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[WIP|SCR] GTA_Illegal_Sectors

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Frank.s
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#1381

Posted 06 April 2012 - 05:31 PM Edited by Frank.s, 06 April 2012 - 06:26 PM.

QUOTE (Yuvalo)
Could i get a download of the newest version of gta illegal with thoes graphics and the completed map [most completed map]?
Image One Image Two
It looks great there however in actuality it's misaligned and crashy. Currently i'm adding prelighting and connecting the objects Junox sends me without gaps then exporting in-game without crashing.
Refining the map like this should add the best "finishing polish" to the game. smile.gif

junox
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#1382

Posted 08 April 2012 - 07:57 PM Edited by junox, 09 April 2012 - 10:21 PM.

QUOTE (Frank.s @ Friday, Apr 6 2012, 17:31)
QUOTE (Yuvalo)
Could i get a download of the newest version of gta illegal with thoes graphics and the completed map [most completed map]?
Image One Image Two
It looks great there however in actuality it's misaligned and crashy. Currently i'm adding pre-lighting and connecting the objects Junox sends me without gaps then exporting in-game without crashing.
Refining the map like this should add the best "finishing polish" to the game. smile.gif

nice 1 frank
just about finished texture'n the coast road section " again" .. after data error on old Hdd so was nice to get this part back
ill add this section on Dropbox frank n Mon \Tues + i will check through all the dffs think ive got all the textures fixed bar 2 dff file
anyways coast road is fun

ive added more polys to the road corners as you said frank takes a bit longer to texture but much nicer (i think you said add more again though) confused.gif
still to deform mountain rock and to work more on mountain texture
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Yuvalo
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#1383

Posted 10 April 2012 - 05:46 AM

junox u said that u will post beta file
of 2012
can u do it???
plzz can u send me beta file? i want to help u mod the game

Mr. Myriad
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#1384

Posted 10 April 2012 - 05:54 AM

Yuvalo, do you know something about GamerSuper?

Lori 666
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#1385

Posted 11 April 2012 - 09:32 AM

I've actually been following this for years now, long before I joined GTA Forums anyways. Junox do you actually have an overlay of your entire map so far? I just can't comprehend how this is all fitting within the limited boundary that Vice City offers.

junox
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#1386

Posted 12 April 2012 - 03:46 AM Edited by junox, 18 April 2012 - 12:28 PM.

QUOTE (Lori 666 @ Wednesday, Apr 11 2012, 09:32)
I've actually been following this for years now, long before I joined GTA Forums anyways.  Junox do you actually have an overlay of your entire map so far?  I just can't comprehend how this is all fitting within the limited boundary that Vice City offers.

Lori 666 -
its much larger than vice city probably about 4 x the size if you check the first post in the topic youll see you need to install with the VC limit adjuster to increase the objects paths water map area - yeah its massive

Yuvalo
i did ask for modders help before youve just joined and i did ask to see your work in modding

please note there are some real big changes coming to gta-illegal

https://www.dropbox....os/Sample Album
EDIT - ingame coast road
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Timske
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#1387

Posted 19 April 2012 - 08:42 PM

In Holland we say:
"Goei werk het tijd nodig"

cookie.gif cookie.gif

Tomorow (20th april) is my 3TH GTAF bday biggrin.gif[U]

junox
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#1388

Posted 20 April 2012 - 04:30 PM

Happy 3rd,
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Revolution-Designes
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#1389

Posted 20 April 2012 - 05:40 PM

QUOTE (Timske @ Thursday, Apr 19 2012, 22:42)
In Holland we say:
"Goei werk het tijd nodig"

cookie.gif cookie.gif

Tomorow (20th april) is my 3TH GTAF bday biggrin.gif[U]

I guess you mean 'goed werk heeft tijd nodig'?

Screens look nice junox! Only some textures look like they are not connecting very well with each other. Anyway, keep it up!

junox
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#1390

Posted 22 April 2012 - 04:21 PM Edited by junox, 24 April 2012 - 08:06 PM.

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- EDIT ingame
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video test
linki
VIDEO http://www.youtube.c...Z1_G96HE9XMXvM=

VIDEO

Mr. Myriad
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#1391

Posted 23 April 2012 - 04:48 AM

Awesome pics!

junox
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#1392

Posted 26 April 2012 - 12:31 PM Edited by junox, 26 April 2012 - 12:49 PM.

do roundabouts work with gta vice ?

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ALMOST610
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#1393

Posted 26 April 2012 - 12:48 PM

QUOTE (junox @ Thursday, Apr 26 2012, 23:31)
do roundabouts work with gta vice ?

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I do not think anyone has ever tried one but, but in theory it could be possible if executed properly.

