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Tutorial Requests

894 replies to this topic
ghpranav
  • ghpranav

    Pranav

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#871

Posted 26 March 2013 - 05:27 PM

how to edit d3d9.dll plz help me ,at least teach me how to edit name which comes at starting of gta sa at left up corner

GTA INDIA
  • GTA INDIA

    Udit Chetia

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#872

Posted 21 April 2013 - 02:04 PM

To make blueprints for gta4 to make car in 3ds max.I serch the whole internet but which car i want don't have blueprints.I can't find the exact tutorial to make blueprints.

Please help!!!

sufiyan.1996
  • sufiyan.1996

    Sufiyan Tahir

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#873

Posted 10 June 2013 - 07:41 PM

Tutorial for rigging GTA4 CITY (buildings, roads, water etc..) for GTA VC?

How to do it?
Use any programs you like, just need a tutorial confused.gif
HELP!

weidncol
  • weidncol

    World Trade Center Mod Manager

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#874

Posted 29 June 2013 - 10:08 PM

Can somebody help me with editing path nodes in GTA IV? I have Autodesk 3ds max 2012 and GIMS IV so I know I'm able to do it just don't know how.

MaiconJuggalo
  • MaiconJuggalo

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#875

Posted 12 August 2013 - 12:30 PM

I Need Help How To Create Meu Simbolo De Graffiti? Please Tutorial!

panthalassa
  • panthalassa

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#876

Posted 21 August 2013 - 05:07 PM

Hello! I'd like a tutorial on how to convert an MMD model so it can be playable in GTA, San Andreas preferably, or any other GTA game would be okay too. More specifically, I want to play as Crona from Soul Eater, I have the MMD model but I don't know how to convert it to use it in GTA. Can someone help me please? I'd appreciate it a lot! smile.gif Thanks!

cyrilaeshell
  • cyrilaeshell

    JESUS a megmentő

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#877

Posted 24 September 2013 - 11:33 AM Edited by cyrilaeshell, 08 October 2013 - 04:59 PM.

please make a tutorial on how to make collisions in 3ds max or colleditor II


SkullBoy
  • SkullBoy

    GTA SkullBoy

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#878

Posted 20 November 2013 - 06:49 PM

hey,can someone create a tutorial step by step how to do asi scripts.please i need this tutorial
  • iFarbod likes this

Hussein Sanabsi
  • Hussein Sanabsi

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#879

Posted 08 February 2014 - 02:13 PM

Who can make ak 47 or any weapon shoots a tear gas ? (Tear gas bullets)!!! MOD

ritikmonu
  • ritikmonu

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#880

Posted 06 April 2014 - 11:18 AM

hey i am very, very new to gta vc cleo mods. i like codding. i was wondering that instead of activating a mod by keypress ,can a cleo mod activate using a series of keys ? (just like cheat code works)


X-Seti
  • X-Seti

    .Retro mod developer. (Xenon Brothers)

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#881

Posted 08 April 2014 - 02:42 PM Edited by X-Seti, 08 April 2014 - 02:44 PM.

Tutorial for rigging GTA4 CITY (buildings, roads, water etc..) for GTA VC?

How to do it?
Use any programs you like, just need a tutorial confused.gif
HELP!

 

GTA4 models would work in VC or SA however the only big problem is the COL = Collision File limits.

 

We have a max of 128 Kb for COL files before you send the game engine into an overrun error, max number of faces used is around 1900 with no surface types.

 

I suggest you read some tutorials before you ask about doing something of this scale. Look here.

 

http://gtaforums.com.../109-tutorials/


please make a tutorial on how to make collisions in 3ds max or colleditor II

 

http://gtaforums.com...uring-tutorial/

 

Look for my basic modelling tutorial

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X-Seti
  • X-Seti

    .Retro mod developer. (Xenon Brothers)

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#882

Posted 08 April 2014 - 02:48 PM

Hello! I'd like a tutorial on how to convert an MMD model so it can be playable in GTA, San Andreas preferably, or any other GTA game would be okay too. More specifically, I want to play as Crona from Soul Eater, I have the MMD model but I don't know how to convert it to use it in GTA. Can someone help me please? I'd appreciate it a lot! smile.gifThanks!

