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[REL|ALPHA] Dickheads & Co Office Building

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Ekamentus
  • Ekamentus

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#1

Posted 10 July 2004 - 05:35 PM Edited by GT-1, 11 July 2004 - 09:27 AM.

Finally, my first release!

It had 3 big textures bugs, but I don't know what exactly the problem is, the windows textures replace I also in the final version.
Next week i'm going on vacation, and if I return I will make the Final release with no bugs, and a scratch made outside.

Oh yeah, I would to big thanks for Gforce, he has bring it ingame, 1000 cookie.gif 's for you!

Check here for a picture of the lot

If the download doesn't work, please copy it and paste it in your new browser. wink.gif

http://www.geocities...ss/Ekebeta1.zip

PS: Barton if you will make a mission. do that. wink.gif

GT-1
  • GT-1

  • Feroci Racing
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#2

Posted 10 July 2004 - 05:45 PM

I said this before and im gonna say it again, although its only an Alpha make some more detail, its a box with some bad textures you shuld really add alot more detail create a base land to go with it make it look more professional like the other lots. This is crit, btw.

Ekamentus
  • Ekamentus

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#3

Posted 10 July 2004 - 05:50 PM

It is a Alpha yes.

QUOTE
It had 3 big textures bugs, but I don't know what exactly the problem is, the windows textures replace I also in the final version.
Next week i'm going on vacation, and if I return I will make the Final release with no bugs, and a scratch made outside.


Maybe could help this..

Snow Racer
  • Snow Racer

    Member Title

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  • Norway

#4

Posted 10 July 2004 - 05:57 PM

hmm

dickheads? why?
need better name

and building is kinda boxy/cuby... need details...


I can see that this is 5 or 10 minutes job
----
need add details like

- airvents
- doors
- maybe graffity
- and some interesting things like small interior or make some good textures of wall with door?


Ekamentus
  • Ekamentus

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#5

Posted 10 July 2004 - 06:01 PM

Thanks for the tips Snow Racer! It has a interior, but this is not 10 - 5 minutes job, but 1 month..

Superb@ll
  • Superb@ll

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#6

Posted 10 July 2004 - 06:09 PM

Just a plain simple "building" with textures on it. The textures aren't good. And you definately need to add more detail, trees, air vents etc.

jock_mason
  • jock_mason

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#7

Posted 10 July 2004 - 06:11 PM

3 releases in 1 day!

upon closer inspection this is an oversized brown carboard boz sitting in a field.Needs work tounge.gif

spaceeinstein
  • spaceeinstein

    巧克力

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#8

Posted 10 July 2004 - 06:57 PM

Any mirrors? This thing can run out of bandwidth fast.

mult
  • mult

    Took me 8 months of modelling to get 25 stars.

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#9

Posted 10 July 2004 - 07:10 PM

It's looking OK, but detail it more, add graffiti, easter eggs, vents, interiors.

And change the name. To something like "Richard Heads and Co" with Graffiti turning Richard into "Dick" or something.

GT-1
  • GT-1

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#10

Posted 11 July 2004 - 09:25 AM

After discussion Ekamentus unless you drastically improve your modeling skills then the lot will be taken away from you. Listen to what people have said and improve it, because you are heading down the track of having your lot removed. Myriad sets standards and if you are not able to model upto these standards then these things happen.

Ekamentus
  • Ekamentus

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#11

Posted 11 July 2004 - 10:22 AM

QUOTE (spaceeinstein @ Jul 10 2004, 19:57)
Any mirrors? This thing can run out of bandwidth fast.

If the download doesn't work, please copy it and paste it in your new browser.

@GT-1: I'm sorry, but when I return from vacation I will remodel it with Zmodeler2, so I can not make boxes, but faces. wink.gif

JasonB
  • JasonB

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#12

Posted 11 July 2004 - 10:40 AM

I have to agree with everyone else, this isnt very good sad.gif Simple things that could be done to make this better: make the windows indented and have a better texture for them, dont have text on all sides of the sign - only the face side, windows on all sides, ventalation shafts and grafitti. We dont demand perfection, but this is below the required level of skill im afraid

Ekamentus
  • Ekamentus

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#13

Posted 11 July 2004 - 10:44 AM

But why graffiti? I don't like graffiti, so I do not graffiti.

JasonB
  • JasonB

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#14

Posted 11 July 2004 - 11:05 AM

Because graffiti makes for a more realistic environment, like on the back of my toxic waste dump there is graffit, and I hate grafitti

Ekamentus
  • Ekamentus

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#15

Posted 11 July 2004 - 11:11 AM

Ok, maybe can I add Graffiti on the back. wink.gif

mult
  • mult

    Took me 8 months of modelling to get 25 stars.

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#16

Posted 11 July 2004 - 11:18 AM

This and the DancePark are the only 2 lots that crash my game when loading. I've installed it multiple times, different ways. Sorry, I'll just ahve to wait for the next version.

Ekamentus
  • Ekamentus

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#17

Posted 11 July 2004 - 11:57 AM

Sorry!! It is:

IPL:
2301, eke1, 0, 582.31, -916.52, 17.4, 0, 0, 0, -4.77781E-011, -2.03358E-011, 0.788011, -0.615662

IDE:
2301, eke1, eke1, 1, 250, 1

JernejL
  • JernejL

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#18

Posted 11 July 2004 - 09:59 PM

QUOTE (geosh*tties)

Unfortunately, we are unable to process your request at this time. We apologize for the inconvenience. Please try again later.



Opius
  • Opius

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#19

Posted 11 July 2004 - 10:06 PM

Delfi, try adding a '?' to the end of the URL.

That is all.

JernejL
  • JernejL

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#20

Posted 11 July 2004 - 10:13 PM

QUOTE (Opius @ Jul 11 2004, 23:06)
Delfi, try adding a '?' to the end of the URL.

That is all.

it doesn't make any difference, otherwise i wouldn't post that..

Redkiller
  • Redkiller

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#21

Posted 11 July 2004 - 10:16 PM

Thats one cool box! sigh.gif

Bramzel
  • Bramzel

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#22

Posted 11 July 2004 - 10:28 PM

With all respekt Ekamentus, but why are you posting an Alpha if you are going to redo the entire building from scratch?

Perhaps a little tip: search for somebody who can advice you wich details you should look after, how you can build a building Myriad style etc. Because currently you're putting a lot of effort in it, but it isn't really paying out yet. You've got the right attitude, and I admire your stamina. But I do think you need somebody to give you some advices from time to time.




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