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Picture Post & Commentry
Posted 01 June 2007 - 05:30 AM
But i can't export
Posted 01 June 2007 - 06:27 AM
It's great seeing all this fine work in sketchup... Felle/Kas/Hollaz - great scenes.
I encourage you all to go the full length and get them in game yourselves - once you've done it the first time, it'll be easy... just concentrate on replacing objects that aren't used more than once (and are positioned in the location you want your mod), that way, you aren't wrestling to find unused IDs - there aren't many.
Posted 01 June 2007 - 06:35 AM
Nik SPeaks Teh Truth! Anyone needs help once they make a DFF feel free to PM
Edited by dertyjerzian™, 01 June 2007 - 06:42 AM.
Posted 01 June 2007 - 07:01 AM
first thing I was going to say: "looks more suited for a skateboarding game"
Posted 01 June 2007 - 05:08 PM
|A remake of The School from Thp8|
Meaning tony hawk proskater...
Posted 01 June 2007 - 09:26 PM
And here is a little thing from me, a continuation (there's a pic a couple of posts back). Now the doors are accesable.. (?) and there are windows.
Edited by FelleAndersson, 01 June 2007 - 09:29 PM.
Posted 02 June 2007 - 04:35 AM
Recruiting is open <3
Edited by dertyjerzian™, 02 June 2007 - 05:13 AM.
Posted 02 June 2007 - 11:39 AM
Posted 02 June 2007 - 01:40 PM
Posted 03 June 2007 - 06:03 PM
Looks good blabla
Posted 03 June 2007 - 06:08 PM
@derty: I will say more details! the bridge looks weird to me
Posted 04 June 2007 - 06:21 AM
Posted 05 June 2007 - 05:28 PM
Posted 05 June 2007 - 05:32 PM
Posted 05 June 2007 - 05:38 PM
Posted 05 June 2007 - 06:00 PM
Posted 06 June 2007 - 05:02 PM
Posted 10 June 2007 - 04:53 AM
bullsh*t down below:
Above map is *extremely* subject to change.
Map occupies aprox 3000x3000 units, or 1/4 of San Andreas play area.
Southern roads being laid. I am interested in being sent maps of similar quality to be considered for this fast growing construction playground. As it stands you can consider 3/4 of this game world free and I will realize the best maps I receive.
Edited by dertyjerzian™, 10 June 2007 - 05:14 AM.
Posted 11 June 2007 - 12:41 PM
Just really getting the hang of using Path Deforming, and I'm really liking it. I know the sidewalk textures are missing,
but that's because I just didn't wanna waste the time of re-doing my txd and then readding, and then rebuilding. I'm gonna use
this path deforming trick to make a new bridge or something...
Oh forgot my bridge:
The rope textures are totally off, and in-game the col was screwed, but I think it
looked pretty good for a first try wooden bridge.
Edited by TheDude5000, 11 June 2007 - 12:48 PM.
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