Hello friends, I researched a lot about this more despite having found a tutorial in specific that could help me I could not carry it out and the video contained in it is out of thin air. I just wanted to know how to add brightness to my interior I'm creating new interiors to use on my MTA server. However I do not know how to add brightness there he knows this should be done by 3DS Max.
Tutorial link quoted : http://gtaforums.com...anced-lighting/
I use Google Skethup. To create my model I export as 3ds.
So I use 3DS Max to finish the service.
Besides learning to add brightness inside I would like to learn how to mirror textures like the last print of the tutorial.
Help me to get this please.