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[RE-RELEASE] illcom_c4_r2

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Decay
  • Decay

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#1

Posted 01 March 2004 - 02:48 AM Edited by Decay, 13 March 2004 - 06:48 AM.

Needs lighting.


Liek, OMG, Download this motherf*cker, NOW

kthnx.

( Located across from the Hell Gas station)


also, screenies on this page PPT topic, page 40... erm.. one of those links with the building with the stairs.

Sorry for the sh*tty post, but I'm f*ckin tired. Thus the readme blows, and so does this topic. turn.gif

Snow Racer
  • Snow Racer

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#2

Posted 01 March 2004 - 02:52 AM Edited by Snow Racer, 06 March 2004 - 12:17 PM.

Good job! (like I said on msn)

cheking...checking...

::edit

Download here

JBandit
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#3

Posted 01 March 2004 - 03:13 AM Edited by JBandit, 01 March 2004 - 03:24 AM.

Could get some screens up in the jpg format? So, it doesnt kill my modem. biggrin.gif I just download now. I think i have seen some screens already. I will tell what i think later.

-EDIT-
I think you added the wrong files cuz i get i now have a big white tower with empty space everywhere. Fix it soon..

spaceeinstein
  • spaceeinstein

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#4

Posted 01 March 2004 - 03:33 AM Edited by spaceeinstein, 01 March 2004 - 07:41 PM.

Install script

CODE
print Installing c4_r2
dir select illcom_c4_r2
img opendef
img delete illcom_c4_r2.dff
img add illcom_c4_r2.dff
img add dkscraperp2.dff
img add dkscraper.txd
img close

col open data\maps\illcomNW\illcomNW.col
col delete illcom_c4_r2
col addfile illcom_c4_r2\1.col
col addfile illcom_c4_r2\2.col
col close

ide open data\maps\illcomNW\illcomNW.ide
ide del objs 2150,*
ide add objs 2150, illcom_c4_r2, dkscraper, 1, 300, 1
ide add objs 2151, dkscraperp2, dkscraper, 1, 300, 1
ide close

ipl open data\maps\illcomNW\illcomNW.ipl
ipl del inst 2150,*
ipl add inst 2150, illcom_c4_r2, 0, 422.68, -580.58, 3, 1, 1, 1, 0, 0, -1, 1.47748E-007
ipl add inst 2151, dkscraperp2, 0, 422.68, -580.58, 3, 0, 0, 0, 0, 0, 1, 1.47748E-007
ipl add inst 442, , 0, 454.151, -627.464, 16.8, 0, 0, 0, 0, 0, 0, 1
ipl add inst 443, , 0, 438.068, -627.622, 17, 0, 0, 0, 0, 0, 0, 1
ipl add inst 443, , 0, 454.606, -542.312, 15.9, 0, 0, 0, 0, 0, 0, 1
ipl add inst 477, , 0, 450.29, -615.909, 19.9, 0, 0, 0, 0.0105525, -0.241692, -0.00846733, 0.970259
ipl add inst 477, , 0, 450.29, -610.909, 19.9, 0, 0, 0, 0.0105525, -0.241692, -0.00846733, 0.970259
ipl add inst 477, , 0, 450.29, -605.909, 19.9, 0, 0, 0, 0.0105525, -0.241692, -0.00846733, 0.970259
ipl add inst 477, , 0, 450.29, -556.909, 19.9, 0, 0, 0, 0.0105525, -0.241692, -0.00846733, 0.970259
ipl add inst 477, , 0, 450.29, -551.909, 19.9, 0, 0, 0, 0.0105525, -0.241692, -0.00846733, 0.970259
ipl add inst 477, , 0, 450.29, -546.909, 19.9, 0, 0, 0, 0.0105525, -0.241692, -0.00846733, 0.970259
ipl add inst 477, , 0, 541.67, -781.487, 23, 0, 0, 0, 0, 0, 0, 1
ipl add inst 477, , 0, 543.67, -784.487, 23, 0, 0, 0, 0, 0, 0, 1
ipl add inst 477, , 0, 546.67, -782.487, 23, 0, 0, 0, 0, 0, 0.707107, 0.707107
ipl add inst 477, , 0, 545.67, -780, 23, 0, 0, 0, 0, 0, 0.707107, 0.707107
ipl close


Editied on March 1

Decay
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#5

Posted 01 March 2004 - 03:50 AM Edited by Decay, 01 March 2004 - 03:57 AM.

I knew I was gonna f*ck it up. I added the wrong DFF's. I gotta look for the right ones... sorry. D/L link is now currently down. confused.gif

Okay, I think I found it. You gotta add this line to the IPL also.

CODE
2150, illcom_c4_r2, 0, 422.68, -580.58, 3, 1, 1, 1, 0, 0, -1, 1.47748E-007


Replace old line with that one. I "Believe" that will fix the problem.

