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[REL- Almost Final] 2 of Rk's lots.

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Decay
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#1

Posted 01 April 2004 - 05:18 AM Edited by Decay, 02 April 2004 - 06:47 AM.

The Download Heres 2 more lots I wouda released yesterday, but I couldn't find a host. Rk is groundededed from the pc right now, so I gotta make this topic.

I don't have a pic, nor do I care right now, but if someone else posts a screenie, gratitude props to you.

smile.gif




JKidd
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#2

Posted 01 April 2004 - 08:29 AM

cant download it man.All of them r down mad.gif

X-fix
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#3

Posted 01 April 2004 - 03:18 PM

QUOTE (JKidd @ Apr 1 2004, 08:29)
cant download it man.All of them r down mad.gif

Yeah al servers are dead... you can mail it to my.. i can host it..

[email protected]

Decay
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#4

Posted 01 April 2004 - 05:11 PM

QUOTE (X-fix @ Apr 1 2004, 09:18)
QUOTE (JKidd @ Apr 1 2004, 08:29)
cant download it man.All of them r down mad.gif

Yeah al servers are dead... you can mail it to my.. i can host it..

[email protected]

Email sent. Please post the link when you reply to this topic. kthx.

JBandit
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#5

Posted 02 April 2004 - 06:24 AM

Wtf happened? They working last night. Weren't they?user posted image

It says it is online on edgefiles...

Decay
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#6

Posted 02 April 2004 - 06:48 AM

The Download that works cool.gif

IRONICLY
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#7

Posted 02 April 2004 - 11:11 AM

could someone release a script for this,pleassssse.

Sillyhed2000
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#8

Posted 02 April 2004 - 11:56 AM

Crashes on me in the loading screen... there doesn't seem to be a replacement for the illcom_c2_r6.dff in the zip, even though it tells me to delete it in the gta3.img. Could that be the problem? I installed everything exactly - is anyone else having probs?

caponester
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#9

Posted 02 April 2004 - 01:33 PM

yep this doesnt work there is no replacement for c2_r6.dff so it will crash... thank god i backed up...

X-fix
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#10

Posted 02 April 2004 - 03:03 PM Edited by X-fix, 02 April 2004 - 03:53 PM.

QUOTE (Decay @ Apr 2 2004, 06:48)
The Download that works cool.gif

See you find other host colgate.gif

Edit:
QUOTE
yep this doesnt work there is no replacement for c2_r6.dff so it will crash

Got same here confused.gif

Redkiller
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#11

Posted 02 April 2004 - 08:39 PM Edited by Redkiller, 02 April 2004 - 08:55 PM.

I belive Decay forgot to add this in the read me...

CODE
2550, illcom_c2_r6, fonybld, 1, 300, 1


Add this line to the illcomSW.ide. blush.gif


-[EDIT]- And if you would like to have a package and a gun on the lot, add this to your main.scm under ----MISSION 0-------

CODE
02EC: put hidden package at  104.67 -909.65 14.54 ; Rks fony building

And also make the total package number = 3

CODE
032B: $rksfonygun = create_weapon_pickup #TEC9  15 ammo  100 at 102.93 -899.45 14.54

spaceeinstein
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#12

Posted 03 April 2004 - 01:18 AM Edited by spaceeinstein, 21 November 2004 - 04:05 PM.

---

Redkiller
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#13

Posted 03 April 2004 - 01:34 AM

QUOTE (spaceeinstein @ Apr 3 2004, 07:18)
There is no illcom_c2_r6.dff. angry.gif

illcom_c2_r6.dff

spaceeinstein
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#14

Posted 03 April 2004 - 02:07 AM

There is no LODcom_c3_r6.dff and what is the newbigbuild.dff for?

Sillyhed2000
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#15

Posted 03 April 2004 - 02:48 AM

Still crashes on me - both when I try to install manually or when I use the script.

spaceeinstein
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#16

Posted 03 April 2004 - 04:09 AM

Change

2600, illcom_c3_r6, 0, 223.105, -922.35, 3, 1, 1, 1, 0, 0, 1, 1.47748E-007

to

#2600, illcom_c3_r6, 0, 223.105, -922.35, 3, 1, 1, 1, 0, 0, 1, 1.47748E-007

to prevent crashings

Sillyhed2000
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#17

Posted 03 April 2004 - 04:18 AM

It still crashes! I don't get it... I've tried everything!

