Quantcast

Jump to content

» «
Photo

Tutorial Requests

893 replies to this topic
Cran.
  • Cran.

    910 reprisent

  • Members
  • Joined: 20 Apr 2004

#91

Posted 27 December 2004 - 03:26 AM

Path Tutorial.
That would really help me out!

jan_SI
  • jan_SI

    Player Hater

  • Members
  • Joined: 01 Jul 2004

#92

Posted 30 December 2004 - 06:07 PM

i'm looking for a tutorial of making animations in barton builder

gtafunster
  • gtafunster

    Player Hater

  • Members
  • Joined: 02 Nov 2004

#93

Posted 04 January 2005 - 01:39 PM Edited by gtafunster, 04 January 2005 - 04:18 PM.

is there anyway someone can post a complete Script for VCMM
ive searched everywhere for this and i just find masses and masses of posts saying how crap VCMM is and (_IMG) txt's
and its not vcm its the scripts that are crap sad.gif

i want to install a BIKE (the sanchez)
but i want to do it as a General mod

i no how to tell the packer to add the DFF.TXD & Col into the VCM
but i donít no how to program it to rename specific files within the IMG

i need to
replace TXD & DFF
Import col
Add handling, IDE and carcols and display name

(as a General install)
as its people installing vehicles over the wrong vehicles that gives vcm such a bad name

please donít post the same tut every other site has, as its way to confusing
and most people who Quote the post donít even understand it them selves
so its not going to help me sad.gif

anyways ive seen this requested a few times and no one seams brave enough to approach the subject
so im bringing the subject back to the light
what i have worked out so far
(wich took forever to make VCM above 2kb in size)

CODE
$sanchez_col = include('C:\Mod\sanchez.col');
$sanchez_txd = include('C:\Mod\sanchez.txd');
$sanchez_dff = include('C:\Mod\sanchez.dff');


i also have this
image_renamefile('\models\gta3.img','sanchez.txd','sanchez.old');
but is that right or is it
$image_renamefile('\models\gta3.img','sanchez.txd','sanchez.old');

also i have
image_addfile('\models\gta3.img','sanchez.txd');
but should'nt that start with $ ?

then theres the IDE and handling the display name and carcols, im lost

can anyone post a full script so alls i have to do is replace actual config lines & file names, even a car script would do as long as it involves adding handling, ide, carcols, and col and replacing file in IMG
(so it can be uninstalled)

transcott1
  • transcott1

    Player Hater

  • Members
  • Joined: 09 Jan 2005

#94

Posted 10 January 2005 - 11:54 PM

can some1 do a quick tutorial on texturing models and exporting all required stuff from 3ds to getting it all ingame? its baffled me dontgetit.gif
thank you

esterxxxx
  • esterxxxx

    Player Hater

  • Members
  • Joined: 09 Jan 2005

#95

Posted 13 January 2005 - 04:35 PM

Hmm I'd like to have gang members crowd around in groups of 20 or more instead of 5 or 6 like they usually do. How do I change, if possible, the game to allow this. Thanks

Ekamentus
  • Ekamentus

    Myriad Modeller

  • Members
  • Joined: 27 Jun 2003

#96

Posted 19 January 2005 - 08:39 PM

I need a building tutorial, just how you do an good scratch maded building.
For 3dsMax please.

Sodisna
  • Sodisna

    Punk-ass Bitch

  • BUSTED!
  • Joined: 08 Jul 2004

#97

Posted 20 January 2005 - 10:11 PM Edited by Sodisna, 21 January 2005 - 12:46 AM.

I need a modeling tutorial for making streets in Zmodeler. I aslo need a tut for texturing in Zmod and adding your own files to VC.

Y_Less
  • Y_Less

    629

  • Members
  • Joined: 14 Mar 2004

#98

Posted 22 January 2005 - 11:23 AM

Most of those exist!

