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universetwisters
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#4981

Posted 11 August 2014 - 12:34 AM

I got into messing around with MEd so I took this building here in Angel Pine and turned it into a rave joint. Sure, it's simple, but it'll look better in action.

 

pe4W2Sl.jpg

 

Spoiler
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johnthedev
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#4982

Posted 11 August 2014 - 01:17 AM

I got into messing around with MEd so I took this building here in Angel Pine and turned it into a rave joint. Sure, it's simple, but it'll look better in action.

 

pe4W2Sl.jpg

 

Spoiler

What's this sorcery?


universetwisters
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#4983

Posted 11 August 2014 - 01:26 AM

What's this sorcery?

 

 

What of it?


johnthedev
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#4984

Posted 11 August 2014 - 01:51 AM Edited by johnthedev, 11 August 2014 - 01:52 AM.

 

What's this sorcery?

 

 

What of it?

 

This what you do is to play on a small musicial keyboard?


universetwisters
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#4985

Posted 11 August 2014 - 01:55 AM

 

 

What's this sorcery?

 

 

What of it?

 

This what you do is to play on a small musicial keyboard?

 

 

You're not making any sense?


johnthedev
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#4986

Posted 11 August 2014 - 02:01 AM Edited by johnthedev, 11 August 2014 - 02:01 AM.

 

 

 

What's this sorcery?

 

 

What of it?

 

This what you do is to play on a small musicial keyboard?

 

 

You're not making any sense?

 

Does this picture make any sense? Because all i see is a room with a random object. This topic is for showing 3D modeling not a place where to post random pictures.


universetwisters
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#4987

Posted 11 August 2014 - 02:05 AM Edited by universetwisters, 11 August 2014 - 02:06 AM.

 

 

 

 

What's this sorcery?

 

 

What of it?

 

This what you do is to play on a small musicial keyboard?

 

 

You're not making any sense?

 

Does this picture make any sense? Because all i see is a room with a random object. This topic is for showing 3D modeling not a place where to post random pictures.

 

 

I thought this thread pertained to any general GTA map modifications/edits but alright.


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#4988

Posted 11 August 2014 - 02:06 AM

ySLYhCK.jpg
IlGDY.jpg
?
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johnthedev
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#4989

Posted 11 August 2014 - 02:08 AM Edited by johnthedev, 11 August 2014 - 02:10 AM.

Spoiler

Spoiler

?

Now this is a proper picture.  :lol:


Mega
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#4990

Posted 11 August 2014 - 02:23 AM

kalvin saved the mapping thread

 

thank you kalvin

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universetwisters
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#4991

Posted 11 August 2014 - 09:36 PM

Some pictures of some map edits I did to the Portland harbor, adding in some containers to make it look more realistic like those ports you see with containers.

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theNGclan
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#4992

Posted 12 August 2014 - 01:12 AM Edited by theNGclan, 12 August 2014 - 01:18 AM.

Soooo you're just re-adding props already within the game's assets?

 

It'd be better if you introduced new models with collision and what not. Just adding another spawn location for a preexisting object isn't necessarily the most difficult or creative thing to do. You've got 3DS Max, don't you? Why not change the piling/grouping of the crates? You could just skew and attach objects together.

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TJGM
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#4993

Posted 11 February 2015 - 07:22 PM Edited by TJGM, 11 February 2015 - 07:23 PM.

Thread moved back to maps and is now pinned, hopefully this thread is useful to some.

 

Anything that edits the map fits in here, IPL edits included.  :^:

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Shagg_E
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#4994

Posted 15 February 2015 - 06:12 PM Edited by NRShaggy, 15 February 2015 - 06:16 PM.

Little W.I.P. mod(new maps, missions, etc.)... Release date: soon(this year exactly)
Spoiler
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universetwisters
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#4995

Posted 17 February 2015 - 04:52 PM

Looks pretty neat, especially the wrecked bus. Keep up the good work :^:

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ms1991
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#4996

Posted 12 August 2015 - 11:02 PM Edited by ms1991, 12 August 2015 - 11:48 PM.

I make new model for gta sa with lods but

my object LODs does not disappear​ when I close to them

please help anyone

 

14bpzt.jpg


firefly0607
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#4997

Posted 28 November 2015 - 08:27 AM Edited by firefly0607, 28 November 2015 - 08:56 AM.

