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[WIP] Bentlee

23 replies to this topic
Monitor57
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#1

Posted 26 July 2004 - 02:22 PM

well this is my 1st 100% hand made car in max and i plan to finish it, itsw basicly a Bentley Continential with modified fron/rear lights and a gta interior, it has my 1st Successful Wheels made EVER on it and they suit the car (cos there the proper Bentley rims lol)

anyway polyount for the entire car is 868 at the moment, and the wheels are 463 a piece, enough chin-wagglin and time for some renders:

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hope you like it biggrin.gif

- More soon..

jock_mason
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#2

Posted 26 July 2004 - 05:19 PM

i do indeed like it! what car will it replace?

Monitor57
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#3

Posted 26 July 2004 - 06:24 PM

QUOTE (jock_mason @ Jul 26 2004, 17:19)
i do indeed like it! what car will it replace?

the Sentinel is in the lineup slot so far wink.gif

Diesel
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#4

Posted 26 July 2004 - 08:19 PM

QUOTE (Monitor57 @ Jul 26 2004, 18:24)
QUOTE (jock_mason @ Jul 26 2004, 17:19)
i do indeed like it! what car will it replace?

the Sentinel is in the lineup slot so far wink.gif

IMO Sentinel should be some kind of BMW. Is the Admiral slot still open?

sAdIsTiCmAcHiNe
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#5

Posted 26 July 2004 - 08:23 PM

Admiral is Rich's Faregreen.

Pimpman101
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#6

Posted 26 July 2004 - 08:24 PM

Super nice car Moniter. I cannot wait for this one!

Monitor57
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#7

Posted 26 July 2004 - 11:00 PM

heres it ingame:

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i gotta fix the wheels sinkin and i need damage and a .col and the model will be ready for release smile.gif

- more soon...

Gforce
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#8

Posted 26 July 2004 - 11:21 PM

i like the car and look forward to it's release cookie.gif , is there any chance of a better texture on the headlights tho confused.gif

GTA3Freak-2001
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#9

Posted 27 July 2004 - 02:43 AM

Yeah nice model but the headlight texture is just a bit too blurry and plain looking. Other than that I like it smile.gif

Monitor57
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#10

Posted 27 July 2004 - 07:15 AM

the new headlight tex...

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smile.gif

Snow Racer
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#11

Posted 27 July 2004 - 09:23 AM

what is the polycount with interior and all that stuff? (without wheels and damage)

car looks good but why you so lazy 2 make a full interior (roof) like in rich's cars and ferry?
it dosen't takes so much time for this
cuz your roof looks like it's made from 1mm of metal or something...

and how many polys you waste for windows? any wireframe pix?

56k modems sux!

Black-hawk
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#12

Posted 27 July 2004 - 09:36 AM

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GTA3Freak-2001
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#13

Posted 27 July 2004 - 10:22 AM

Please change the number plate as you've stretched it past its proper dimensions.

Andrew
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#14

Posted 27 July 2004 - 10:28 AM

Heh, looking nice Mon, erm a few minor things, Registration plate needs sorting, and where the Wing Mirrors? But its looks a nice model.

Cran.
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#15

Posted 27 July 2004 - 10:47 AM

I think you need to remake/make better tail light textures cos they look like resized and edited Greenwood Tail light textures. But anway its your best car eva and i think im in love with the low poly beauty! inlove.gif

Snow Racer
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#16

Posted 27 July 2004 - 08:22 PM

thx BH

in some areas are poly waste like bonnet

or we will model normal cars like in Vehicle Showroom?

VC style is VC style or GTA style is GTA style > gta Textures and low poly

your GTA style is only> GTA Textures

so we will model low poly like other cars or we will model low and normal poly count?

if we model low poly so we must keep MI cars low poly

Car looks good like I said b4 but im not happy with your poly waste

Monitor57
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#17

Posted 27 July 2004 - 08:29 PM

QUOTE (Snow Racer @ Jul 27 2004, 20:22)
thx BH

in some areas are poly waste like bonnet

or we will model normal cars like in Vehicle Showroom?

VC style is VC style or GTA style is GTA style > gta Textures and low poly

your GTA style is only> GTA Textures

so we will model low poly like other cars or we will model low and normal poly count?

if we model low poly so we must keep MI cars low poly

Car looks good like I said b4 but im not happy with your poly waste

polycount is 1777 for everythin (excludin wheels and damage) the poly limit is 3k so shutup cry.gif i know what high poly and whats low, and currently this is low so everythin is ok..

Snow Racer
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#18

Posted 27 July 2004 - 08:47 PM

QUOTE (Monitor57 @ Jul 27 2004, 22:29)
QUOTE (Snow Racer @ Jul 27 2004, 20:22)
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polycount is 1777 for everythin (excludin wheels and damage) the poly limit is 3k so shutup cry.gif i know what high poly and whats low, and currently this is low so everythin is ok..


you could go around 1200 or 1400

1777 without full interior? or? with?
I just asking 1 small thing and you tell me 2 shut up... psss

it dosen't matter what limit is...

we made low poly cars so if you can lower your bonnet then do that but if you make low poly and it looks ugly then you can add a few polys...

so in you next creation don't make a poly waste on bonnet and front bumper

Monitor57
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#19

Posted 27 July 2004 - 08:55 PM

meh... what do you think of double headlights?

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Keep? or go back to old 1's? sarcasm.gif

jock_mason
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#20

Posted 27 July 2004 - 09:27 PM

QUOTE (Monitor57 @ Jul 27 2004, 20:55)
meh... what do you think of double headlights?

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Keep? or go back to old 1's? sarcasm.gif

Keep plz the old headlights looked a little well.... crap confused.gif these new ones look much better

Led Dirigible
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#21

Posted 27 July 2004 - 09:37 PM

Monitor, is that car in the first screenshot with the double-headlights supposed to be gray or white?

I don't mean to comment on something you haven't asked for, but if it's supposed to be a white-color, I think it would look better if it contrasted more with the grill.

Monitor57
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#22

Posted 27 July 2004 - 11:16 PM

QUOTE (Led Dirigible @ Jul 27 2004, 21:37)
Monitor, is that car in the first screenshot with the double-headlights supposed to be gray or white?

I don't mean to comment on something you haven't asked for, but if it's supposed to be a white-color, I think it would look better if it contrasted more with the grill.

the 1 in that particulour pic was white..

GTA3Freak-2001
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#23

Posted 28 July 2004 - 02:36 AM

Yes the dual headlights look much better, I say keep em.

alvinkanarbik
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#24

Posted 28 July 2004 - 08:53 PM

Either you forgot to tone the windows black, or you meant for them to be white-ish.

I think, black = good.




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