Quantcast

Jump to content

» «
Photo

[REL|BETA v1] Myriad Motorcycles

53 replies to this topic
Gforce
  • Gforce

    "Segregate and Rearrange" "The Hills"

  • Members
  • Joined: 17 Sep 2003
  • United-Kingdom

#1

Posted 08 July 2004 - 08:32 PM Edited by Gforce, 09 July 2004 - 11:58 PM.

here is the final release of Myriad Motorcycles, it's not totally finished yet but with the deadline for the 25% release of myriad upon us and time limitations in my real life, this is as good as it's gonna get until the 50% release.

the main difference's between this and the alpha are :- loads of mesh repairs, lots of re-mapping of texture's, new texture's, new ground floor shop frontage, new colfiles...........................e.t.c.
there is also an install script for Barton's installer

edit: almost forgot to mention that if you have the alpha installed.......delete it all, none of this release works with it

here are the usual screenies

user posted image

user posted image

Special thanks to sadisticmachine for the original pre-lighting/playtesting/hosting and supplying me with the original Yagamashi and GRX logo's and render's cookie.gif rahkstar2.gif

Revised Download rename the rar file to illcom_c4_r9final.rar before unpacking it (my host won't let me delete the original file)


Mirror

now i'm gonna concentrate on finishing my other lots sigh.gif

PS...is there anyone who wants to help me sort out some mission coding for this, i need someone who can translate my mission idea's into .scm code

one last thing, can anyone direct me to a tut on how to make a cullzone for this lot

mult
  • mult

    Took me 8 months of modelling to get 25 stars.

  • BUSTED!
  • Joined: 13 Jun 2004

#2

Posted 08 July 2004 - 08:39 PM

Yaaay!
cookie.gif cookie.gif cookie.gif cookie.gif cookie.gif cookie.gif cookie.gif cookie.gif

Great work, Gforce...downloading now. ^_^

mult
  • mult

    Took me 8 months of modelling to get 25 stars.

  • BUSTED!
  • Joined: 13 Jun 2004

#3

Posted 08 July 2004 - 08:42 PM Edited by mult, 08 July 2004 - 08:49 PM.

The install script has a few easily-ironed-out kinks. But great work.

Wait, no...that install script is actually really f*cking annoying.

Superb@ll
  • Superb@ll

    Gangsta

  • Members
  • Joined: 29 Oct 2003

#4

Posted 08 July 2004 - 08:43 PM

I don't really like that grey stripe texture, try making it bigger. It's very nice otherwise.

Anyway, good job.

GT-1
  • GT-1

  • Feroci Racing
  • Joined: 21 Nov 2003

#5

Posted 08 July 2004 - 08:47 PM

I'll update things in the CDC if this has not been done, great work Gforce looks very good. Especially the writing parts of it. Great work will go in the release pack.

Cheers GT-1

spaceeinstein
  • spaceeinstein

    巧克力

  • Members
  • Joined: 17 Jul 2003

#6

Posted 08 July 2004 - 09:10 PM

Correct install script
CODE
print Installing Gforce's Myriad Motorcycles...

dir select Illcom_c4_r9final\add to img
img opendef
img delete illcom_c4_r9.dff
img addall
img close

col open data\maps\illcomSE\illcomSE.col
col delete illcom_c4_r9
col addfile illcom_c4_r9final\illcom_c4_r9\illcom_c4_r9.col
col close

ide open data\maps\illcomSE\illcomSE.ide
ide del 2730,*
ide addfile illcom_c4_r9final\illcom_c4_r9\illcom_c4_r9.ide
ide close

ipl open data\maps\illcomSE\illcomSE.ipl
ipl del inst 2730,*
ipl addfile illcom_c4_r9final\illcom_c4_r9\illcom_c4_r9.ipl
ipl close


Any errors?

mult
  • mult

    Took me 8 months of modelling to get 25 stars.

