|QUOTE (Konstantinos @ Jul 13 2006, 23:56)|
| yeah, I wasn't following the process of "shifting vehicle slots around", as I was on a break from LC. |
It's really easy to fix. But it raises an alarming question: in how many more places does the SCM refer to wrong vehicle IDs??
Is it fixable through simply recompiling the SCM with the correct default.ide in place? I thought it would be at first, but then firefighter missions are special in that they allow you to access certain cars in times/places you would not normally be able to - such as sportscars on Portland, and Mr Whoopee vans .
As for the alarming question - if it IS possible to fix the Hotring Racer bug through recompiling the SCM with the correct IDE in place, then it should also fix any other bad ID# references as well .
@ITBTD and lord fido:
I'll add those to the checklist .