Streets, just look for a basic modelling tutorial, an I know all the rest of those exist, just search.

gtafunster
  • gtafunster

    Player Hater

  • Members
  • Joined: 02 Nov 2004

#99

Posted 23 January 2005 - 12:14 AM

if mine existed i would'nt of asked sad.gif
theres 1 tutorial on cars into VCM
and it uses the easy automatic way and adds a touch more info on adding a col to a folder

it dont explain how to turn a motor bike into a VCM genral install
i have searched

astro33
  • astro33

    astro33

  • Members
  • Joined: 30 Jan 2004

#100

Posted 26 January 2005 - 11:06 AM

my request is
1.importing car, exporting car on max with Kam's script
2.importing playermodel, exporting player model on max with Kam's script

(-CJ-)
  • (-CJ-)

    the bodyguard of the vids master

  • Members
  • Joined: 26 Jan 2005

#101

Posted 26 January 2005 - 10:49 PM

i would like if someone make my a super big gun of nuclear missiles that remplace the rocketlauncher the desert eagle gold version remplace the phyton...and make the uzi9mm a small weapon like this...

change the flame trower tothis

Sodisna
  • Sodisna

    Punk-ass Bitch

  • BUSTED!
  • Joined: 08 Jul 2004

#102

Posted 28 January 2005 - 09:32 PM

QUOTE (Sodisna @ Jan 20 2005, 22:11)
I need a modeling tutorial for making streets in Zmodeler. I aslo need a tut for texturing in Zmod and adding your own files to VC.

Above.

timmy2004
  • timmy2004

    Gangsta

  • Members
  • Joined: 05 Aug 2004

#103

Posted 31 January 2005 - 07:37 AM

I'm sure that you'd all agree.

WE NEED A PATH EDITING TUTORIAL

Or a linky to one, thanks.

Chesso
  • Chesso

    Player Hater

  • Members
  • Joined: 30 Jan 2005

#104

Posted 01 February 2005 - 01:22 PM

Id be real happy if someone made a tutorial on removing objects from GTA3/Vice City. Like how one of those HighFPS things removes flying newspapers and stuff.

Id just like to remove perhaps even certain people etc to get a fps boost tounge.gif

LiveSpartan
  • LiveSpartan

    Player Hater

  • Members
  • Joined: 29 Jan 2005

#105

Posted 04 February 2005 - 02:15 AM

would any1 be able 2 right a tutorial on how 2 put pc mods onto teh xbox. Thanks

randomman
  • randomman

    Snitch

  • BUSTED!
  • Joined: 04 Feb 2005

#106

Posted 04 February 2005 - 06:58 PM

someone was going to make a tutorial on making map mods using just moomapper any updates on this?
----------------------------------------------------------------------

TallgeeseIIII
  • TallgeeseIIII

    Player Hater

  • Members
  • Joined: 06 Oct 2004

#107

Posted 06 February 2005 - 06:10 AM

there used to be a tutorial WIP when i was here a few months ago, i guess it got pushed off or deleted because i can't find it anywhere but it was a full tutorial on how to model a new car for vc, it covered the hierarchy, and even how to get custom wheels working, anyone have a copy of it or know where it is now?

Chimps Take Cheese
  • Chimps Take Cheese

    Trying 2 Become A Mapper!

  • Members
  • Joined: 19 Dec 2004

#108

Posted 11 February 2005 - 03:58 PM

hi,
Can some really kind person post a tutorial on to make a map using moo mapper. And show how to use rockstars streets without the game crashing. And could some one please post how to use Odies road pack in Moo mapper because it doesnt show the roads does it?

