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Nelly2K
  • Nelly2K

    Rat

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#5131

Posted 04 May 2017 - 12:35 PM

video

Is this fully blown then?  Cause it looks amazing.  I don't have anyway of playing it mind you but I can hope at least haha!


Le Shark
  • Le Shark

    trustno1

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#5132

Posted 08 May 2017 - 09:30 PM Edited by Le Shark, 11 May 2017 - 06:58 PM.

Hello everyone! I'd like to show you some bits from the project I'm slowly working on. I plan to build a city that would mostly consist of buildings from NFS Underground & Underground 2. Currently I'm ripping buildings from Bayview and Olympic City, and I think that they really fit the SA athmosphere. What do you think?

Spoiler

 

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Edit: converted a church:

 

Spoiler

 

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Edit 2: Boaty McBoatFace:

 

Spoiler

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Edit 3: I want to go on but I can't, I need you help pretty please: http://gtaforums.com...s-not-exceeded/ and http://gtaforums.com/topic/887086-how-do-you-deal-with-large-amount-of-cols/

 

---------

 

Edit 4: f*ck it, I'm tired of this .col bullsh*t. PM me if you want these models, I don't need them anymore.

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SD Developer
  • SD Developer

    Player Hater

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#5133

Posted 10 May 2017 - 08:41 PM

image.png

 

The past remeets the future, albeit with a touch of modernism.

Awesome and at the same time sad.


-Paradocx-
  • -Paradocx-

    Peduli Setan

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#5134

Posted 08 June 2017 - 04:48 PM Edited by -Paradocx-, 08 June 2017 - 04:52 PM.

hmm. . . . I'm planing to make a small village, but still working on the textures . . .  what do you think ?

Spoiler
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turbocharger
  • turbocharger

    stisni pisni, pusti zviždi

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#5135

Posted 08 June 2017 - 07:06 PM

Looks great, I'd love to see more. :^:
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deltaCJ
  • deltaCJ

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#5136

Posted 25 June 2017 - 06:48 PM Edited by deltaCJ, 25 June 2017 - 07:15 PM.

Currently working on a new map for SA, and then soon VC :)

 

 

Screens:

 

Spoiler

 

EDIT:

 

Made more roads :) This will be Downtown Area

 

oHwnss3.png

 

 

 

 

EDIT 2: Textures added :) 

 

Spoiler
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deltaCJ
  • deltaCJ

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#5137

Posted 25 June 2017 - 10:52 PM Edited by deltaCJ, 26 June 2017 - 01:29 AM.

Sorry for Double post but here:

 

 

qFv3rC6.png

 

 

 

EDIT: Land didn't work out so well :( can anyone help me out with the land?

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-Paradocx-
  • -Paradocx-

    Peduli Setan

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#5138

Posted 27 June 2017 - 12:59 PM

a bit busy in real life, for now I've made about 10 buildings and i think it's enough, but don't know where I should place them  :sui:  

Spoiler
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deltaCJ
  • deltaCJ

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#5139

Posted 27 June 2017 - 03:25 PM

a bit busy in real life, for now I've made about 10 buildings and i think it's enough, but don't know where I should place them  :sui:  

Spoiler

 

It's pretty nice, I hope you prelight them, because there were some nice buildings I've seen, and they were ruined by no prelighting :'(

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-Paradocx-
  • -Paradocx-

    Peduli Setan

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#5140

Posted 28 June 2017 - 12:28 AM Edited by -Paradocx-, 28 June 2017 - 12:31 AM.

 

 

 

It's pretty nice, I hope you prelight them, because there were some nice buildings I've seen, and they were ruined by no prelighting :'(

 

thanks , of course i will


deltaCJ
  • deltaCJ

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#5141

Posted 28 June 2017 - 01:14 AM

 

 

 

 

It's pretty nice, I hope you prelight them, because there were some nice buildings I've seen, and they were ruined by no prelighting :'(

 

thanks , of course i will

 

 

Hey by any chance do you know how to make the terrain connect to the roads :p

 

I am dying to learn how as I can't seem to get it right.


deltaCJ
  • deltaCJ

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#5142

Posted 01 July 2017 - 02:45 AM

Thanks to the amazing Paradocx, I was able to make a pretty nice terrain,

 

I had to restart as, my hard drive recently failed on me :(

 

So here you go :D

 

 

nD9Hg2S.png

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Inan-Ahammad
  • Inan-Ahammad

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#5143

Posted 05 August 2017 - 03:31 PM Edited by Inan-Ahammad, 05 August 2017 - 03:50 PM.

Deleted.

Rented
  • Rented

    San Andreas Rewind Lead Developer

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#5144

Posted 4 weeks ago Edited by Rented, 4 weeks ago.

So I've figured out GTA IV Interiors
 
eKCEtB9.png0kbKdlK.png
Spoiler

Mapping and modelling is done on it(apart from the lod model)
Will add an audiozone and will need to have another look at the occlusions

But r* has done an amazing job with the interiors if I might say
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deltaCJ
  • deltaCJ

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#5145

Posted 4 weeks ago

Hey guys still waiting for someone to show me how to make a proper city and some pretty nice terrain. Anyone wanna help? 

 

bad-poker-face.png

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