What's wrong with me?

spaceeinstein
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#18

Posted 03 April 2004 - 04:35 AM

Did you download the illcom_c2_r6 fix?

Redkiller
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#19

Posted 03 April 2004 - 04:53 AM Edited by Redkiller, 03 April 2004 - 04:55 AM.

QUOTE (spaceeinstein @ Apr 3 2004, 08:07)
There is no LODcom_c3_r6.dff and what is the newbigbuild.dff for?

There is no LOD for it yet, and i'm not sure why that other dff is in there. confused.gif


Edit: W00t! my 1,000th post! (not including my other 20 accounts.)

Sillyhed2000
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#20

Posted 03 April 2004 - 05:22 AM

QUOTE (spaceeinstein @ Apr 3 2004, 04:35)
Did you download the illcom_c2_r6 fix?

Sure did.

X-fix
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#21

Posted 03 April 2004 - 07:49 AM Edited by X-fix, 03 April 2004 - 10:42 AM.

QUOTE (Sillyhed2000 @ Apr 3 2004, 05:22)
QUOTE (spaceeinstein @ Apr 3 2004, 04:35)
Did you download the illcom_c2_r6 fix?

Sure did.

I got crashes 2... even whit the installer happy.gif

spaceeinstein
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#22

Posted 03 April 2004 - 02:14 PM

Ok...

Ummm try reinstalling the lot.

caponester
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#23

Posted 03 April 2004 - 04:08 PM

well i got it to work fairly easily after the update but my game crashes if i approach the lot too fast and my random crashes have increased but it is a cool lot.The only thing all your lots need decay is pre lighting and a lod for this one

IRONICLY
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#24

Posted 03 April 2004 - 05:11 PM

I have also tried to install this both manually and with the installer and it still crashes. I have the fix so is it just my game or is anyone else having the same problem still.

spaceeinstein
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#25

Posted 03 April 2004 - 08:54 PM

Try uninstalling the lot. See if the game crash. I added pics below my script if you want to see them.

X-fix
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#26

Posted 04 April 2004 - 11:42 AM

What the hell dontgetit.gif i have added the Dff to the folder (yesterday i forgot dozingoff.gif ) and the installer installed the mod but the game crashes nervous.gif here you got the log:

