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Demarest's Ultimate Start to VC! (For 100%)

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Demarest
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#1

Posted 17 February 2004 - 01:42 PM Edited by Spuds725, 27 October 2005 - 04:40 AM.

If you're going to play VC to 100%, you have a LOT of things to do. But what order should you do them in? Since the road is long and treacherous, you might as well make it as easy on yourself as possible. My guide here should help you do that

-- Click on any thumbnail for a larger pic--Pics hosted by chenjx1983 -- Thanks

Step 1 suit up
user posted imageTake the Admiral the lawyer gives you and head south
to where the picture is (radar enhanced for easier
location). If you take the stairs in the left of the pic,
you'll get armor. When you come back down, grab
the PCJ600 there and nead north.
Step 2 get yourself and the bike into the Film Studio
user posted image
user posted image
user posted imageHead north and take the curve that takes you over to
Prawn Island. At the foot of the bridge there, turn left.
Take the stairs you see in the first pic. Take the right
ramp over the alley as seen in the second pic. Once
there, head to the right a little bit then do a U-turn and
take yourself to the end of the "plank" there and turn
around. You should be lined up like in pic 3. If done
correctly, this will not only get you into the Film Studio,
but will also give you your first Unique Jump.
Step 3 getting onto the western island
user posted imageuser posted image
user posted imageOnce inside the studio, head to the back corner where
the Packer is parked. Turn it around so that it faces
just right of the water tower and the face of the truck is
lined up with the white crate as in the first pic. Once
you're lined up, exit the Packer and immediately begin
walking away so Tommy leaves the door open. Now get
back on your bike and head for the opposite corner as
seen in the second pic. Gain as much speed as you can
and hit the Packer straight on as seen in the third pic.
ONCE YOU ARE AIRBORN, start aiming to your left so
that when you land, you won't go straight into the rail
and fly off into the water.
Step 4 get yourself airborn and mobile
user posted image
At the foot of the bridge, you COULD just turn to your right
and head for the roof of the VCN building where the
VCN Maverick is parked. As that heli is extremely
delicate and very touchy, I recommend skipping it.
Instead, at the foot of the hill, turn left and cut
through where you see in the pic. Take that road south
and then take a right at the first light.
user posted imageOnce you've turned right, a short way down the road,
there will be an alley on your right as seen in the pic.
Head back there and there is a stairway. This leads to
the roof of the police station where the Police Maverick
is parked. This heli is the second best in the game in
terms of good handling, durability, and speed.
Now that you are airborn, I recommend you collect hidden packages. Not only will this get you the items that could greatly benefit you, it will also unlock a couple key vehicles including the Sea Sparrow and the Hunter. Throughtout the instructions you are about to read, keep in mind that anytime you are stranded and without the vehicle you need, you should grab a Taxi and do Taxi Driver missions until you can find the vehicle you're looking for. "Nickel and diming" the Taxi Driver missions as you go will make them a lot less boring. Another good time for doing the Taxi Driver missions is later when you're hunting for cars for the Sunshine Autos car lists. It should also be noted that the Taxi Driver mission is the only R3 mission that CAN be done on the western island prior to it being opened legitimately. And since it is much easier on the West Island, you should save the bulk of them for there.

I recommend getting the hidden packages, but I recommend starting on the west island instead of collecting them in order. If you need a map, there are actually a couple good ones over at thegtagarage.com. They have one with just numbers and one that provides pictures when you hover over the numbers. The main reason I recommend starting on the western island is so in case you heli is destroyed, another one isn't far away instead of having to go through all the trouble to get back over there. Once you've gathered 10, I recommend you go and purchase the Skumhole Shack and save the game. This way if something should happen and you're not too far along from your save, you can just reload instead of going through all the trouble of getting back to the west island. The Skumhole Shack is a useful save point because there is a semi-automatic at the foot of the stairs, a PCJ600 showcase at Howling Pete's, JUST southwest of it, there is an armor pickup in the slightly enclosed area just behind The Greasy Chopper, and of course the Police Maverick is one block north of it. A great place to start at any stage of the game.

As you're gathering packages, keep an eye on what time of day it is. As it approaches the 20:00 - 23:59 hours, you may want to head to the stadium. There are 3 different courses to run there and they alternate days. Because of their times nature and the fact that you'll be heli-ing around "aimlessly", this is a good time to get them out of the way. If you plan when you save and the fact that saving adds 6 hours to the game clock accordingly, you can help manipulate the timing to your favor.

CONTINUED IN MY NEXT POST...

Demarest
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#2

Posted 17 February 2004 - 01:43 PM Edited by Spuds725, 27 October 2005 - 04:45 AM.

...CONTINUED FROM MY LAST POST.