Ekamentus
  • Ekamentus

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#6

Posted 01 March 2004 - 09:10 AM

QUOTE (Decay @ Mar 1 2004, 04:50)
I knew I was gonna f*ck it up. I added the wrong DFF's. I gotta look for the right ones... sorry. D/L link is now currently down. confused.gif

Okay, I think I found it. You gotta add this line to the IPL also.

CODE
2150, illcom_c4_r2, 0, 422.68, -580.58, 3, 1, 1, 1, 0, 0, -1, 1.47748E-007


Replace old line with that one. I "Believe" that will fix the problem.

Good job Decay!
I'll hope that a newer version of the download comes with the Install Script from spaceeinstein!

P.S. Its says in your sig that the WTC is Released, I see no topic!

Redkiller
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#7

Posted 01 March 2004 - 03:54 PM

QUOTE (Ekamentus @ Mar 1 2004, 15:10)
P.S. Its says in your sig that the WTC is Released, I see no topic!

I belive this is the topic.... biggrin.gif

Decay
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#8

Posted 01 March 2004 - 03:57 PM

True, I still gotta do a little work on it. BTW, I believe I gave out the wrong dff, I bet one of the dffs I sent out is for my other lots. So I gotta find the correct one to give to you guys. Sorry. confused.gif

GT-1
  • GT-1

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#9

Posted 01 March 2004 - 07:34 PM

Nice thread Decay, I wish I could see a download. I guess you took it down. smile.gif I was looking forward to this too.

spaceeinstein
  • spaceeinstein

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#10

Posted 01 March 2004 - 07:44 PM

Updated the script I made.

G)-(OSTofCT
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#11

Posted 01 March 2004 - 09:49 PM

@Decay Just finised beta testing and it looks good. although there was a problem with the surrounding land etc... The col file didn't include the land that surrounds the building so what I did was left the original illcom_c4_r2 and renamed it illcom_c4_r21. And added thisto the ide.
CODE
2152, illcom_c4_r21, illcom, 1, 300, 1
Also some of the col files didn't match the building, not sure if it was due to my changes or not. Other than that it makes a great addition to the skyline keep up the good work!!! rah.gif

spaceeinstein
  • spaceeinstein

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#12

Posted 02 March 2004 - 08:27 PM

Still down? Why not upload it in another place.

SteveM
  • SteveM

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#13

Posted 03 March 2004 - 12:28 PM

can u atleast tell us a rough release date or maybe progress cause its weird that it says REL|FINAL when its been three days since

GT-1
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#14

Posted 03 March 2004 - 12:42 PM

I think there was a download link, but it got taken down due to several problems, like putting the wrong 'dff files in or something like that.

The pictures look good of the building in the PPT, so good work Decay hope I can get it next time. biggrin.gif

chickenplucker
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#15

Posted 04 March 2004 - 03:39 AM

This is cruel and unusual punishment! biggrin.gif Wheres the link man?

JBandit
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#16

Posted 04 March 2004 - 03:42 AM

He added the wrong dffs to the zip originally. He is working on getting them right and uploading it. Be patient. biggrin.gif

Decay
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#17

Posted 04 March 2004 - 04:49 AM

suicidal.gif

I gotta f*ck with it some more. Maybe soon. Friday probably. confused.gif

GT-1
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#18

Posted 04 March 2004 - 02:43 PM

Hopefully that will have the lighting on then, from the pictures they look good. So good work I guess and I will be wiating for the release whenever i is coming. tounge.gif

Dudeness
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#19

Posted 04 March 2004 - 09:09 PM

now that we have a final ilcom, can we have some screenshots of ilcom in all its building covered, and finalized glory? confused.gif

caponester
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#20

Posted 04 March 2004 - 09:32 PM

QUOTE (Dudeness @ Mar 4 2004, 21:09)
now that we have a final ilcom, can we have some screenshots of ilcom in all its building covered, and finalized glory? confused.gif

i wouldn't go as far as saying it is a finallized illcom but it sure is filling up

Dudeness
  • Dudeness

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#21

Posted 04 March 2004 - 10:38 PM

okay so ilcom isn't totaly done but I am really desperate to see what the city looks like so far....no I don't have VC at the moment.... dontgetit.gif

Barton Waterduck
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#22

Posted 05 March 2004 - 10:12 AM

QUOTE (Dudeness @ Mar 4 2004, 23:38)
okay so ilcom isn't totaly done but I am really desperate to see what the city looks like so far....no I don't have VC at the moment.... dontgetit.gif

If you don't have the game and don't have any plans for getting it, maby you shouldn't post. I don't mind reading your posts myself (I think), but some people may regard it as spam. I mean, if you aren't getting neither the game or Myriad... (something) whatsthat.gif

Decay
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#23

Posted 05 March 2004 - 09:22 PM

Well, I finished it. This time it should work perfectly. Plus it has all its textures and a LOD.

I still need lighting done though.... sigh.gif

wink.gif

So... Check the first page, my first post again for the link. smile.gif

SteveM
  • SteveM

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#24

Posted 06 March 2004 - 12:50 AM Edited by SteveM, 06 March 2004 - 02:52 PM.

