I have my new beta map tool released.
It should make (G)Max user's life easier who want to add, edit or create new map for GTA/VC.
What this script do now is:
- import .dff models from .ipl
- add/edit all models properties for .ipl & .ide
- import/export .ipl
- import/export .zon
- import/export .ide (only objs and tobj right now)
Since this script is not finished yet. It only export text to (G)Max listener.
So Copy and Paste to a text file manually.
- 2dfx supported
- selection of texture added on request
Here is the script: Map_IO_v02b.zip
Actually, I can easily add support for path/2dFX. But I am thinking of how to show them in (G)Max. Any suggestion?
Edited by Kam, 14 April 2005 - 08:00 PM.