Demarest's Ultimate Start to VC! (For 100%)
Posted 17 February 2004 - 01:42 PM Edited by Spuds725, 27 October 2005 - 04:40 AM.
-- Click on any thumbnail for a larger pic--Pics hosted by chenjx1983 -- Thanks
I recommend getting the hidden packages, but I recommend starting on the west island instead of collecting them in order. If you need a map, there are actually a couple good ones over at thegtagarage.com. They have one with just numbers and one that provides pictures when you hover over the numbers. The main reason I recommend starting on the western island is so in case you heli is destroyed, another one isn't far away instead of having to go through all the trouble to get back over there. Once you've gathered 10, I recommend you go and purchase the Skumhole Shack and save the game. This way if something should happen and you're not too far along from your save, you can just reload instead of going through all the trouble of getting back to the west island. The Skumhole Shack is a useful save point because there is a semi-automatic at the foot of the stairs, a PCJ600 showcase at Howling Pete's, JUST southwest of it, there is an armor pickup in the slightly enclosed area just behind The Greasy Chopper, and of course the Police Maverick is one block north of it. A great place to start at any stage of the game.
As you're gathering packages, keep an eye on what time of day it is. As it approaches the 20:00 - 23:59 hours, you may want to head to the stadium. There are 3 different courses to run there and they alternate days. Because of their times nature and the fact that you'll be heli-ing around "aimlessly", this is a good time to get them out of the way. If you plan when you save and the fact that saving adds 6 hours to the game clock accordingly, you can help manipulate the timing to your favor.
CONTINUED IN MY NEXT POST...
Posted 17 February 2004 - 01:43 PM Edited by Spuds725, 27 October 2005 - 04:45 AM.
Keep hammering away at the packages and throwing in the few Taxi Driver fares here and there until you reach 80 packages. Obviously you should keep going, but if you should happen to destroy your heli after 80 packages, getting back to the west island is much easier than it was before because you have the Sea Sparrow. If you have 80 packages and need to get back to the west island for any reason (including to grab a fresh heli), do the following...
Take the Hunter to the East Island and start Brown Thunder by pressing the sub-mission key. Brown Thunder is Vigilante, but in the Hunter. In the Hunter, it's actually quite easy and you remain relatively safe throughout the 12 levels you must pass. Simply hover somewhere near where the criminals are and use your machine gun. Yes, the rockets are more fun, but they require aiming and attract a lot of police attention. The machine gun will not only auto-aim, but it will generally not attract police attention as long as you're not shooting the innocent. Once you pass level 12, you can end the mission. If you're still airborn, you might as well land on the west island.
By now, you should have all 100 packages, passed level 12 in Vigilante/Brown Thunder, completed all 3 stadium events, have the Film Studio Unique Jump, as well as at least a fair share of Taxi Driver fares completed. Where to go from here is up to you. I recommend Paramedic and Pizza Boy Mission as they will yield benefits that will help you throughout the game. If you want to do Firefighter, it's not that hard. Until the west island is open, being able to do Firefighter isn't easy because you need to have access to a Fire Truck, which is only available in the west island. What I do is I grab teh Molotov Rampage by the lighthouse in the southeast corner of VC. During that mission, a Fire Truck will be brought to you. Once you pass that Rampage, hop on in and get it out of the way.
From there, you have quite a few things to do to get to 100%. Everything listed above is all the ones that will actually yield anything. It's probably a good idea to get the Rampages and Unique Jumps out of the way so you don't lose track of which ones you've done. You also have stores to knock off as well as some things you just can't do until later, like the shooting range, one of the Top Fun missions, and the Sparrow checkpoint missions. Otherwise, you're off to the missions. For help with the rest of 100%, you can consult the many maps/pics from thegtagarage.com or consult the 100% checklist at gamefaqs.com. That is beyond the scope of this tutorial. I just wanted to get you started in the right direction and you are now well underway Be sure to post if you got to 100% with the help of this guide If you need any help along the way, don't forget to visit my Save N Play Vice City thread for assistance.
Posted 17 February 2004 - 02:45 PM
|Nicely done Demarest.Nics pics too.|
I second that, That will come in very handy indeed!! Well done Demarest.
Im gona try it from scratch later on, Ill let you know how it goes! <Makes excuse and leaves work early...cough cough>
Posted 17 February 2004 - 04:14 PM
Posted 17 February 2004 - 04:47 PM
The guides awesome and detailed to..
Maybe it should be merged??
