Lowered col file poly count by 500
Deleted alot of the generic stuff (should help stop game chugging)
Lowered the garage inside drawdistance.
All right, heres my first lot. It has a International Harvvestor dealer and a medium sized generic commercial building with attached garage. The garage and dealership have intioruirs. This lot needs no col editing to get it in game, just add the 3lines to your dat file and the dffs/txd to img and your ready to rock!
Just scroll down the list and you'll find it.
As long as your at gtawip, why not post somthing in the forums? Its fun for the whole family and is better than brushing your teeth!! (yeah I'll shut up now, lol)
Heres a compare picture of what 2dfx lighting will due to fight that evil zmodeler dark models. Twin V8 powered moped, feel the road rash lol.
These are the same pics I used in the PPT, but not much has changed. Just added some 2dfx stuff and proper LODs. Things that could still be done but might not be...
Better col files
Some mission script stuff
Well anyways, there ya go. One more lot to play around with
Edited by chickenplucker, 26 February 2004 - 02:09 PM.