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dannyh321
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#61

Posted 01 November 2004 - 11:31 PM

If you've done 100% in a week then I pity you.

TehCriminalMastermind
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#62

Posted 02 November 2004 - 01:29 AM

QUOTE (dannyh321 @ Nov 1 2004, 15:31)
If you've done 100% in a week then I pity you.

dontgetit.gif Are you talking about meth.? Because he got the info out of the Bradygames guide.

KristianB
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#63

Posted 02 November 2004 - 09:58 AM

QUOTE (Ahrael @ Nov 1 2004, 16:15)
I'm not sure the Courier missions are completable. Reason I say that is, I've tried one (getting the cash from the Patriot on it's way from LS to SF) and I got some cash from it then it got blown up. It just told me how much cash I got and that I could do this again on any Mon or Fri if I wanted. No Mission Complete, no Mission Failed.

Also, in the strat guide it mentions that these missions are available (on their respective days) towards the end of the Badlands and continue until you finish The Syndicate string of missions in SF.

It just strikes me odd that they could count towards 100% since they don't seem to be completable. Anyone got anymore experience with them?

I'm confused.

WHEN do you (are you supposed to) get these missions? I'm guessing it's a phone call, but after what mission?

I just arrived to San Fierro, but shortly before I did I got a phone call about some courier thing, but nothing showed up on the map(?).

If these are required to get 100% what mission(s) should/shouldn't I complete first?

This is all very confusing.

KristianB
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#64

Posted 02 November 2004 - 09:59 AM

And has anyone found out how exactly to do this?

Craig Kostelecky
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#65

Posted 02 November 2004 - 10:21 AM

I'm not finished with my research yet, but at this point it looks like the courier missions are not required for 100%. I could be wrong because there's still 3 places where the mission points are increased in the code that I can't figure out yet. Hopefully I'll find those out, and then we'll have a completely acurate guide for 100%.

Interesting note on the mission completion: There are four missions (High Stakes Low-Rider, King in Exile, Wu Zi Mu, and Farewell My Love) that do not increase your percetage completed. But they are required to trigger other missions, so they're still necessary.

meth.
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#66

Posted 02 November 2004 - 03:10 PM

QUOTE (krislicoque @ Nov 2 2004, 04:58)
QUOTE (Ahrael @ Nov 1 2004, 16:15)
I'm not sure the Courier missions are completable. Reason I say that is, I've tried one (getting the cash from the Patriot on it's way from LS to SF) and I got some cash from it then it got blown up. It just told me how much cash I got and that I could do this again on any Mon or Fri if I wanted. No Mission Complete, no Mission Failed.

Also, in the strat guide it mentions that these missions are available (on their respective days) towards the end of the Badlands and continue until you finish The Syndicate string of missions in SF.

It just strikes me odd that they could count towards 100% since they don't seem to be completable. Anyone got anymore experience with them?

I'm confused.

WHEN do you (are you supposed to) get these missions? I'm guessing it's a phone call, but after what mission?

I just arrived to San Fierro, but shortly before I did I got a phone call about some courier thing, but nothing showed up on the map(?).

If these are required to get 100% what mission(s) should/shouldn't I complete first?

This is all very confusing.

QUOTE (meth.)
Big Smoke's Cash can be done on Mondays & Fridays. Yay Courier can be done on Wednesdays & Saturdays. For both you get a call from Ceasar and you have to respond positively (hitting right on the d-pad).


Do them as early as you can so you can get them out of the way because once you finish the Syndicate missions the courier missions are no longer available.

QUOTE (Craig Kostelecky @ Nov 2 2004, 05:21)

  I'm not finished with my research yet, but at this point it looks like the courier missions are not required for 100%. I could be wrong because there's still 3 places where the mission points are increased in the code that I can't figure out yet. Hopefully I'll find those out, and then we'll have a completely acurate guide for 100%.


That would be great if they are in fact not required for 100% since some people didn't do them. I have put them on the list because they were included in with the other main missions in the Brady guide but hopefully in this instance the guide is wrong.

popemedia
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#67

Posted 02 November 2004 - 09:37 PM Edited by popemedia, 02 November 2004 - 09:48 PM.

Does anyone have or know where a map of all the spray paint tagging locales are in LS?

