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[SA|WIP]Marks Vice City Mountain

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LazioFreak
  • LazioFreak

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#1

Posted 01 February 2005 - 10:46 PM

Marks Vice City Mountain


Updates
  • 31.05.2006 - 10 new screenshots in SA
  • 07.02.2006 - Marks Vice City Mountain in SA
  • 24.11.2005 - Town part 3 & Town part 1
  • 20.08.2005 - Town part 2
  • 31.05.2005 - Town part 2 & Story
  • 13.05.2005 - Town part 1
  • 30.03.2005 - Mount Lazio
  • 25.02.2005 - Beach City
Release: Currently I don't know an exact release date.
Progress: 75%
Progress contains: 70% - models95% done - landscape, town LOD-models (50%)to do - interiours, details, LOD-models (50%)
- 10% - mapping85% done - landscape (90%), town(80%)to do - landscape (10%), town(20%), converting to San Andreas
- 20% - mission coding0% done - /to do - story, missions, pickups, parked cars, scripts
Informations
Marks Vice City Mounatin is an addon for Marks Fun Island. It's 1100 units x 750 units big. The heighest point is 160 units. Here is a map to compare it with Vice City:
user posted image
Landscape
The landscape of Marks Vice City Mountain has a lot to show. The border of Marks Vice City Mountain has some beaches and bays. Some units higher you find the important part of Marks Vice City Mountain you enter by a tunnel. A highway goes around the mountain. It leads through a forest, above a river and through the town.
In the north of Marks vice City Mountain you find another mountain, Mount Lazio. It is nearly 100 units heigh. On his top you will find a mansion or a castle. That mountain has a lot of surprises.
Marks Vice City Mountain has also a river and a see. Driving along the river you get to a waterfall which goes to the ocean of Vice City.
Screenshots:

user posted imageuser posted imageuser posted imageuser posted imageuser posted image
user posted image

Beach City
Beach City is a small place on the coast of Marks Vice City Mountain. By tunnel and bridge you get to it where you drive once in a circle and you are allready back to the bridge. There is a plaza with GTA 3 statue, an apartment house and an imbiss Burger Time.

http://www.lzfdownlo...achcity1_kl.jpguser posted image
http://www.lzfdownlo..._beachcity3.jpg
http://www.lzfdownlo..._beachcity4.jpg

Mount Lazio
That's Mount Lazio:

user posted image

Mount Lazio is a mountain on Marks Vice City Mountain. It's 400x300 units big and 70 units high. Per road with many curves or per a dangerous way you get to its top. There you find a mansion with a garden with a pool, hedges and many trees. Currently I don't know whether I will make an interiour or not.

http://www.lzfdownlo...vcm_ml02_kl.jpg
http://www.lzfdownlo...vcm_ml03_kl.jpg
http://www.lzfdownlo...vcm_ml04_kl.jpg
http://www.lzfdownlo...vcm_ml05_kl.jpg
http://www.lzfdownlo...vcm_ml06_kl.jpg
http://www.lzfdownlo...vcm_ml07_kl.jpg
http://www.lzfdownlo...vcm_ml08_kl.jpg

The town
user posted image

The town of marks Vice City Mountain is on a small hill. It's splited into 3 parts:
  • Part 1 - public zone
  • Part 2 - Ghetto
  • Part 3 - Rich quarter
Town Part 1
It's the first part of the town I show you. It contains a bank named MVCM International Bank, a parking place, an appartment house, two skyscrapers and a park. The buildings are built very complicated, because the town isn't flat. The park has a surprise. On a place you can go downstairs under the park where you find restrooms you should know from GTA III. There is also a luxurious apartment house with shops and a pool on the top. The biggest skyscraper circular form and has an interiour. Per elevator you get to the top where you can enjoy the view.

http://www.lzfdownlo...eens/town01.jpg
http://www.lzfdownlo...eens/town02.jpg
http://www.lzfdownlo...eens/town03.jpg
http://www.lzfdownlo...eens/town04.jpg
http://www.lzfdownlo...eens/town05.jpg
http://www.lzfdownlo...eens/town06.jpg
http://www.lzfdownlo...eens/town07.jpg
http://www.lzfdownlo...eens/town08.jpg
http://www.lzfdownlo...eens/town09.jpg
http://www.lzfdownlo...eens/town10.jpg
http://www.lzfdownlo...eens/town11.jpg
http://www.lzfdownlo...eens/town12.jpg
http://www.lzfdownlo...eens/town13.jpg
http://www.lzfdownlo...eens/town14.jpg

Town Part 2
The second part of the town is the ghetto. Here you find many neglected buildings with shops. There lives a gang. Currently there aren't more informations about this gang.