Keep hammering away at the packages and throwing in the few Taxi Driver fares here and there until you reach 80 packages. Obviously you should keep going, but if you should happen to destroy your heli after 80 packages, getting back to the west island is much easier than it was before because you have the Sea Sparrow. If you have 80 packages and need to get back to the west island for any reason (including to grab a fresh heli), do the following...
user posted imageuser posted image
user posted image
Grab an Ambulance. If you're near a hospital, good
enough. If not, use your fists to lay out a few peds and
one will be delivered to you. Take it and go to the bridge
to Starfish Island. Drive the Ambulance in between the
rails as seen in the first pic. It may appear stuck, but
keep your wheels turned and your foot on the gas and
you will squeeze through. Once you do, hug the
passenger-side rail so Tommy has room to get out. Get
out and hop on top of the Ambulance as in the second
pic. You want to run and jump to the left of the black
fence. The bush is solid a bit off of the ground, so try to
jump as far as you can as in the third pic.
Once you have all 100 hidden packages, the Hunter is now available to you. However, it is deep inside of Fort Baxter which has the army there that does not take kindly to civilian intruders and is only accessible from the air. So the best thing for you to do now is save. You can purchase Hyman Condos and save there, or just save at Skumhole and use the Police Maverick. Either way, you will need to take a heli and approach Fort Baxter from the north. As you approach, if you see army men spawning, turn back and try again. Or if you don't notice until it's too late, reload your game and try again. Repeat the process until your approach shows no army men in the section where the Hunter is kept. Now land your heli, get out and get in the Hunter. Once the Hunter spins up, GET OUT OF THERE.

Take the Hunter to the East Island and start Brown Thunder by pressing the sub-mission key. Brown Thunder is Vigilante, but in the Hunter. In the Hunter, it's actually quite easy and you remain relatively safe throughout the 12 levels you must pass. Simply hover somewhere near where the criminals are and use your machine gun. Yes, the rockets are more fun, but they require aiming and attract a lot of police attention. The machine gun will not only auto-aim, but it will generally not attract police attention as long as you're not shooting the innocent. Once you pass level 12, you can end the mission. If you're still airborn, you might as well land on the west island.

By now, you should have all 100 packages, passed level 12 in Vigilante/Brown Thunder, completed all 3 stadium events, have the Film Studio Unique Jump, as well as at least a fair share of Taxi Driver fares completed. Where to go from here is up to you. I recommend Paramedic and Pizza Boy Mission as they will yield benefits that will help you throughout the game. If you want to do Firefighter, it's not that hard. Until the west island is open, being able to do Firefighter isn't easy because you need to have access to a Fire Truck, which is only available in the west island. What I do is I grab teh Molotov Rampage by the lighthouse in the southeast corner of VC. During that mission, a Fire Truck will be brought to you. Once you pass that Rampage, hop on in and get it out of the way.

From there, you have quite a few things to do to get to 100%. Everything listed above is all the ones that will actually yield anything. It's probably a good idea to get the Rampages and Unique Jumps out of the way so you don't lose track of which ones you've done. You also have stores to knock off as well as some things you just can't do until later, like the shooting range, one of the Top Fun missions, and the Sparrow checkpoint missions. Otherwise, you're off to the missions. For help with the rest of 100%, you can consult the many maps/pics from thegtagarage.com or consult the 100% checklist at gamefaqs.com. That is beyond the scope of this tutorial. I just wanted to get you started in the right direction and you are now well underway smile.gif Be sure to post if you got to 100% with the help of this guide colgate.gif If you need any help along the way, don't forget to visit my Save N Play Vice City thread for assistance.

bomber007
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#3

Posted 17 February 2004 - 02:16 PM

Nicely done Demarest.Nics pics too. tounge.gif

Waddy
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#4

Posted 17 February 2004 - 02:45 PM

QUOTE
Nicely done Demarest.Nics pics too.


I second that, That will come in very handy indeed!! Well done Demarest.
Im gona try it from scratch later on, Ill let you know how it goes! <Makes excuse and leaves work early...cough cough>


Waddy

adamcs
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#5

Posted 17 February 2004 - 04:14 PM

Wow, fantastic guide Dem', very impressive. If you like, I can have it merged into the pinned topic... but if not, meh, its your choice really smile.gif

Good Job.

MyMothersMySister
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#6

Posted 17 February 2004 - 04:47 PM

Outstanding pics once again Dem mate..

The guides awesome and detailed to..

Maybe it should be merged??
smile.gif

Demarest
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#7

Posted 17 February 2004 - 05:10 PM

Well I appreciate the votes guys. I vote no on a merge for 2 reasons. It would unnecessarily bury the information for one. And two, it doesn't really have the same goal as the pinned topics. But thanks.

Ironically, this guide was made in response to another thread. By time I was done making it, it was clear to me that it deserved to be in its own topic. So you can see the irony in the prospect of merging it, no?

adamcs
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#8

Posted 17 February 2004 - 06:05 PM

Sure thing Dem'... lets just hope it doesn't fall off of the page, eh
Maybe I'll include a 'link' to it in my guide topic... just for reference. smile.gif

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#9

Posted 17 February 2004 - 09:28 PM

Nice work Demarest!

When I read about all the ways to get to the West island before they're opened, I want to kick myself for not being able to think 'outside the box' enough to try them.