Also it says on the list you need to get to level 10 on the pimpin mission. But they have different levels you need to get to in each city, fierro has 12, forget how many venturras has. So do we have to do pimpin in all the citys or just santos? Can we reach 10,000 for robbery in santos or do we have to do 10,000 in each city? That list is kinda just general not really explaining anything, such as locations of where all those missions are at etc.

meth.
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#68

Posted 03 November 2004 - 02:50 AM

The burglar & pimping missions may be new but they are still vehicle missions. They are done just like the old taxi, vigialtente, medic, & fire missions. They can be done anywhere. Just like the old missions there is a specific level you must do for 100% but you can go past that limit.

popemedia
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#69

Posted 03 November 2004 - 03:55 AM

Alrite thanks! Do you know of any grafitti location maps? and oyster maps or horeshoe ones for LV?

TheKingPin
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#70

Posted 03 November 2004 - 05:22 AM

Yeah I need all those aswell. Also I read about these race tournements round ls, sf and lv but i was wondering how to find them? Do i have to buy a car yard or goto the stadium? ???? please tell me.

Storm.
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#71

Posted 03 November 2004 - 11:38 AM

This site has tag locations plus horseshoes, oysters and photo ops.

How far do you have to get in the lowrider challenge?

Craig Kostelecky
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#72

Posted 03 November 2004 - 11:43 AM

I don't think the Lowrider Challenge is required for 100%. From the code, it does not look like passing this increments your mission points.

Could somebody confirm this for me by playing it (Check your percent completed before and after completing it to see if it changed)?

Also, I'm not sure if the burglary or valet mission (not 555-WE TIP) are required either. If I can get all three of these missions confirmed (that they do not add percentage points) I can post the complete list as it's found in the game's code.

zenus
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#73

Posted 03 November 2004 - 09:04 PM

I can confirm that doing the lowrider challenge causes no change to your mission completion %.

Have Fun!
-+<([{Z}])>+-

Craig Kostelecky
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#74

Posted 03 November 2004 - 09:08 PM

Thanks zenus. There are only 2 more things I need confirming before I can publish my list (valet and bruglary).

Kippers
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#75

Posted 03 November 2004 - 11:36 PM

y don t u just do everything!!? that way u don't need to work it out??

Well thats wat i m doin i m doin Everything there is possible to do in Los Santos before moving onto San Fierro

#Having gang wars AND having a girlfriend don't increase your percentage do they..?? Coz i'm on the verge with breaking up with Denise (or however u spell it)

mainec
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#76

Posted 03 November 2004 - 11:45 PM

I am having a hard time beating the mission where you have to fly that remote plane for Z Can anyone help me out?

meth.
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#77

Posted 04 November 2004 - 01:50 AM

QUOTE (Craig Kostelecky @ Nov 3 2004, 16:08)
Thanks zenus. There are only 2 more things I need confirming before I can publish my list (valet and bruglary).

Burgalar & Lowrider don't increase the percentage.

excalibur69
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#78

Posted 04 November 2004 - 03:35 AM

im pretty sure valet is required, because it has to be done to aquire the hotel as an asset. are you positive that buglury is not required for completion?

Craig Kostelecky
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#79

Posted 04 November 2004 - 03:37 AM

I'm positive about burglaries not being required for 100%. meth. completed it and his percentage did not go up.

The valet is the last thing I need to varify (I think).

Code 187
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#80

Posted 04 November 2004 - 05:31 AM

About the courier missions: Today I stopped getting calls for Big Smoke's Cash. I'm not sure why, there was never a Mission Complete message that I know of, just Ceaser doesn't call about it anymore. Although, I"m still getting calls to do Yay Courier. I've tried them almost every time I've gotten a call, so, perhaps if you do them enough they eventually stop.

immessedup17
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#81

Posted 04 November 2004 - 05:40 AM

Thanks meth, this is going to help a lot. I have the strat guide, but it does a poor job at telling you exactly what you have to do for 100%, and what is totally optional.

TheKingPin
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#82

Posted 04 November 2004 - 06:17 AM

QUOTE (Code 187 @ Nov 4 2004, 05:31)
About the courier missions: Today I stopped getting calls for Big Smoke's Cash. I'm not sure why, there was never a Mission Complete message that I know of, just Ceaser doesn't call about it anymore. Although, I"m still getting calls to do Yay Courier. I've tried them almost every time I've gotten a call, so, perhaps if you do them enough they eventually stop.

I have completed the storyline missions and I keep hearing about these courrier missions? Can I still do them or have i f*cked it like the Kenji mission in GTA III???

MetalStorm
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#83

Posted 04 November 2004 - 06:37 AM

That's a hell of a list. Great work! biggrin.gif

Anabolic
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#84

Posted 04 November 2004 - 06:53 AM

You really should add this Unlockables thread to that list: http://www.gtaforums...opic=153386&hl=

boardwalk4est
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#85

Posted 04 November 2004 - 02:26 PM

Meth, Great job man you went off the hook on this.

meth.
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#86

Posted 04 November 2004 - 09:01 PM

Updated with a list of missions that unlock other missions and certain items. If Vengance's topic doesn't get pinned I'll add the rewards for the other odd jobs.