Screenshots:

http://www.lzfdownlo...cm_ghetto01.jpg
http://www.lzfdownlo...cm_ghetto02.jpg
http://www.lzfdownlo...cm_ghetto03.jpg
http://www.lzfdownlo...cm_ghetto04.jpg
http://www.lzfdownlo...cm_ghetto05.jpg
http://www.lzfdownlo...cm_ghetto06.jpg http://www.lzfdownlo...cm_ghetto07.jpg
http://www.lzfdownlo...cm_ghetto08.jpg
http://www.lzfdownlo...cm_ghetto09.jpg

Town Part 3
The third part of town is the rich quarter. There is a park with a little tower. In addition there is a long apartment house with grass and plants near the road. The parking garage will be an important place for gang wars. Last you find a luxurious hotel and an office building.

Screenshots:

http://www.lzfdownlo.../mvcm_rich1.jpg http://www.lzfdownlo.../mvcm_rich2.jpg http://www.lzfdownlo.../mvcm_rich3.jpg http://www.lzfdownlo.../mvcm_rich4.jpg http://www.lzfdownlo.../mvcm_rich5.jpg http://www.lzfdownlo.../mvcm_rich6.jpg

Story
I didn't think much about the story yet. There aren't details. The story is about gang wars. The town is splited into 3 zones. There is the public zone with normal inhabitants, skyscrapers, shops and a park. The second zone is a ghetto with neglected buildings, a gang lives there. The other gang lives in a rich zone. Currently I don't know in which gang you will play. More informations soon!
San Andreas screenshots
Here are some screenshots of Marks Vice City Mountain in the GTA San Andreas - engine. When there will be converted enough I will replace all Vice City screenshots and 3D Studio Max render with San Andreas screenshots.

http://www.lzfdownlo...mvcm_sa1_kl.jpg
http://www.lzfdownlo...mvcm_sa2_kl.jpg
http://www.lzfdownlo...mvcm_sa3_kl.jpg
http://www.lzfdownlo...mvcm_sa4_kl.jpg
http://www.lzfdownlo...mvcm_sa5_kl.jpg
http://www.lzfdownlo...mvcm_sa6_kl.jpg
http://www.lzfdownlo...mvcm_sa7_kl.jpg
http://www.lzfdownlo...mvcm_sa8_kl.jpg
http://www.lzfdownlo...mvcm_sa9_kl.jpg
http://www.lzfdownlo...vcm_sa10_kl.jpg
http://www.lzfdownlo...vcm_sa11_kl.jpg
Comments please. smile.gif

Check also this site: http://www.lzfdownlo...=23&action=text

GT-1
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#2

Posted 01 February 2005 - 11:03 PM

Wow, that simply does look amazing. The mountain looks great, textures are nice the waterfall looks good also.

Ever considered moving it to Myriad. tounge.gif

Sodisna
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#3

Posted 01 February 2005 - 11:19 PM

Mount Chilliad....

Duders
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#4

Posted 02 February 2005 - 02:21 AM

Needs to be a tad taller in my opinion. Good work

-duder

Bumper3D
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#5

Posted 02 February 2005 - 05:48 AM

Yea, I wouldn't mind if it'd be a little taller, but it's good for now...

Anyways, it's brilliant so far. Keep it up! inlove.gif

fatcat92
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#6

Posted 02 February 2005 - 07:41 AM

We still need a mountain to skydive and when you hit the bottom you actually die, instead of losing 15 health or whatever, and there is a height that does that, its just very high..

Anyways good work, I was waiting for the mountain of yours smile.gif

LazioFreak
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#7

Posted 02 February 2005 - 10:06 PM

QUOTE (GT-1 @ Feb 2 2005, 00:03)
Wow, that simply does look amazing. The mountain looks great, textures are nice the waterfall looks good also.

Ever considered moving it to Myriad. tounge.gif

I would say copy not move. When I will release it for VC and you think it's good and it fits into Myriad you can take it. wink.gif

QUOTE (duder6131 @ Feb 2 2005, 03:21)
Needs to be a tad taller in my opinion. Good work

-duder

I will not make it higher.
1. It wwould take a lot of time to make it heigher (the mainland is splited into 7 objects with changed coll files)
2. It wouln't look realisitic. A mountain in the coast of VC shouldn't be so high.

Ekamentus
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#8

Posted 03 February 2005 - 08:14 PM

Wow man! Fantastic, great work LZF, can't wait till May 2005.