  • BUSTED!
  • Joined: 13 Jun 2004

#7

Posted 08 July 2004 - 09:13 PM Edited by mult, 08 July 2004 - 09:17 PM.

There must be a mistake somewhere...I have the correct files...

CODE
Selected game path: C:\Program Files\Rockstar Games\Myriad Islands\Myriad 3.1
Installing Gforce's Myriad Motorcycles...
Installation source folder Illcom_c4_r9final\add to img not found.
Expected to find directory: C:\Program Files\Rockstar Games\Myriad Islands\MI\illcom_c4_r9final\illcom_c4_r9final\Illcom_c4_r9final\add to img
Installation failed.

-------------------------------------------
The script failed. The installation failed.
-------------------------------------------


Edit: Nevermind, sorted it out.

Gforce
  • Gforce

    "Segregate and Rearrange" "The Hills"

  • Members
  • Joined: 17 Sep 2003
  • United-Kingdom

#8

Posted 08 July 2004 - 10:05 PM

thanks for the feedback guys
@spaceeinstein thanks for the repaired install script smile.gif
@GT-1 cheers mate smile.gif

Opius
  • Opius

    General

  • Members
  • Joined: 27 Jun 2002

#9

Posted 08 July 2004 - 10:43 PM

Very nice. I really like the texturing you've done on this one over the beta. I'll make sure to install it tonight.

That is all.

spaceeinstein
  • spaceeinstein

    巧克力

  • Members
  • Joined: 17 Jul 2003

#10

Posted 08 July 2004 - 11:59 PM

@mult - Extract the files into a new folder. Copy the BWInstall from the download into the new folder. Create your own InsName. Look st other folders as examples.

Decay
  • Decay

    Blind Pimp

  • Members
  • Joined: 11 Nov 2002

#11

Posted 09 July 2004 - 05:25 AM

Looks Awesome! Downloading right now. smile.gif

Ekamentus
  • Ekamentus

    Myriad Modeller

  • Members
  • Joined: 27 Jun 2003

#12

Posted 09 July 2004 - 08:46 AM

Great man Gforce, i'm downloading it now!

_RicH_
  • _RicH_

    its fun, we get to play with knifes

  • Members
  • Joined: 31 May 2002

#13

Posted 09 July 2004 - 12:01 PM Edited by _RicH_, 09 July 2004 - 12:12 PM.

excuse the poor installer noob here, but i tried installing with original script, which failed, and then thre updated script, which got to here:

QUOTE
Selected game path: D:\Grand Theft Auto Vice City\myriad
Installing Gforce's Myriad Motorcycles...
Source dir: Illcom_c4_r9final\add to img
Reading IMG...
Indexes:  1797
Deleting object illcom_c4_r9.dff ... ok
Checking object mmsign.dff... found, object will be replaced
Checking object illcom_c4_r9.DFF... not found, object will be added
Checking object LODcom_c4_r9.dff... found, object will be replaced
Checking object LODign.DFF... found, object will be replaced
Checking object LODnt.dff... found, object will be replaced
Checking object mmint.dff... found, object will be replaced
Checking object billboard1.dff... found, object will be replaced
Checking object billboard2.dff... found, object will be replaced
Checking object illcom_c4_r9.txd... found, object will be replaced
Rebuilding IMG...
Filling in objects...
mmsign.dff ... ok
illcom_c4_r9.DFF ... ok
LODcom_c4_r9.dff ... ok
LODign.DFF ... ok
LODnt.dff ... ok
mmint.dff ... ok
billboard1.dff ... ok
billboard2.dff ... ok
illcom_c4_r9.txd ... ok
- objects deleted (or replaced):  9
- recreating: D:\Grand Theft Auto Vice City\myriad\models\gta3.dir
Rebuilding done
Opening COL file: D:\Grand Theft Auto Vice City\myriad\data\maps\illcomSE\illcomSE.col
illcom_c2_r11
illcom_c2_r12
illcom_c3_r9
illcom_c3_r10
illcom_c3_r11
illcom_c3_r12
illcom_c4_r9
illcom_c4_r10
illcom_c4_r11
illcom_c4_r111
illcom_c4_r12
illcom_c5_r10
illcom_c5_r11
illcom_c6_r9
illcom_c6_r10
illcom_c7_r8
illcom_c7_r10
illcom_c7_r11
illcom_c8_r8
illcom_c9_r8
illcom_c10_r7
illcom_c10_r8
illhospital
LODhospital
illprecinct
LODcom_c5_r9
LODcom_c9_r8
LODcom_c8_r8
LODcom_c6_r9
LODprecinct
illcom_c5_r9
illjaildoor
illcopgate
precinctint
Deleting: illcom_c4_r9 ... ok
Adding from COL file: D:\Grand Theft Auto Vice City\myriad\downloads\BWInstaller\X2\illcom_c4_r9final\illcom_c4_r9\illcom_c4_r9.col
Checking COL: illcom_c4_r9 ... not found, will be added
Checking COL: mmsign ... not found, will be added
Checking COL: mmint ... not found, will be added
Checking COL: LODcom_c4_r9 ... not found, will be added
Checking COL: LODign ... not found, will be added
Checking COL: LODnt ... not found, will be added
Checking COL: billboard1 ... not found, will be added
Checking COL: billboard2 ... not found, will be added
Checking COL: LODlboard1 ... not found, will be added
Checking COL: LODlboard2 ... not found, will be added
Rewriting COL file: D:\Grand Theft Auto Vice City\myriad\data\maps\illcomSE\illcomSE.col ... done
Scanning IDE files...
- Opening the 'gta_vc.dat' file... ok
-- Scanning IDE file: D:\Grand Theft Auto Vice City\myriad\DATA\MAPS\generic.IDE ... ok
-- Scanning IDE file: D:\Grand Theft Auto Vice City\myriad\DATA\MAPS\illcomNW\illcomNW.ide ... ok
-- Scanning IDE file: D:\Grand Theft Auto Vice City\myriad\DATA\MAPS\illcomNE\illcomNE.ide ... ok
-- Scanning IDE file: D:\Grand Theft Auto Vice City\myriad\DATA\MAPS\illcomSW\illcomSW.ide ... ok
-- Scanning IDE file: D:\Grand Theft Auto Vice City\myriad\DATA\MAPS\illcomSE\illcomSE.ide ... ok
-- Scanning IDE file: D:\Grand Theft Auto Vice City\myriad\DATA\MAPS\illcomSUB\illcomSUB.ide ... ok
-- Scanning IDE file: D:\Grand Theft Auto Vice City\myriad\DATA\MAPS\DIESEL\DIESEL.IDE ... ok
-- Scanning IDE file: D:\Grand Theft Auto Vice City\myriad\DATA\MAPS\ODIES2ND\ODIES2ND.IDE ... ok
-- Scanning IDE file: D:\Grand Theft Auto Vice City\myriad\DATA\MAPS\C5_R8\C5_R8.IDE ... ok
-- Scanning IDE file: D:\Grand Theft Auto Vice City\myriad\DATA\MAPS\CPBLOCK\CPBLOCK.IDE ... ERROR: Object ID  2620 already used

-------------------------------------------
The script failed. The installation failed.
-------------------------------------------



that line reads '2620, illcom_c3_r8, cp_tex, 1, 300, 1'

only lots i have installed are all other final ones, (except the nuclear facility atm)

Gforce
  • Gforce

    "Segregate and Rearrange" "The Hills"

  • Members
  • Joined: 17 Sep 2003
  • United-Kingdom

#14

Posted 09 July 2004 - 12:18 PM

Emergency Post....in my haste to pack and release this i forgot to mention that sadisticmachine supplied me with the yagamashi and GRX logo's along with the GRX render's for which i am very appreciative, sorry sadistic, how i could manage to forget this detail after all the help you've given me i do not know...sorry dude cookie.gif cookie.gif