Silent hill 2 map for gta sa.

nJ3Xa9K.jpg

BuG6TPw.jpg

 

ssJhPk3.jpgWKdcsgb.jpg

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alexjunin
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#4998

Posted 28 February 2016 - 08:16 PM Edited by alexjunin, 06 March 2016 - 01:10 PM.

Hey guys

I started to model an interior for the Los Santos Forum

The interior is gonna be a basketball arena for the Los Santos Panic

Could you guys rate my basketball court?

8NPkoKS.png

PS: Sorry for my bad english

 

Edit:

I've made an entrance area but still missing some props like fire extinguisher , tickets booth and the lamps

There is a lot to do in hereHk1vTLb.png

fnwo9wT.png

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Savidge
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#4999

Posted 04 April 2016 - 12:51 AM Edited by Savidge, 05 April 2016 - 09:04 PM.

EDIT: added new images

Spoiler

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#5000

Posted 06 April 2016 - 02:57 PM

Where do you guys get the textures from?  I've only just started moddelling but need good textures first. :)


Shagg_E
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#5001

Posted 07 April 2016 - 12:59 AM

I make textures by myself using some photographs from Textures.com website. Also there is some prepared textures on this site.

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#5002

Posted 07 April 2016 - 08:28 AM Edited by JN92, 07 April 2016 - 01:59 PM.

I make textures by myself using some photographs from Textures.com website. Also there is some prepared textures on this site.

Is there anywhere I could just get the full repositry of textures from say, GTA5 or something?

 

I89JHO.jpg

 

This is my first go at this sort of thing but I've not got any textures to actually map the models sadly.


Shagg_E
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#5003

Posted 07 April 2016 - 04:12 PM

 

I make textures by myself using some photographs from Textures.com website. Also there is some prepared textures on this site.

Is there anywhere I could just get the full repositry of textures from say, GTA5 or something?

Sadly, I didn't hear about that or something like that... But on textures.com you can found all needed prepared textures: concrete, walls, roads, doors, windows. This site has only one minus: "download limit" per day.


Savidge
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#5004

Posted 07 April 2016 - 04:21 PM

Where do you guys get the textures from?

mine are a mixture of heavily edited versions which originally came from here, Manhunt, and The Getaway: Black Monday.
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JN92
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#5005

Posted 11 April 2016 - 10:13 AM

Managed to get my hand on some textures but I'm thinking I'll try pulling the originals off GTA5 since they'll be more authentic and feel like it's GTA.

 

L50kMN.jpg

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universetwisters
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#5006

Posted 12 April 2016 - 01:07 AM Edited by universetwisters, 12 April 2016 - 01:35 AM.

Are you doing those in sketchup? Sketchup's good to start with and all but 3Dsmax is the gold standard for that sort of stuff.

That said, good work thus far.

 

 

 

E. Some buildings I did a while ago I might use in something.

 

Ul0TxZ6.png

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#5007

Posted 12 April 2016 - 06:55 AM

Are you doing those in sketchup? Sketchup's good to start with and all but 3Dsmax is the gold standard for that sort of stuff.

I appreciate that but from what I can see 3DSMAX isn't as straight forward by any means nor is it cheap! :O


universetwisters
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#5008

Posted 12 April 2016 - 07:11 AM

 

Are you doing those in sketchup? Sketchup's good to start with and all but 3Dsmax is the gold standard for that sort of stuff.

I appreciate that but from what I can see 3DSMAX isn't as straight forward by any means nor is it cheap! :O

 

 

3Dsmax is easy once you get the hang of it. I got myself a book and followed it from cover to cover and look at the sh*t I can do.

If I remember right, you could get yourself either a free trial or student version of it for free. Definitely worth it.

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#5009

Posted 12 April 2016 - 09:44 AM

3Dsmax is the gold standard for that sort of stuff.

not to mention the industry standard, too. ;)
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universetwisters
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#5010

Posted 21 April 2016 - 06:36 PM Edited by universetwisters, 21 April 2016 - 06:36 PM.

Banks!
 
kcBEYyC.pngQTw4Mrc.png

New page!
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