CODE
Selected game path: C:\program files\rockstar games\Grand Theft Auto Vice City
Installing Rk-Fony & Building
Source dir: Rk-Fony & Building\Rk-Fony & Building\Dffs
Reading IMG...
Indexes:  1787
Deleting object illcom_c3_r6.dff ... ok
Deleting object illcom_c2_r6.dff ... ok
Checking object illcom_c2_r6.dff... not found, object will be added
Checking object illcom_c3_r6.dff... not found, object will be added
Checking object LODcom_c2_r6.dff... found, object will be replaced
Checking object newbigbuild.dff... found, object will be replaced
Checking object rkfonwin.dff... found, object will be replaced
Source dir: Rk-Fony & Building\Rk-Fony & Building
Checking object rkofficebuild2.txd... found, object will be replaced
Checking object fonybld.txd... found, object will be replaced
Rebuilding IMG...
Filling in objects...
illcom_c2_r6.dff ... ok
illcom_c3_r6.dff ... ok
LODcom_c2_r6.dff ... ok
newbigbuild.dff ... ok
rkfonwin.dff ... ok
rkofficebuild2.txd ... ok
fonybld.txd ... ok
- objects deleted (or replaced):  7
- recreating: C:\program files\rockstar games\Grand Theft Auto Vice City\models\gta3.dir
Rebuilding done
Opening COL file: C:\program files\rockstar games\Grand Theft Auto Vice City\data\maps\illcomSW\illcomSW.col
illcom_c1_r6
illcom_c1_r7
illcom_c1_r8
illcom_c1_r9
illcom_c1_r10
illcom_c1_r11
illcom_c1_r12
illcom_c2_r7
illcom_c2_r8
illcom_c2_r9
illcom_c2_r10
illcom_c3_r8
illcom_c4_r8
illcom_c5_r6
LODcom_c4_r6
LODcom_c3_r7
illcom_c3_r7
illcom_c4_r6
illcom_c5_r8
LODcom_c5_r8
illcom_c2_r6
illcom_c3_r6
LODcom_c2_r6
rkfonwin
Deleting: illcom_c2_r6 ... ok
Deleting: illcom_c3_r6 ... ok
Adding from COL file: C:\program files\rockstar games\Grand Theft Auto Vice City\BWInstaller\Decay Lots\Rk-Fony & Building\Rk-Fony & Building\Add Cols to illcomSW.col\illcom_c2_r6.col
Checking COL: illcom_c2_r6 ... not found, will be added
Adding from COL file: C:\program files\rockstar games\Grand Theft Auto Vice City\BWInstaller\Decay Lots\Rk-Fony & Building\Rk-Fony & Building\Add Cols to illcomSW.col\illcom_c3_r6.col
Checking COL: illcom_c3_r6 ... not found, will be added
Adding from COL file: C:\program files\rockstar games\Grand Theft Auto Vice City\BWInstaller\Decay Lots\Rk-Fony & Building\Rk-Fony & Building\Add Cols to illcomSW.col\LODcom_c2_r6.col
Checking COL: LODcom_c2_r6 ... exists, will be replaced
Adding from COL file: C:\program files\rockstar games\Grand Theft Auto Vice City\BWInstaller\Decay Lots\Rk-Fony & Building\Rk-Fony & Building\Add Cols to illcomSW.col\rkfonwin.col
Checking COL: rkfonwin ... exists, will be replaced
Rewriting COL file: C:\program files\rockstar games\Grand Theft Auto Vice City\data\maps\illcomSW\illcomSW.col ... done
Opening IDE file: C:\program files\rockstar games\Grand Theft Auto Vice City\data\maps\illcomSW\illcomSW.IDE ... ok
Deleting IDE entry: 2600,*
Deleting IDE entry: 2550,*
Rewriting IDE file: C:\program files\rockstar games\Grand Theft Auto Vice City\data\maps\illcomSW\illcomSW.IDE ... done
Opening IPL file: C:\program files\rockstar games\Grand Theft Auto Vice City\data\maps\illcomSW\illcomSW.ipl ... ok
Deleting IPL entry: 2600,*
Deleting IPL entry: 2550,*
Rewriting IPL file: C:\program files\rockstar games\Grand Theft Auto Vice City\data\maps\illcomSW\illcomSW.ipl ... ok

-------------------------------------------
               All done.
-------------------------------------------

spaceeinstein
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#27

Posted 04 April 2004 - 02:24 PM Edited by spaceeinstein, 04 April 2004 - 02:30 PM.

Uninstall the lot before you install.


For the people who used my script change

2601, LODcom_c3_r6, 0, 223.105, -922.35, 3, 1, 1, 1, 0, 0, 1, 1.47748E-007

to

#2601, LODcom_c3_r6, 0, 223.105, -922.35, 3, 1, 1, 1, 0, 0, 1, 1.47748E-007

in the illcomSW.ipl file


If the game still keeps crashing, install the lot manually.

Gforce
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#28

Posted 04 April 2004 - 03:21 PM

i installed it all manually in two parts and it worked fine first time, good work Decay and Redkiller, i think the Fony building looks good cookie.gif BTW that extra building in the archive is the apartment block that was released earlier this week......lol.........i think decay was drunk when he released this lot biggrin.gif i had to unlock the dff file and load it into Zmodeller to find that info out tho......thanks again guy's smile.gif

Decay
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#29

Posted 05 April 2004 - 03:44 AM

QUOTE (Gforce @ Apr 4 2004, 09:21)
i installed it all manually in two parts and it worked fine first time, good work Decay and Redkiller, i think the Fony building looks good cookie.gif BTW that extra building in the archive is the apartment block that was released earlier this week......lol.........i think decay was drunk when he released this lot biggrin.gif i had to unlock the dff file and load it into Zmodeller to find that info out tho......thanks again guy's smile.gif

Naw, just overtired. Just finally coming off my drunkeness right now though. I gotta see if I can finish my Supa Save soon. Its in game already, but I gotta add a few extra goodies to it yet before I release it.

Maybe if I stay sober, I can get it finished this week. tounge.gif

Sillyhed2000
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#30

Posted 05 April 2004 - 06:35 AM

Gah, now there's a gaping big hole in my Myriad. I think I'll give this a miss until the final comes out ...




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