@Rich i'm no installer genius either, but it looks like the installer stopped while installing chickenplucker's dealership, personally i prefer manual installs

Ade FX
  • Ade FX

    Developer

  • Members
  • Joined: 14 Apr 2004

#15

Posted 09 July 2004 - 05:17 PM

@_RicH_ its because you have tryed to install the same lot more than once and its remembered the id so it wont let u install it again, i hate it when it does that, i dont know a way round it though, sorry sad.gif

@Gforce, very nice, looks much better than...the beta colgate.gif tounge.gif

Snow Racer
  • Snow Racer

    Member Title

  • Feroci Racing
  • Joined: 23 Mar 2003
  • Norway

#16

Posted 09 July 2004 - 06:33 PM

very good cookie.gif cookie.gif cookie.gif

don't use my old land cuz it's ugly
maybe try remodel land?

GT-1
  • GT-1

  • Feroci Racing
  • Joined: 21 Nov 2003

#17

Posted 09 July 2004 - 08:59 PM

Neither of the scripts actually work unlessim using the installer wrong it says its installed it all but there is just a big large hole in the middle of the ground ah well, ill go back to installing this manually.

Has anyone got this to work yet?

Gforce
  • Gforce

    "Segregate and Rearrange" "The Hills"

  • Members
  • Joined: 17 Sep 2003
  • United-Kingdom

#18

Posted 09 July 2004 - 09:09 PM Edited by Gforce, 09 July 2004 - 09:12 PM.

have you tried using my modified script here:-



print Installing Myriad Motorcycles

dir select Illcom_c4_r9final\Add to Img
img opendef
img delete illcom_c4_r9.dff
img addall
img close

col open data\maps\illcomSE\illcomSE.col
col delete illcom_c4_r9
col addfile Illcom_c4_r9final\illcom_c4_r9\illcom_c4_r9.col
col close

ide open data\maps\illcomSE\illcomSE.IDE
ide del 2730,*
ide addfile Illcom_c4_r9final\illcom_c4_r9\illcom_c4_r9.ide
ide close

ipl open data\maps\illcomSE\illcomSE.ipl
ipl del inst 2730,*
ipl addfile Illcom_c4_r9final\illcom_c4_r9\illcom_c4_r9.ipl
ipl close

i don't know if it works tho

GT-1
  • GT-1

  • Feroci Racing
  • Joined: 21 Nov 2003

#19

Posted 09 July 2004 - 09:14 PM

I asked because sometime people add the wrong files or leave some out, im going to install it manually anyway.

mult
  • mult

    Took me 8 months of modelling to get 25 stars.

  • BUSTED!
  • Joined: 13 Jun 2004

#20

Posted 09 July 2004 - 09:18 PM

Space's script didn't add the IDE/IPL lines for me, worked fine when I typed 'em in.

spaceeinstein
  • spaceeinstein

    巧克力

  • Members
  • Joined: 17 Jul 2003

#21

Posted 09 July 2004 - 09:29 PM

Does my script works for ANYONE?

Ade FX
  • Ade FX

    Developer

  • Members
  • Joined: 14 Apr 2004

#22

Posted 09 July 2004 - 09:40 PM

didn't test it, just made one that actually works wink.gif

Install Script

CODE
print Installing Myriad Motorcycles

dir select Illcom_c4_r9final\Add to Img
img opendef
img delete illcom_c4_r9.dff
img addall
img close

col open data\maps\illcomSE\illcomSE.col
col delete illcom_c4_r9
col addfile Illcom_c4_r9final\illcom_c4_r9\illcom_c4_r9.col
col close

ide open data\maps\illcomSE\illcomSE.IDE
ide del 2730,*
ide addfile Illcom_c4_r9final\illcom_c4_r9\illcom_c4_r9.ide
ide close

ipl open data\maps\illcomSE\illcomSE.ipl
ipl del inst 2730,*
ipl addfile Illcom_c4_r9final\illcom_c4_r9\illcom_c4_r9.ipl
ipl close


it worked for me

Gforce
  • Gforce

    "Segregate and Rearrange" "The Hills"