Posted 17 February 2004 - 05:10 PM
Ironically, this guide was made in response to another thread. By time I was done making it, it was clear to me that it deserved to be in its own topic. So you can see the irony in the prospect of merging it, no?
Posted 17 February 2004 - 06:05 PM
Maybe I'll include a 'link' to it in my guide topic... just for reference.
Posted 17 February 2004 - 09:28 PM
When I read about all the ways to get to the West island before they're opened, I want to kick myself for not being able to think 'outside the box' enough to try them.
Maybe next GTA....
Posted 17 February 2004 - 09:32 PM
Posted 17 February 2004 - 09:42 PM
Posted 18 February 2004 - 11:02 PM
i dont understand how you have so much time to do all this
you know, ive never tried that second approach to starfish island. this gives my game a new purpose... theres always another way to start off quickly...
Posted 19 February 2004 - 12:54 AM
Posted 19 February 2004 - 12:55 AM
Thank you for this, I am going to restart my Vice game and use your way of starting. This helps a lot. I can get a quick start off of the game this time and reach my 5th 100% quicker.
Thanx again Dem .
Posted 19 February 2004 - 08:22 AM Edited by Spuds725, 31 July 2004 - 04:32 AM.
To max out your money easy and early and fast (I read this on this board or another--can't remember which)--the following will max out your money in about 20-25 minutes.
Do cone crazy but when you have just the last checkpoint left pull up next to it but don't grab it until your timer is down to 1 second--then grab it. Take the stallion back to where you got it from and get out, get back in and cone crazy will start again-- repeat but then let timer get down to 2 seconds, then 3 seconds, then 4, etc...
Each time you beat your time your prize money doubles... it takes 23 times to max out your money... the money progression is as follows:
If you do it 15 times, you will have plenty of money to finish the game--
The same trick can be used also on either test track or trial by dirt, but they take longer to complete.
Posted 19 February 2004 - 09:30 AM
But now they'll have that choice, eh?
Posted 19 February 2004 - 10:56 AM
Posted 19 February 2004 - 11:49 AM Edited by Spuds725, 20 February 2004 - 01:26 AM.
Posted 19 February 2004 - 01:42 PM Edited by Spuds725, 27 October 2005 - 04:49 AM.
Posted 20 February 2004 - 12:27 AM Edited by Spuds725, 20 February 2004 - 01:27 AM.
Posted 20 February 2004 - 02:31 AM
Demarest, nice job again (x100)
Spuds725, nice trick for cone crazy. i never knew money doubled; i thought it increased by like 100 each time.
i think ill try to find ways to start vc too. this is fun stuff here.
Posted 20 February 2004 - 05:52 AM
Posted 20 February 2004 - 06:19 AM
That happened to me the other day. When me and the lawyer were driving to his office in the very beginning, a Taxi was jacked right out front. So I hopped in and did enough to buy Leaf Links. Then I stashed the cab there for later and continued about the walkthrough. I'm currently documenting the start I just did. I'd like to get a more definite analysis of the money situation.
I forgot to mention that quite a few Rampages are near hidden packages. Don't be afraid to take the time to snag them along your way.
@brokenfish: If you need help, let me know. I have a couple good strategies.
Posted 20 February 2004 - 06:29 AM
This works on PS2, not sure about other platforms--
Get a PCJ, head to the southernmost bridge, drive up to the concrete barriers-- you will see 4 barriers. There are gaps between them--you are going to aim your bike between the one on the right and the one just to its left (takes a little practice). Drive up the road til you get almost to the safe house on your left and turn around-- now gun it but stay over on your left--try to avoid the traffic at the corner by the hospital. As you approach the bridge cut over to your right (you have to take this turn wide so you don't hit the light pole on your right and can still line up with the gap) and aim for the gap--- as you reach the gap, you can't be leaning the bike-- you have to be going fast and be upright--it you hit it right, you go through the barrier-- if not, you crash into it---with practice I can make it every 3rd or 4th time I try.
Posted 05 March 2004 - 08:15 PM
Posted 25 March 2004 - 07:44 AM
|QUOTE (brokenfish @ Feb 29 2004, 20:55)|
| for anybody interested in a video demonstration,|
That's pretty cool; nice job on the PCJ slide right after you got onto Prawn Island. Demarest's pics helped, it only took me four tries to get the jump onto the bridge right.
Posted 25 March 2004 - 12:46 PM
Posted 25 March 2004 - 05:39 PM
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