Many people see the GTA:LC files and think of all the cool ways they could mod GTA III in VC's engine. Hey, we all want to have fun, right? Well just like with GTA III and GTA:VC, anybody with GTA:LC installed can mod their game to their liking however they want.
In the past, we have pushed aside all such talk because we only had the one thread to work with and that was our only way to get work done. But we want you to have fun and to be able to enjoy our work any way you like. So now you can have this thread to release your mods for GTA:LC, offer ideas, suggestions, and requests for such mods.
So what's the difference between an official mod and unofficial mod? For the most part, it's just going to be the difference between what's actually in GTA III and what isn't. If it's in GTA III, then it belongs in GTA:LC. If it's not in GTA III, then it could be an unofficial mod and belongs here.
If you have a mod that you'd like to release, or you need to update your mod, please contact MegaVovaN and he can host it for you.
|File||Author||Release Date||File Size|
|File||Author(s)||Release Date||File Size|
(Tree-Boy and Beavis!)
(Download | Source | Release/update topic)
(link to Official Site)
- For information on how to install a mod, please contact the author via PM if a readme is not included.
- If you have a mod that you'd like to release, or you need to update your mod, please contact MegaVovaN and he can host it for you.
- spaceeinstein's Northern Lights Mod does not work with the latest v6test package (it causes a crash). But, it should still work with v5b.
Edited by Ben, 07 January 2007 - 11:32 PM.