  • Members
  • Joined: 17 Sep 2003
  • United-Kingdom

#23

Posted 09 July 2004 - 09:40 PM Edited by Gforce, 09 July 2004 - 09:48 PM.

the scripts look fine to me space, i suspect that people are forgetting to remove my alpha release fully,............. 3 dff's , 1 txd, a few cols, 3 ide lines quite a few ipl lines all from the illcomSE folder dontgetit.gif

this is really starting to concern me now, has anyone actually got my lot ingame and working yet? please post a screenie if you have, so i can see that i've released it properly

GT-1
  • GT-1

  • Feroci Racing
  • Joined: 21 Nov 2003

#24

Posted 09 July 2004 - 09:46 PM Edited by GT-1, 09 July 2004 - 10:01 PM.

Considering this was installed ove r2 fresh versions of Myriad then that should not be a problem.

[EDIT] After installing teh lot manually, using the first and longer set of instructions the lot worked fine, I tested 2 install scripts for this lot and they both did the same thing, but now after a manual install its all fine.

Great work btw, ill looks great. wow.gif

GT-1

Ade FX
  • Ade FX

    Developer

  • Members
  • Joined: 14 Apr 2004

#25

Posted 09 July 2004 - 10:12 PM

yea, my one installs it but ingame "watch out where you are driving cuz i fell through the ground" stuff happens

spaceeinstein
  • spaceeinstein

    巧克力

  • Members
  • Joined: 17 Jul 2003

#26

Posted 09 July 2004 - 10:23 PM

Anyone who has Myriad Motorcycles BETA go to my site and use the uninstall script. Then use my install script for Myriad Motorcycle FINAL. This might work.

mult
  • mult

    Took me 8 months of modelling to get 25 stars.

  • BUSTED!
  • Joined: 13 Jun 2004

#27

Posted 09 July 2004 - 10:24 PM

Nice bike ramp you got in the second tier, Geef. Maybe Barton could code a Unique Jump...?

jock_mason
  • jock_mason

    Shexy

  • BUSTED!
  • Joined: 25 Apr 2004

#28

Posted 09 July 2004 - 10:33 PM

i have it ingame and working and it owns.I like jumping from the top floor to the police stations roof colgate.gif and i've never seen those jackets next to the clothing bit.Are they in generic.ide???? i've seen the lovefist stand before

JernejL
  • JernejL

    Big Homie

  • Members
  • Joined: 11 Mar 2002

#29

Posted 09 July 2004 - 10:36 PM

user posted image

i used this edited script (a bit, just folder issuses):

CODE

print Installing Gforce's Myriad Motorcycles...
dir select add to img
img opendef
img delete illcom_c4_r9.dff
img addall
img close

col open data\maps\illcomSE\illcomSE.col
col delete illcom_c4_r9
col addfile illcom_c4_r9\illcom_c4_r9.col
col close

ide open data\maps\illcomSE\illcomSE.ide
ide del 2730,*
ide addfile illcom_c4_r9\illcom_c4_r9.ide
ide close

ipl open data\maps\illcomSE\illcomSE.ipl
ipl del inst 2730,*
ipl addfile illcom_c4_r9\illcom_c4_r9.ipl
ipl close


i the alpha instaled.

and for god's sake.. never post untested scripts ever again!!

sAdIsTiCmAcHiNe
  • sAdIsTiCmAcHiNe

    Ronald Reagan

  • Members
  • Joined: 18 Feb 2003

#30

Posted 09 July 2004 - 10:39 PM

the ipl in the version I downloaded was incorrectly formatted. I fixed it. You have to add:

inst

to the top and:

end
cull
end
pick
end
path
end

to the bottom.




0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users