Smithdogg1
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#87

Posted 05 November 2004 - 03:38 AM

I am glad I found this thread, because I have been trying many different things with the burglar missions and have not been able to get my percentage to go up by completing it, even though it always says “burglar missions complete”. since it is in the “required for 100%” section of the guide I thought my game may have been glitched but since you guys have been experiencing it as well I guess not. Could someone check the code to make sure burglar is no supposed to add to your percent? Same with the low-rider challenge, I did not know what you had to do to get a percent from that and even when I won a bet I got nothing, so I guess it is normal that it adds nothing to your percent as well and is a mistake on the guides part for putting it in the “required for 100%” section.

Craig Kostelecky
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#88

Posted 05 November 2004 - 03:48 AM Edited by Craig Kostelecky, 14 November 2004 - 07:31 AM.

Well, I've finished my research in the code as it relates to getting 100%. There are 187 mission points that can be acquired in this game. To get 100% you must do all of these things. This is directly from the game's code, so it's accurate. Everytime you complete an objective from this list, your percetage completed stat will increase by 0.5348%

Burglaries and Unique Jumps are NOT required for 100%. Here is the list:

Los Santos Missions:

Intro
[ ] Big Smoke
[ ] Ryder

Sweet
[ ] Tagging Up Turf
[ ] Cleaning the Hood
[ ] Drive-Thru
[ ] Nines and AK's
[ ] Drive-By
[ ] Sweet's Girl
[ ] Cesar Vialpando
[ ] Doberman
[ ] Los Sepulcros

Cesar Vialpando
[ ] High Stakes Low-Rider

Tenpenny
[ ] Burning Desire
[ ] Gray Imports

Ryder
[ ] Home Invasion
[ ] Catalyst
[ ] Robbing Uncle Sam

Big Smoke
[ ] OG Loc
[ ] Running Dog
[ ] Wrong Side of the Tracks
[ ] Just Business

OG Loc
[ ] Life's a Beach
[ ] Madd Dogg's Rhymes
[ ] Management Issues
[ ] House Party

Sweet
[ ] Reuniting the Families
[ ] Green Sabre


Badlands/San Fierro missions:

Tenpenny
[ ] Badlands

Catalina
[ ] Local Liquor Store
[ ] Small Town Bank
[ ] Tanker Commander
[ ] Against All Odds

The Truth
[ ] Body Harvest
[ ] Are You Going to San Fierro?

Cesar Vialpando
[ ] Wu Zi Mu
[ ] Farewell, My Love

Carl Johnson
[ ] Wear Flowers in Your Hair
[ ] 555 WE-TIP
[ ] Deconstruction

Wu Zi Mu
[ ] Mountain Cloud Boys
[ ] Ran Fa Li
[ ] Lure
[ ] Amphibious Assault
[ ] The Da Nang Thing

Syndicate
[ ] Photo Opportunity
[ ] Jizzy
[ ] T-Bone Mendez
[ ] Mike Toreno
[ ] Outrider
[ ] Snail Trail
[ ] Ice Cold Killa
[ ] Pier 69
[ ] Toreno's Last Fight
[ ] Yay Ka-Boom-Boom

Driving School/Steal Car
[ ] Back to School
[ ] Zeroing In
[ ] Test Drive
[ ] Customs Fast Track
[ ] Puncture Wounds

Zero
[ ] Air Raid
[ ] Supply Lines…
[ ] New Model Army


Desert/Las Venturas Missions:

Toreno
[ ] Monster
[ ] Highjack
[ ] Interdiction
[ ] Verdant Meadows

Airstrip
[ ] Learning to Fly
[ ] N.O.E.
[ ] Stowaway
[ ] Black Project
[ ] Green Goo

Casino
[ ] Fender Ketchup
[ ] Explosive Situation
[ ] You've Had Your Chips
[ ] Don Peyote
[ ] Intensive Care
[ ] Misappropriation
[ ] The Meat Business
[ ] Fish in a Barrel
[ ] Madd Dogg
[ ] Freefall
[ ] High Noon
[ ] Saint Mark's Bistro

Heist
[ ] Architectural Espionage
[ ] Key to her Heart
[ ] Dam and Blast
[ ] Cop Wheels
[ ] Up, Up, and Away
[ ] Breaking the Bank at Caligula's


Return to Los Santos Missions:

