can. I was waiting to see if a mod would come out with new radio stations. Very detailed Zombies which makes it feel more like your playing Resident Evil.

I like to call it Resident Theft Auto: Evil Vice.
cookie.gif cookie.gif cookie.gif

mageezer
  • mageezer

    Harold "Strap" Coopmore

  • Members
  • Joined: 10 Jun 2004

#24

Posted 14 April 2005 - 05:33 AM

I have several problems, when I try to use the gta-ln.exe file, it keeps coming up with a message saying that I need to insert the disk, but it already is. So instead I use the original vice city.exe, which works perfectly up untill I reach the film studio after the first mission. All of the soldiers shoot at me!!! And where is the save icon?

Apart from that, this mod is a masterpiece, best for GTA yet. Not sure about the "new" radio stations though, pieced together from random mission briefings and stuff.

Tecate
  • Tecate

    Long Night Creator

  • Members
  • Joined: 28 Feb 2004

#25

Posted 14 April 2005 - 08:15 AM Edited by Tecate, 15 April 2005 - 06:57 AM.

QUOTE (mageezer @ Apr 14 2005, 05:33)
I have several problems, when I try to use the gta-ln.exe file, it keeps coming up with a message saying that I need to insert the disk, but it already is. So instead I use the original vice city.exe, which works perfectly up untill I reach the film studio after the first mission. All of the soldiers shoot at me!!! And where is the save icon?

Apart from that, this mod is a masterpiece, best for GTA yet. Not sure about the "new" radio stations though, pieced together from random mission briefings and stuff.

Every radio station has been replaced. However, the launcher implements the stations. Thus, if you are not using the launcher you are still rocking out to the 80's.

You will find our stations nestled in the AUDIOLC folder. To play them ingame without the launcher, you have to rename them to the Vice City names, drop them in the regular AUDIO folder and use an illegal cracked copy of the exe. That's not our business though. We're trying to keep everything nice and legal.

Is anybody else having this cd problem? What do people think of the new VROCK?

The save icon is in between the two telephone booths, around the corner near the UFO. The soldiers should only shoot at you if you attack other survivors, or if you get caught in the crossfire while they take care of a stray fence hopping zombie.

Bernard Jazz
  • Bernard Jazz

    Dud dats not gas, dats a chikn.

  • Members
  • Joined: 14 Apr 2004

#26

Posted 14 April 2005 - 08:50 AM

the Vrocks great,
QUOTE ("Vrock Station")
Sorry but my guitar teacher died before he could teach me anything else, he was eaten by a zombie


Some pretty funny stuff in it biggrin.gif

GRIM!
  • GRIM!

    Blue prints is for pussys!

  • BUSTED!
  • Joined: 11 Feb 2005

#27

Posted 14 April 2005 - 11:18 AM

Oh my this is realy good!

tommy vercetti guy
  • tommy vercetti guy

    A fellow canadian

  • BUSTED!
  • Joined: 03 Mar 2005

#28

Posted 14 April 2005 - 01:20 PM

can someone give me help?

i use the hellfish icon to start the game, then it gives me an error saying i need to put in a CD, and i already did. Then when i try and use the VC icon, th game crashed right after the loading

JJ_Judge
  • JJ_Judge

    Tommy Vercetti! Remember the name!

  • Members
  • Joined: 05 Feb 2005

#29

Posted 14 April 2005 - 01:53 PM

The mod is FREAKING AWESOME!!!
Love the missions, though I'm stuck on the misiion, where you have to cover the truck with gas-barresls from the heli. But the mod's superb!

GRIM!
  • GRIM!

    Blue prints is for pussys!

  • BUSTED!
  • Joined: 11 Feb 2005

#30

Posted 14 April 2005 - 02:19 PM

if youre gonna make a secound mod with zombies i could skin youre peds if you want?

heres some of my work that would fit onto your mod
user posted image
user posted image
user posted image
user posted image





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users