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Nelly2K
  • Nelly2K

    Rat

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#5131

Posted 04 May 2017 - 12:35 PM

video

Is this fully blown then?  Cause it looks amazing.  I don't have anyway of playing it mind you but I can hope at least haha!


Le Shark
  • Le Shark

    Proud Alderney resident

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#5132

Posted 08 May 2017 - 09:30 PM Edited by Le Shark, 11 May 2017 - 06:58 PM.

Hello everyone! I'd like to show you some bits from the project I'm slowly working on. I plan to build a city that would mostly consist of buildings from NFS Underground & Underground 2. Currently I'm ripping buildings from Bayview and Olympic City, and I think that they really fit the SA athmosphere. What do you think?

Spoiler

 

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Edit: converted a church:

 

Spoiler

 

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Edit 2: Boaty McBoatFace:

 

Spoiler

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Edit 3: I want to go on but I can't, I need you help pretty please: http://gtaforums.com...s-not-exceeded/ and http://gtaforums.com/topic/887086-how-do-you-deal-with-large-amount-of-cols/

 

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Edit 4: f*ck it, I'm tired of this .col bullsh*t. PM me if you want these models, I don't need them anymore.

  • universetwisters, Kalvin, Mega and 4 others like this

SD Developer
  • SD Developer

    Player Hater

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#5133

Posted 10 May 2017 - 08:41 PM

image.png

 

The past remeets the future, albeit with a touch of modernism.

Awesome and at the same time sad.


-Paradocx-
  • -Paradocx-

    Peduli Setan

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#5134

Posted 08 June 2017 - 04:48 PM Edited by -Paradocx-, 08 June 2017 - 04:52 PM.

hmm. . . . I'm planing to make a small village, but still working on the textures . . .  what do you think ?

Spoiler
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turbocharger
  • turbocharger

    stisni pisni, pusti zviždi

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#5135

Posted 08 June 2017 - 07:06 PM

Looks great, I'd love to see more. :^:
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deltaCJ
  • deltaCJ

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#5136

Posted 25 June 2017 - 06:48 PM Edited by deltaCJ, 25 June 2017 - 07:15 PM.

Currently working on a new map for SA, and then soon VC :)

 

 

Screens:

 

Spoiler

 

EDIT:

 

Made more roads :) This will be Downtown Area

 

oHwnss3.png

 

 

 

 

EDIT 2: Textures added :) 

 

Spoiler
  • universetwisters and Le Shark like this

deltaCJ
  • deltaCJ

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#5137

Posted 25 June 2017 - 10:52 PM Edited by deltaCJ, 26 June 2017 - 01:29 AM.

Sorry for Double post but here:

 

 

qFv3rC6.png

 

 

 

EDIT: Land didn't work out so well :( can anyone help me out with the land?

  • Frank.s, universetwisters and -Paradocx- like this

-Paradocx-
  • -Paradocx-

    Peduli Setan

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#5138

Posted 27 June 2017 - 12:59 PM

a bit busy in real life, for now I've made about 10 buildings and i think it's enough, but don't know where I should place them  :sui:  

Spoiler
  • universetwisters, Kalvin, deltaCJ and 1 other like this

deltaCJ
  • deltaCJ

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#5139

Posted 27 June 2017 - 03:25 PM

a bit busy in real life, for now I've made about 10 buildings and i think it's enough, but don't know where I should place them  :sui:  

Spoiler

 

It's pretty nice, I hope you prelight them, because there were some nice buildings I've seen, and they were ruined by no prelighting :'(

  • Frank.s likes this

-Paradocx-
  • -Paradocx-

    Peduli Setan

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#5140

Posted 28 June 2017 - 12:28 AM Edited by -Paradocx-, 28 June 2017 - 12:31 AM.

 

 

 

It's pretty nice, I hope you prelight them, because there were some nice buildings I've seen, and they were ruined by no prelighting :'(

 

thanks , of course i will


deltaCJ
  • deltaCJ

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#5141

Posted 28 June 2017 - 01:14 AM

 

 

 

 

It's pretty nice, I hope you prelight them, because there were some nice buildings I've seen, and they were ruined by no prelighting :'(

 

thanks , of course i will

 

 

Hey by any chance do you know how to make the terrain connect to the roads :p

 

I am dying to learn how as I can't seem to get it right.


deltaCJ
  • deltaCJ

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#5142

Posted 01 July 2017 - 02:45 AM

Thanks to the amazing Paradocx, I was able to make a pretty nice terrain,

 

I had to restart as, my hard drive recently failed on me :(

 

So here you go :D

 

 

nD9Hg2S.png

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Inan-Ahammad
  • Inan-Ahammad

    Project Props - Mapper

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#5143

Posted A week ago Edited by Inan-Ahammad, A week ago.

Deleted.




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