RCagent
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#9

Posted 04 February 2005 - 03:24 AM

You shouldn't make the mountain an Island...you should put a tunnel to make it seem like it's going somewhere, and then just put a barricade there. I mean a island is great, but I don't know, it just looks a little off...

timmy2004
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#10

Posted 04 February 2005 - 10:57 AM

Wow, that's pretty cool.

When I saw the previews in Fun Island I thought, wow, this will be great, now it's finnaly getting done... yay.

LazioFreak
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#11

Posted 04 February 2005 - 11:59 AM

QUOTE (RCagent @ Feb 4 2005, 04:24)
You shouldn't make the mountain an Island...you should put a tunnel to make it seem like it's going somewhere, and then just put a barricade there. I mean a island is great, but I don't know, it just looks a little off...

I tried to make the landscape realistic. The landscape is done and it took a lot of time. I want to release Marks Vice City Mountain before R* releases San Andreas. I will not change the landscape anymore. wink.gif

grove st gunna
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#12

Posted 04 February 2005 - 07:08 PM

QUOTE (LazioFreak @ Feb 4 2005, 11:59)
QUOTE (RCagent @ Feb 4 2005, 04:24)
You shouldn't make the mountain an Island...you should put a tunnel to make it seem like it's going somewhere, and then just put a barricade there.  I mean a island is great, but I don't know, it just looks a little off...

I tried to make the landscape realistic. The landscape is done and it took a lot of time. I want to release Marks Vice City Mountain before R* releases San Andreas. I will not change the landscape anymore. wink.gif

but they have released san andreas

Bumper3D
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#13

Posted 04 February 2005 - 08:03 PM

QUOTE (grove st gunna @ Feb 4 2005, 22:08)
but they have released san andreas

I guess he means the release for pc... sarcasm.gif

Anyways, I didn't think about realism. Anyways, it's base is pretty perfect now, so keep up the good work with other stuff. cookie.gif cookie.gif catloaf_by_anuj.gif

grove st gunna
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#14

Posted 05 February 2005 - 11:55 AM

QUOTE (Bumper3D @ Feb 4 2005, 20:03)
QUOTE (grove st gunna @ Feb 4 2005, 22:08)
but they have released san andreas

I guess he means the release for pc... sarcasm.gif

Sh*t, I forgot about the PC vesion coming soon, blush.gif

NightKid32GTR
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#15

Posted 13 February 2005 - 11:29 PM

i cant wait for this to be finished nice work LazioFreak cookie.gif

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#16

Posted 14 February 2005 - 09:58 AM

QUOTE (LazioFreak @ Feb 2 2005, 22:06)
QUOTE (GT-1 @ Feb 2 2005, 00:03)
Wow, that simply does look amazing. The mountain looks great, textures are nice the waterfall looks good also.

Ever considered moving it to Myriad. tounge.gif

I would say copy not move. When I will release it for VC and you think it's good and it fits into Myriad you can take it. wink.gif

I'll keep a look out for this and convert it to Myriad whether its used or not, since it won't be done for a while i'll just watch the progress. But it does look nice so far. smile.gif

Stefaan
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#17

Posted 14 February 2005 - 01:02 PM

wow.gif Hmm how could i've missed this. That map looks awsome man. Very nice work. I hope to see some updates soon...

LazioFreak
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#18

Posted 15 February 2005 - 08:31 PM

Updates! Some informations and screenshots about a small place on the coast. Status is now 41%, 1% more. smile.gif

Beach City
Beach City is a small place on the coast of Marks Vice City Mountain. By tunnel and bridge you get to it where you drive once in a circle and you are allready back to the bridge. There is a plaza with GTA 3 statue, an apartment house and an imbiss Burger Time.

user posted imageuser posted imageuser posted imageuser posted image


grove st gunna
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#19

Posted 15 February 2005 - 08:40 PM

imbiss,
myriad swimming pool springs to mind biggrin.gif

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#20

Posted 16 February 2005 - 10:03 AM

Its getting better and better, your proving to be quite the map modeller these days. Is the polycount high for this so far? Seems to look fairly detailed.

LazioFreak
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#21

Posted 16 February 2005 - 02:11 PM

QUOTE (GT-1 @ Feb 16 2005, 11:03)
Its getting better and better, your proving to be quite the map modeller these days. Is the polycount high for this so far? Seems to look fairly detailed.

The polycount isn't very high. The whole landscape with all roads, sidewalks and such has 13000 polygons. The coll has 10000. Beach City has two objects. Buildings - 3000 polygons ; Statue - 2000 polygons. I made an extra object for the statue, because I will put it also somewhere else on the mountain. The mountain will have 60 object (with lod), because of the ide-limit. wink.gif

BenMillard
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#22

Posted 16 February 2005 - 03:46 PM Edited by Cerbera, 16 February 2005 - 03:57 PM.