Thanks in advance


- Ant -

randomman
  • randomman

    Snitch

  • BUSTED!
  • Joined: 04 Feb 2005

#109

Posted 15 February 2005 - 02:56 PM

me(and many others) would like a tutorial on how to model and txture base land.THANKS BYE

FatPat5
  • FatPat5

    Player Hater

  • Members
  • Joined: 05 Jan 2005

#110

Posted 18 February 2005 - 03:19 PM

I don't know if this has been requested before, or if it already exists here, but i would like to request a tutorial explaining how to convert GTA3 cars to GTA VC cars. I found one once, but i can't seem to find it anymore.

bloodspilla663
  • bloodspilla663

    darlredfish

  • Members
  • Joined: 27 Dec 2003

#111

Posted 20 February 2005 - 10:44 AM

id like 2 request a tutorial for hierarchy/export cars/planes 2 vice city thru kams dff script,cause everytime i think i have it right i dont and the game crashes when it tries 2 load the vehicle.

MnE
  • MnE

    Mark Chump

  • Members
  • Joined: 23 Jan 2005

#112

Posted 23 February 2005 - 12:42 AM

uh..i was wondering if someone could write a tutorial on how to create a base map on 3D Studio max..i'd appreciate it..

mickarrow
  • mickarrow

    ---

  • Members
  • Joined: 04 Feb 2004

#113

Posted 24 February 2005 - 09:02 PM

Can someone explain to me how exactly the 'timed objects' work. I wanted to make a door thats open during the day, and closed during the night. So I just made a gap (open door) and a closed door. I thought: when I make the closed door a timed object wich shows only during the night, I'd have what I wanted. Now it looks allright. The closed door shows up at night and dissappears at daytime, but it's COL doesn't. So, during the day, My closed door-model is gone, but when I want to walk through the gap, I hit the COL from the closed door. sad.gif What am I doing wrong?? Anybody?

IMI4tth3w
  • IMI4tth3w

    IMI4tth3w

  • BUSTED!
  • Joined: 07 Feb 2005

#114

Posted 28 February 2005 - 12:10 AM

Well i hope this gets read by someone and not get lost in the 300 other requests but

i was wondering if some1 could make a tutorial in making general mods in vcmp (Vice City Mod Packer) i already know how to make cars with it but i want to know how to make other things. it would be good if it had the command codes and an example of how to do it. i know people out there know how to do it so pls make a tutorial of how!

thanks!

Haito_Kanakura
  • Haito_Kanakura

    Danger Radiation Damage!!!

  • Members
  • Joined: 25 Feb 2005

#115

Posted 02 March 2005 - 12:48 AM Edited by Haito_Kanakura, 02 March 2005 - 12:55 AM.

Hi can anyone teach me how to make damage
modeling in to my cars Thnx

randomman
  • randomman

    Snitch

  • BUSTED!
  • Joined: 04 Feb 2005

#116

Posted 02 March 2005 - 04:34 PM

ill be making a tut soon on makeing base land

ThePredator66
  • ThePredator66

    Player Hater

  • Members
  • Joined: 10 Nov 2004

#117

Posted 06 March 2005 - 07:48 PM

I need a tutorial on making a character from scratch, including skinning, if anybody knows of an existing one please give me a link.

KOW
  • KOW

    Player Hater

  • Members
  • Joined: 14 Mar 2005

#118

Posted 14 March 2005 - 10:41 PM

I would like to turn a cellphone mod into a vcm

I have already made one for a boat.......
what kind of mod was it?
well it turned the dinghy model in to a Nucler Sub nice textuer/.....

back to my request
how would go about this?

KOW
  • KOW

    Player Hater

  • Members
  • Joined: 14 Mar 2005

#119

Posted 14 March 2005 - 10:41 PM

I would like to turn a cellphone mod into a vcm

I have already made one for a boat.......
what kind of mod was it?
well it turned the dinghy model in to a Nucler Sub nice textuer/.....

back to my request
how would go about this?

mental mickey
  • mental mickey

    Rat

  • Members
  • Joined: 07 Jul 2002

#120

Posted 02 April 2005 - 11:26 AM

Hi there,

Could someone please make a tutorial on how to texture using 3ds Max as this appears to be an overlooked area and would solve a few issues that some folks have with Z-modeler (i.e. selections disapearing in UV when zooming out).


Mental Mickey,




1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users