-Edited-

Snow Racer
  • Snow Racer

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#25

Posted 06 March 2004 - 12:16 PM

hehe forums are back when I was sleep

Download here


sAdIsTiCmAcHiNe
  • sAdIsTiCmAcHiNe

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#26

Posted 06 March 2004 - 01:31 PM

It looks fine in moomapper, but in vice, the textures don't show, and the building is gray cry.gif

spaceeinstein
  • spaceeinstein

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#27

Posted 06 March 2004 - 02:11 PM Edited by spaceeinstein, 06 March 2004 - 02:16 PM.

I don't see a collision for the LOD object. Will it crash my game?

INSTALL SCRIPT
CODE

print Installing c4_r2
dir select illcom_c4_r2
img opendef
img delete illcom_c4_r2.dff
img add illcom_c4_r2.dff
img add LODcom_c4_r2.dff
img add stairs.dff
img add illcom_c4_r2.txd
img close

col open data\maps\illcomNW\illcomNW.col
col delete illcom_c4_r2
col addfile illcom_c4_r2\illcom_c4_r2.col
col addfile illcom_c4_r2\stairs.col
col close

ide open data\maps\illcomNW\illcomNW.ide
ide del objs 2150,*
ide add objs 2150, illcom_c4_r2, illcom_c4_r2, 1, 300, 1
ide add objs 2151, stairs, illcom_c4_r2, 1, 300, 1
ide add objs 2152, LODcom_c4_r2, illcom_c4_r2, 1, 300, 1
ide close

ipl open data\maps\illcomNW\illcomNW.ipl
ipl del inst 2150,*
ipl add inst 2150, illcom_c4_r2, 0, 429.06, -586.9, 3, 1, 1, 1, 0, 0, -1, 1.47748E-007
ipl add inst 2151, stairs, 0, 429.1, -586.9, 3, 0, 0, 0, 0, 0, 1, 1.47748E-007
ipl add inst 2152, LODcom_c4_r2, illcom_c4_r2, 0, 429.06, -586.9, 3, 1, 1, 1, 0, 0, -1, 1.47748E-007
ipl add inst 442, , 0, 454.151, -627.464, 16.8, 0, 0, 0, 0, 0, 0, 1
ipl add inst 443, , 0, 438.068, -627.622, 17, 0, 0, 0, 0, 0, 0, 1
ipl add inst 443, , 0, 454.606, -542.312, 15.9, 0, 0, 0, 0, 0, 0, 1
ipl add inst 477, , 0, 450.29, -615.909, 19.9, 0, 0, 0, 0.0105525, -0.241692, -0.00846733, 0.970259
ipl add inst 477, , 0, 450.29, -610.909, 19.9, 0, 0, 0, 0.0105525, -0.241692, -0.00846733, 0.970259
ipl add inst 477, , 0, 450.29, -605.909, 19.9, 0, 0, 0, 0.0105525, -0.241692, -0.00846733, 0.970259
ipl add inst 477, , 0, 450.29, -556.909, 19.9, 0, 0, 0, 0.0105525, -0.241692, -0.00846733, 0.970259
ipl add inst 477, , 0, 450.29, -551.909, 19.9, 0, 0, 0, 0.0105525, -0.241692, -0.00846733, 0.970259
ipl add inst 477, , 0, 450.29, -546.909, 19.9, 0, 0, 0, 0.0105525, -0.241692, -0.00846733, 0.970259
ipl add inst 477, , 0, 541.67, -781.487, 23, 0, 0, 0, 0, 0, 0, 1
ipl add inst 477, , 0, 543.67, -784.487, 23, 0, 0, 0, 0, 0, 0, 1
ipl add inst 477, , 0, 546.67, -782.487, 23, 0, 0, 0, 0, 0, 0.707107, 0.707107
ipl add inst 477, , 0, 545.67, -780, 23, 0, 0, 0, 0, 0, 0.707107, 0.707107
ipl close


Does anyone use my script?

Snow Racer
  • Snow Racer

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#28

Posted 06 March 2004 - 02:23 PM

QUOTE (sAdIsTiCmAcHiNe @ Mar 6 2004, 15:31)
It looks fine in moomapper, but in vice, the textures don't show, and the building is gray cry.gif

txd must be at the bottom
ph34r.gif

Redkiller
  • Redkiller

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#29

Posted 06 March 2004 - 10:30 PM

QUOTE (sAdIsTiCmAcHiNe @ Mar 6 2004, 19:31)
It looks fine in moomapper, but in vice, the textures don't show, and the building is gray cry.gif

I think its has to do with the LOD. " TemporarilyDelete" the LOD, and run the game. confused.gif

SteveM
  • SteveM

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#30

Posted 06 March 2004 - 10:40 PM

spaceeinstein i used ur script but the game didnt open unless u call an unhandled exeption opning. also i did it manually and i got the same results so to decay or whoever. can u maybe see what the problem is




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