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matrix mod

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Knife
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#31

Posted 09 April 2005 - 09:57 AM

Are there going to be any mission script stuff?

GRIM!
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#32

Posted 09 April 2005 - 10:00 AM

QUOTE (Knife @ Apr 9 2005, 09:57)
Are there going to be any mission script stuff?

pay atention read in the first post!

Knife
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#33

Posted 09 April 2005 - 10:12 AM

Wow, my brain is on a low level of inteligence today. Ok I will help with mission coding.

GRIM!
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#34

Posted 09 April 2005 - 01:15 PM

QUOTE (Knife @ Apr 9 2005, 10:12)
Wow, my brain is on a low level of inteligence today. Ok I will help with mission coding.

okay thx but PM Doodem hes team leader.

Snow Racer
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#35

Posted 09 April 2005 - 11:08 PM

why you need so much detail on teh gun? I sh*ty game you will only see teh stick with bullets...
and matrix mod is old now... only noobs will play this about 1 hour
sorry for harsh but you will burn on this cookie.gif

GRIM!
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#36

Posted 09 April 2005 - 11:12 PM

QUOTE (Snow Racer @ Apr 9 2005, 23:08)
why you need so much detail on teh gun? I sh*ty game you will only see teh stick with bullets...
and matrix mod is old now... only noobs will play this about 1 hour
sorry for harsh but you will burn on this cookie.gif

we're just a bounch of boered kids so stop whining

Picallo RIP
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#37

Posted 10 April 2005 - 01:23 AM

So is there a demo for this mod yet?

Docta Luv
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#38

Posted 10 April 2005 - 01:48 AM

This mod is looking real good guys. Keep up the good work. Can't wait to see the finished product.

Dragon96
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#39

Posted 10 April 2005 - 07:28 AM Edited by Dragon96, 10 April 2005 - 07:51 AM.

QUOTE (GRIM! @ Apr 8 2005, 23:20)
the glock17 with long magazine is completed in 24 h...

its seen on matrix part 2 on the highway when morpheus shoots the twins in a car then he takes out the katana!

EDIT: Done! tounge.gif turned out pretty cool if i may say it my self.. (Poly count: 2377)
user posted image

actually dude, if im correct it was like an automatic pistol, so best replaced it with the uzi gun, w/e the real name is

and yes, its 3rd person so much detail is not needed....

and im really anticipating this to finish, things look great

GRIM!
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#40

Posted 10 April 2005 - 11:12 AM

it will replace tec9 i think with an new weapon.dat also...

doodem
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#41

Posted 11 April 2005 - 05:16 PM

knife: thanks we really needed someone to some missions when the map is done ill pm you and we can get to work on them

grim: wow nice gun were definately putting that in the mod!!!!

picallo rip: well there isnt a demo just yet sorry

GRIM!
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#42

Posted 12 April 2005 - 06:45 AM Edited by GRIM!, 13 April 2005 - 07:35 PM.

Im working on the m4 smg version will be finished soon this week atleast....

i still havvent seen that katana yet? where is it??

you should make a folded version of the katana to use as the bat wink.gif

EDIT:
damn im suprised that no one have replied ??

heres the m4 SMG version ive just made..
user posted image

vALKYR
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#43

Posted 13 April 2005 - 07:39 PM

That looks better ... post count ?


GRIM!
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#44

Posted 13 April 2005 - 07:47 PM

Thx, if u mean poly count its on 4400

vALKYR
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#45

Posted 13 April 2005 - 08:08 PM

Yea, thats what I meant
blush.gif

Looking good then wink.gif Try to reduce it by a bit more and you'll be fine.

GRIM!
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#46

Posted 13 April 2005 - 08:37 PM

QUOTE (vALKYRô @ Apr 13 2005, 20:08)
Yea, thats what I meant
blush.gif

Looking good then wink.gif Try to reduce it by a bit more and you'll be fine.

whats reduce?? tounge.gif im still new to this tounge.gif

Newbie41
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#47

Posted 13 April 2005 - 11:50 PM

QUOTE (GRIM! @ Apr 13 2005, 12:37)
QUOTE (vALKYRô @ Apr 13 2005, 20:08)
Yea, thats what I meant
blush.gif

Looking good then wink.gif Try to reduce it by a bit more and you'll be fine.

whats reduce?? tounge.gif im still new to this tounge.gif

he means lower the poly count... get rid of some details and so...to 2 or 3 thousand polys...

anuj
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#48

Posted 14 April 2005 - 01:45 AM

The weapon models are real nice, of course. They're pretty true to their real life counterparts. Only problem is the meshes are kinda odd.

What was the polycount on the M4?

I'd hate to have to skin those. tounge.gif

Bernard Jazz
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#49

Posted 14 April 2005 - 08:52 AM

QUOTE (GRIM! @ Apr 13 2005, 19:47)
Thx, if u mean poly count its on 4400

confused.gif
Looks like you missed that anuj..

anuj
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#50

Posted 14 April 2005 - 02:45 PM

QUOTE (Mealing @ Apr 14 2005, 02:52)
QUOTE (GRIM! @ Apr 13 2005, 19:47)
Thx, if u mean poly count its on 4400

confused.gif
Looks like you missed that anuj..

Oops tounge.gif

I saw the picture and replied.

The_AK
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#51

Posted 15 April 2005 - 03:10 AM

u guys have the freeway done yet?
i wanna see what the entire map is gonna look like? anyone have a "blue print" of it?
so far this mod sounds pretty cool, keep up the good work

AK

doodem
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#52

Posted 15 April 2005 - 03:23 PM

the_ak: hey thanks i will post some screens soon and a complete overview of the map when its done we havent done the freeway yet as we need some modelers

grim: nice gun how long did that take for you to make?? its really good keep up the good work!!!

GRIM!
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#53

Posted 15 April 2005 - 03:46 PM

QUOTE (doodem @ Apr 15 2005, 15:23)
the_ak: hey thanks i will post some screens soon and a complete overview of the map when its done we havent done the freeway yet as we need some modelers

grim: nice gun how long did that take for you to make?? its really good keep up the good work!!!

thx about 2-3h

upsetting_pear
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#54

Posted 19 April 2005 - 12:21 PM

How much percentage hav u done on this 'cause its looking pretty cool

GRIM!
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#55

Posted 19 April 2005 - 03:36 PM

QUOTE (Halljam @ Apr 19 2005, 12:21)
How much percentage hav u done on this 'cause its looking pretty cool

percentage?

upsetting_pear
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#56

Posted 20 April 2005 - 01:23 AM

QUOTE
QUOTE
How much percentage hav u done on this 'cause its looking pretty cool

percentage?

Uh like say 50% or 75% or 25% or whatever

doodem
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#57

Posted 20 April 2005 - 05:09 PM

uh probably about 25% is done so far

Newbie41
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#58

Posted 21 April 2005 - 12:40 AM

QUOTE (GRIM! @ Apr 11 2005, 22:45)
Im working on the m4 smg version will be finished soon this week atleast....

i still havvent seen that katana yet? where is it??

you should make a folded version of the katana to use as the bat wink.gif

EDIT:
damn im suprised that no one have replied ??

heres the m4 SMG version ive just made..
user posted image

Nice!

Fro
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#59

Posted 22 April 2005 - 02:31 AM

Awesome dude. I cant wait. I wanted to do this aswell right after Reloaded was released. I'm hyped too, because Reloaded and the Freeway chase was filmed here in Oakland.


Cant wait smile.gif smile.gif smile.gif

doodem
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#60

Posted 24 April 2005 - 06:45 PM

cool did you go and see the freeway????




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