Outstanding work, LF. Once you have finished this, would you consider joining Curveshire? The mountainous roads with trees and rivers is similar to Curveshire, apart from it covers about 4 square kilometers. Adding all the generic junk into maps really does make them hugely more immersive. In just a couple of hours a really plain landscape can turn into something very realistic and natural-looking. Good stuff.

(EDIT) Your signature is massively too big. Better change it before the staff see it!

Vercetti Gangsta
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#23

Posted 16 February 2005 - 06:22 PM

QUOTE (GT-1 @ Feb 1 2005, 23:03)
Wow, that simply does look amazing. The mountain looks great, textures are nice the waterfall looks good also.

Ever considered moving it to Myriad. tounge.gif

What should i say?? IT'S AWESOME!!!
Hope it's gonna be moved to Myriad, if it's okay with you. Anyway, it's fantastic!!

KEEP UP THE GOOD WORK

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#24

Posted 16 February 2005 - 06:57 PM

QUOTE (LazioFreak @ Feb 1 2005, 22:46)
Marks Vice City Mountain

Updates
  • 25.02.2005 - Beach City
Release: May 2005
Status: 41%
Status contains: 40% - town13% done - streets, sidewalks, Beach Cityto do - buildings
- 40% - landscape90% done - trees, landscape, roads, tunnelto do - bushes & plants
- 20% - mission coding0% done - /to do - story, missions, pickups, parked cars, scripts
Informations
Marks Vice City Mounatin is an addon for Marks Fun Island. It's 1100 units x 750 units big. The heighest point is 160 units. Here is a map to compare it with Vice City:
user posted image
Landscape
The landscape of Marks Vice City Mountain has a lot to show. The border of Marks Vice City Mountain has some beaches and bays. Some units higher you find the important part of Marks Vice City Mountain you enter by a tunnel. A highway goes around the mountain. It leads through a forest, above a river and through the town.
In the north of Marks vice City Mountain you find another mountain, Mount Lazio. It is nearly 100 units heigh. On his top you will find a mansion or a castle. That mountain has a lot of surprises.
Marks Vice City Mountain has also a river and a see. Driving along the river you get to a waterfall which goes to the ocean of Vice City.
Screenshots:

user posted imageuser posted imageuser posted imageuser posted imageuser posted image
user posted image

Beach City
Beach City is a small place on the coast of Marks Vice City Mountain. By tunnel and bridge you get to it where you drive once in a circle and you are allready back to the bridge. There is a plaza with GTA 3 statue, an apartment house and an imbiss Burger Time.

user posted imageuser posted imageuser posted imagehttp://www.lzfdownlo..._beachcity4.jpg

Comments please. smile.gif

OMFG!!!! this looks SO GREAT!!!!

when do you planning for the relese date??

grove st gunna
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#25

Posted 16 February 2005 - 07:03 PM

not soon

LazioFreak
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#26

Posted 17 February 2005 - 01:57 PM

QUOTE (Cerbera @ Feb 16 2005, 16:46)
Outstanding work, LF.  Once you have finished this, would you consider joining Curveshire?  The mountainous roads with trees and rivers is similar to Curveshire, apart from it covers about 4 square kilometers.  Adding all the generic junk into maps really does make them hugely more immersive.  In just a couple of hours a really plain landscape can turn into something very realistic and natural-looking.  Good stuff.

(EDIT) Your signature is massively too big.  Better change it before the staff see it!

Curveshire looks interesting, but currently I think I can't join it. First I must finish that mod and I'm also working on GTA Berlin. When I finish MVCM I will also make a map for SA. There is also my site I'm working on.
I don't have time for any other projects. wink.gif

QUOTE (GRIM! @ Feb 16 2005, 19:57)

when do you planning for the relese date??

QUOTE (LazioFreak @ Feb 1 2005, 23:46)
Release: May 2005

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#27

Posted 17 February 2005 - 07:30 PM

Wow-zah.

Amazing. This and Necrosis Island seeing similar release dates?

Screw San Andreas.

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#28

Posted 21 February 2005 - 10:18 PM

i've just downloaded and played the fun island, its superb.

release is in MAY, too late, ohh i wanted to play it

neways doing a gr8 job

Vercetti Gangsta
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#29

Posted 22 February 2005 - 01:01 PM

How did you download it when it isen't released yet? blink.gif

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#30

Posted 22 February 2005 - 01:04 PM

Points to the fact he said Fun Islands and not Marks VC Mountain which is what this topic is about.

You can download the Fun Island mod from LF's website. But this topic is regarding the mountain. wink.gif




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