 

Your find that converting objects that are not put of the GTA universe is against GTAForum rules. Sorry but I can't help you here.


[DOK]MAFIABOSS
  • [DOK]MAFIABOSS

    GTA V Madness

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#883

Posted 18 May 2014 - 09:25 PM Edited by [DOK]MAFIABOSS, 18 May 2014 - 09:25 PM.

I want to create my own character as main player in GTA IV EFLC

last year i had seen a tutorial for that in gtaforum 

where we just have to replace texture by putting our own pictures (left right front n back).

 

I would like to see that TUTORIAL again so i can work on it without any problem.

 

please guide


format c:
  • format c:

    We gotta install microwave ovens. Custom kitchen deliveries.

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#884

Posted 18 May 2014 - 11:48 PM Edited by format c:, 19 May 2014 - 12:02 AM.

I'm aiming to convert the PS2 map of SA to PC, there are some diferences, mostly about item placement. PS2 have much less trees as well some unique objects.

 

It envolves IPL's on data/maps folder, and the hard part, binary IPL's inside gta3.img

Copy/paste is out of the question, the indexing system of objects is a little diferent on PS2

 

Anyone can help?


Rugz007
  • Rugz007

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#885

Posted 15 June 2014 - 06:43 AM

HOw to mod gta sa in C#


universetwisters
  • universetwisters

    Ich liebe dich.

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#886

Posted 12 July 2014 - 05:28 PM

Are there any tutorials out there saying how to give 3DSmax models collision?


Jeansowaty
  • Jeansowaty

    Notorious fan of underground electronic music and Molly Schultz

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#887

Posted 02 August 2014 - 11:41 AM

Looking for a tutorial on how to convert GTA III peds to VC. Anyone has a link to it, please send to me.


tailsneverfails
  • tailsneverfails

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#888

Posted 11 August 2014 - 11:59 AM

ok so i really need a mod to be made. i'm doing lets plays in the future, and im looking for a mod to be used in my SA one. theres so many good vehicles in the game and i'd love a mod to save at least 110 in the Roca Escanlante cop impound garage. (LV) mainly the bottom floor. optionally, a message telling me when my car is saved. il give you a shoutout on the LP when i get round to it. if you could tell me what mod installer this is compattble with would be convinient. (for GTA san andreas)

much appreciated,

tailsneverfails


Naruko
  • Naruko

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#889

Posted 22 August 2014 - 06:55 PM

Looking for a tut on how make a working save point for III VC SA!!

PacketOVerload_x64Bit
  • PacketOVerload_x64Bit

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#890

Posted 26 August 2014 - 09:30 PM

I can't find a tutorial on bring SA peds to IV. Is there one? Or is it simply better to take a new .3DS model to IV?


maro_hannover
  • maro_hannover

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#891

Posted 27 September 2014 - 10:09 AM

i urgently want a tutorial that shows you how to create cutscenes Like This!


jochuan
  • jochuan

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#892

Posted 02 October 2014 - 01:07 AM

i wanted one sweet replacing player img completely including clothes and haircuts


-Paradocx-
  • -Paradocx-

    Peduli Setan

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#893

Posted 28 October 2014 - 04:37 PM

can some one tell me how to create smooth transition texture for San Andreas :)


iFarbod
  • iFarbod

    King of San Andreas (3D/HD Universe)

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#894

Posted 4 weeks ago

hey,can someone create a tutorial step by step how to do asi scripts.please i need this tutorial

Yes, i'm in need of this too


bravemanray7
  • bravemanray7

    Ohh!! What An Awesome Title!

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#895

Posted 5 days ago Edited by bravemanray7, 3 days ago.

i don't know if anyone had requested this before, but I'll try it :)

 

anyone know how to make custom paths for GTA SA, I mean car path, train path, anything?

 

--- edit

 

and also, how to make cars compatible with active dashboard and IVF :)

 

I'm using 3ds max 2010 right now, but Zmodeler would be fine, as I wanted to learn the basic with Zmod

 

I think there's some sort of Dummy or something, CMIIW





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