[ ] A Home in the Hills
[ ] Vertical Bird
[ ] Home Coming
[ ] Cut Throat Business
[ ] Beat Down on B-Dup
[ ] Grove 4 Life
[ ] Riot
[ ] Los Desperados
[ ] End of the Line


Miscellaneous:

[ ] Collect 50 oysters
[ ] Collect 50 horseshoes
[ ] Take 50 photos in San Fierro
[ ] Spray paint 100 tags
[ ] Deliver 10 Import/Export cars
[ ] Deliver 20 Import/Export cars
[ ] Deliver 30 Import/Export cars
[ ] Quarry Mission
[ ] Boat School
[ ] Bike School
[ ] Valet Parking - Level 5

Los Santos Races
[ ] Little Loop
[ ] Backroad Wanderer
[ ] City Circuit
[ ] Vinewood
[ ] Freeway
[ ] Into the Country

San Fierro Races
[ ] Dirtbake Danger
[ ] Banito County
[ ] Go-Go Carting
[ ] San Fierro Fastlane
[ ] San Fierro Hills
[ ] Country Endurance

Las Venturas Freight Depot Races
[ ] San Fierro to Las Venturas
[ ] Dam Rider
[ ] Desert Tricks
[ ] Las Venturas Ringroad

Las Venturas Airport Races
[ ] World War Aces
[ ] Barnstorming
[ ] Military Service
[ ] Chopper Checkpoint
[ ] Whirly Bird Waypoint
[ ] Heli Heli

Challenge
[ ] Chiliad Challenge
[ ] BMX Challenge
[ ] NRG-500 Challenge

Stadium Events
[ ] 8-Track
[ ] Dirt Track
[ ] Blood Bowl
[ ] Kickstart

Ammunation Shooting Range Challenge
[ ] Pistol Challenge
[ ] SMG Challenge
[ ] Shotgun Challenge
[ ] AK-47 Challenge

Learn moves at the gym
[ ] Los Santos
[ ] San Fierro
[ ] Las Venturas

Vehicle sub-missions
[ ] Trucking (RS Haul Asset)
[ ] 50 Taxi Deliveries
[ ] Paramedic Level 12
[ ] Firefighter Level 12
[ ] Vigiante Level 12
[ ] Freight Train
[ ] Pimping Level 10

Courier
[ ] Burger Shot Asset
[ ] Roboi's Food Mart Asset
[ ] Hippy Shopper Asset

Assets
[ ] Wang's Auto
[ ] Zero's shop
[ ] Verdant Meadow Aircraft Graveyard
[ ] House in Santa Maria Beach
[ ] House in Rockshore West
[ ] House in Fort Carson
[ ] House in Prickle Pine
[ ] House in White Wood Estates
[ ] House in Palomino Creek
[ ] House north of Las Venturas airport
[ ] House in El Corona
[ ] House at the top of the Windy Road (San Fierro)
[ ] House in Mulholland
[ ] House in Palisades
[ ] House in Hashbury
[ ] House in Verona Beach
[ ] Pirates in Men's Pants
[ ] The Camel's Toe
[ ] House in Chinatown
[ ] House in Whetsone (west of Leafy Hollow)
[ ] House in Doherty
[ ] House in Angel Pine
[ ] House in Queens
[ ] House in El Quebrados
[ ] House west of Las Barrancas
[ ] House in Dillimore
[ ] House in Jefferson
[ ] House in the old Venturas Strip
[ ] The Clown's Pocket
[ ] House in Creek
[ ] House in Willowfield
[ ] House in Blueberry

Smithdogg1
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#89

Posted 05 November 2004 - 04:16 AM Edited by Smithdogg1, 05 November 2004 - 04:25 AM.

Awesome, thanks a bunch for the info! Did you find out what those three missing things were? Good to know that my game is not glitched and also I did not look extremely hard but it seems that both “Big Smokes Cash” and “Yay Courier” are not required for 100% correct? And another question I had, does anyone know if you need all golds in the schools for 100% or will bronze do it?

Craig Kostelecky
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#90

Posted 05 November 2004 - 05:06 AM Edited by Craig Kostelecky, 05 November 2004 - 08:45 AM.

There was only one missing mission point that I had (it wasn't in the main.scm, but in the valet.scm found in the scripts.img file). There were a few that I wasn't sure of, but that's all sorted out now. I even tracked down which houses specifically are required.

I didn't see anything in the code for "Big Smoke's Cash" or "Yay Courier" for percetange points. And since I've account for all 187 points, it's safe to say that they are not required at all.

I believe to get credit for passing the schools, all you need is the bronze.




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