|Tools you will need:|
|Step 1 - Turn off Read Only|
To turn off read only:
Should resemble the screenshot below (both hidden and read-only un-checked):
Then the next screen should resemble (bottom option checked):
|Step 2 - Make and Export Vehicles Vlo|
|Every GTA model should have a custom vlo mesh. All a Vlo is, is an extremely low poly version of the chassis with a bit of texturing. The vlo is what the game shows looking from a distance and then loads the full model when you get closer. The vlo is the essentail part to making a col file, and its also a great aspect of the perfectly completed model, before the col file obviously :rolleyes:|
The vlo should no more than 600 pollies. Now 600 pollies is going to to be quite detailed. Its all down to what you have modeled and who your aiming to the please. But you want to aim for a low as possible. The example im using is 550 pollies.
The vlo does not effect the size of your col file. The vlo is what we are going to use as a guide to create the col. The col program allows us to import any 3D reference, so the vlo is perfect as it covers the shape of the chassis from top to bottom is as little detail as possible.
If you have already made the vlo for your car, just delete all the other objects so only the vlo is the only object. All you need to do then is export the vlo as a .3ds file. This is the format Col-IO imports with. To export from Zmod click on File/Export, choose a folder, create a name and then select the top format in the drop down menu which should be .3ds. Before saving your screen should like this:
|Step 3 - Import into Col-IO|
|Importing your 3d reference file into Col-IO is very easy. But to make things a lot smoother and dynamic, doing these these steps will provide an easier base in which to back-up and restore old col files just in case. Accidents do happen :rolleyes: |
Right, first open Col-IO. You will be presented with an open window. Go find the [iData folder in your Vice City directory and then select the vehicles.col and click open.
You will then be presented with the loaded colfile in the Col-IO interface. Should look like this:
Now you need to select the car you are going to be replacing you model with. For this tutorial i am going to be replacing the Moonbeam col file. So on the left pane with the list of car names, scroll down to the car you want to replace. The right pane should then show a graphical representation of the original vice col file. Should look like this:
Now you need to export this to its own single col file. To do that, above the right pane with the model showing there is a button called 'Export to new col file' with a red arrow and folder icon. Click that and you will be asked where to save the file. Keep the original models name and then save it to a folder of your choice. Should come up like this:
Now, go to the folder where you saved the col file and create a copy with any name you like. Now click 'Open' at the top left above the left pane and select the colfile you have just copried and renamed and click open. The left pane will then just show the name of the col object and will have a new column called generator that displays an icon. Don't worry about that. Your screen should now look like this:
Now your ready to do some editing