I have an idea in my head of how it could be setup but weather that would work exactly as I think it should is another story.

junox
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#1394

Posted 26 April 2012 - 12:50 PM Edited by junox, 15 May 2012 - 11:21 AM.

thanks ALMOST610
ill probably just add some traffic lights on the roundabout ... they seem to be doing that in the real world here

ALSO a BIG thanks to CHonG McBonG for letting US use his cars in this mod sabb, fiesta, sierra,capri icon14.gif icon14.gif

can anyone convert S.A. car format to other game engine ?
update
started work on top land section all is now in-game

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edit
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INGAME
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edit
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another roundabout hope they work ingame
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https://thisbrownngi...gtumbleweed.gif

junox
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#1395

Posted 17 May 2012 - 04:36 PM Edited by junox, 06 September 2012 - 07:05 AM.

sorry double post shame about the TUMBLEWEED in here ... . . . this WILL be my last post for a while will be incontact cry.gif

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EDIT
Commando .. Vitor ! - AHHH .. The class of 2003 bring's back good memories of modding gta-3

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Update 06\09
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yurban
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#1396

Posted 17 May 2012 - 04:52 PM

QUOTE (junox @ Thursday, May 17 2012, 20:36)
sorry double post shame about the TUMBLEWEED in here ... . . . this WILL be my last post for a while will be incontact cry.gif

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https://thisbrownngi...gtumbleweed.gif

Your map looks interesting because its non-standart and good quality. Keep it up.

3niX
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#1397

Posted 17 May 2012 - 08:12 PM

Well...

Its actually amazing that you still keep this project going (in-fact its existed longer than Ive been a member here) and most of the work youve done is quite good.

Keep up the great work mate.

icon14.gif

Mr. Myriad
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#1398

Posted 18 May 2012 - 04:27 AM

Very good!

commando
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#1399

Posted 12 July 2012 - 08:51 PM

QUOTE (junox @ Thursday, May 17 2012, 16:36)
sorry double post shame about the TUMBLEWEED in here ... . . . this WILL be my last post for a while will be incontact cry.gif

user posted image user posted image user posted image user posted image user posted image


https://thisbrownngi...gtumbleweed.gif

My old friend. You are my hero. Amazing that after all these years you still working on the project like it was your first day on it.

Yes... I'm back from the dead...

Steff R
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#1400

Posted 07 August 2012 - 01:20 AM

QUOTE (commando @ Thursday, Jul 12 2012, 20:51)
QUOTE (junox @ Thursday, May 17 2012, 16:36)
sorry double post  shame about the TUMBLEWEED in here ... . . . this WILL be my last post for a while  will be incontact    cry.gif   

user posted image user posted image user posted image user posted image user posted image


https://thisbrownngi...gtumbleweed.gif

My old friend. You are my hero. Amazing that after all these years you still working on the project like it was your first day on it.

Yes... I'm back from the dead...

commando I'm just new here but I've always been about, what ever happened to your NYC mod I was soooo excited about that release! suicidal.gif

Junox this is looking freaking awesome as ever!!!

commando
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#1401

Posted 23 August 2012 - 04:31 PM

QUOTE (Steff R @ Tuesday, Aug 7 2012, 01:20)
QUOTE (commando @ Thursday, Jul 12 2012, 20:51)
QUOTE (junox @ Thursday, May 17 2012, 16:36)
sorry double post   shame about the TUMBLEWEED in here ... . . . this WILL be my last post for a while  will be incontact    cry.gif   

user posted image user posted image user posted image user posted image user posted image


https://thisbrownngi...gtumbleweed.gif

My old friend. You are my hero. Amazing that after all these years you still working on the project like it was your first day on it.

Yes... I'm back from the dead...

commando I'm just new here but I've always been about, what ever happened to your NYC mod I was soooo excited about that release! suicidal.gif

Junox this is looking freaking awesome as ever!!!

The mod was scraped do to the NYC theme in GTA 4, there was no reason to continue with it since R* build the city - welll... not quite - in the game.

After that I just quit modding for the game.

Sorry for the offtopic...

junox
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#1402

Posted 06 June 2013 - 07:41 PM

well its summertime again, Thank God ! ....... 1 of many sections I'm just putting in game and testing

smile.gif
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dozingoff.gif dozingoff.gif

donart
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#1403

Posted 22 June 2013 - 09:39 PM

Great Send US Download Link if that one ? IS Correct ?

mudflesh
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#1404

Posted 29 August 2013 - 11:16 AM

It's cool man but my game crash when i start a new game what's the problem because I've downloaded both files. icon14.gif icon14.gif icon14.gif inlove.gif inlove.gif inlove.gif cool.gif

JN92
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#1405

Posted 22 October 2013 - 02:09 AM

I don't like bumping topics. But I've just read this start to finish and it looks amazing.

Since nothing's been posted I'm guessing it's dead which seems like a real shame to be honest.




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