Maybe next GTA....

Demarest
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#10

Posted 17 February 2004 - 09:32 PM

There's another one too, but I think it's much harder. At Cortez's wharf, the northen gate has a section that is not solid. The easiest way to abuse that is to use the Film Studio trick to get a Packer out of there and use it as a ramp for the PCJ600 at the wharf. But I've been able to pull it off on foot. I had to use an Ambulance that was half driven up a Cheetah for height, but it worked. Not as reliable though.

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#11

Posted 17 February 2004 - 09:42 PM

That's a great guide Demarest, with some awesome pics too!!! I think you deserve a cookie for that cookie.gif

brokenfish
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#12

Posted 18 February 2004 - 11:02 PM

wow, another Demarest-quality article.
i dont understand how you have so much time to do all this tounge.gif

you know, ive never tried that second approach to starfish island. this gives my game a new purpose... theres always another way to start off quickly... smile.gif

thanks

Demarest
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#13

Posted 19 February 2004 - 12:54 AM

But the second approach only works well once you've scored 80 pakcages. Otherwise, there are no helis on the island before it's opened.

SBizz6
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#14

Posted 19 February 2004 - 12:55 AM

Demarest, i must admit, you are the king.
Thank you for this, I am going to restart my Vice game and use your way of starting. This helps a lot. I can get a quick start off of the game this time and reach my 5th 100% quicker.
Thanx again Dem wink.gif .

Spuds725
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#15

Posted 19 February 2004 - 08:22 AM Edited by Spuds725, 31 July 2004 - 04:32 AM.

Nice job on the guide (with the pics and stuff)-- the only thing I think you should add, which makes life so much easier, is the cone crazy money trick. Since alot of times in the game you need money for either weapons or property

To max out your money easy and early and fast (I read this on this board or another--can't remember which)--the following will max out your money in about 20-25 minutes.

Do cone crazy but when you have just the last checkpoint left pull up next to it but don't grab it until your timer is down to 1 second--then grab it. Take the stallion back to where you got it from and get out, get back in and cone crazy will start again-- repeat but then let timer get down to 2 seconds, then 3 seconds, then 4, etc...

Each time you beat your time your prize money doubles... it takes 23 times to max out your money... the money progression is as follows:

$200
$400
$800
$1,600
$3,200
$6,400
$12,800
$25,600
$51,200
$102,400
$204,800
$409,600
$819,200
$1,638,400
$3,276,800
$6,553,600
$13,107,200
$26,214,400
$52,428,800
$104,857,600
$209,715,200
$419,430,400
$838,860,800

If you do it 15 times, you will have plenty of money to finish the game--

The same trick can be used also on either test track or trial by dirt, but they take longer to complete.

Spuds.

Demarest
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#16

Posted 19 February 2004 - 09:30 AM

When trying to play the missions of VC, I agree. But this guide is to help by starting you down the path of the side missions. You won't really need weapons except for Vigilante. If you've done 100 packages, you'll have a minigun as well as $110,000 just for getting the packages. That and whatever cash you get from everything else will be more than enough for properties and the like without ever having to touch a money pickup.

But now they'll have that choice, eh?

DJDeez
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#17

Posted 19 February 2004 - 10:56 AM

Outstanding guide Dem, this will surely help many and I'm sure many will use it as reference. This is undoubtely the fast way to get to 100%. Well done.

Spuds725
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#18

Posted 19 February 2004 - 11:49 AM Edited by Spuds725, 20 February 2004 - 01:26 AM.

removed

Demarest
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#19

Posted 19 February 2004 - 01:42 PM Edited by Spuds725, 27 October 2005 - 04:49 AM.

Normally, I would agree. But the context of this guide is getting started towards 100% by tackling the side stuff first. Without completing missions, the only useful weapon being sold would be the Mac or the Uzi. One is available near the boat yard, and the other just under Skumole. As for the rocket launcher, PSG-1, and pistol, they too are available as pickups around the city. Keep in mind that during my guide, one would only need weapons for Vigilante. Until you get the minigun, the perfect Vigilante weapon is the Ruger. It inflicts a lot of damage and can pierce windshields. While on Vigilante, use your car to stun them with a Pit maneuver, hop out, and start unloading at window level. Even if you miss the driver's head, you inflict tons of damage. As you go up in levels, you can begin to scoop up Ruger ammo from your kills. So if you purchase El Swanko where the pickup is, grab the pickup, and save, the pickup will be there again. Getting 2 of them will give you more than enough ammo to complete your task of Vigilante smile.gif
UziMac
user posted image
user posted image
PSGRocket Launcher
user posted imageuser posted image
PistolRuger
user posted image
user posted image

Spuds725
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#20

Posted 20 February 2004 - 12:27 AM Edited by Spuds725, 20 February 2004 - 01:27 AM.

removed

brokenfish
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#21

Posted 20 February 2004 - 02:31 AM

WHY ISNT THIS PINNED?! biggrin.gif

Demarest, nice job again (x100)
Spuds725, nice trick for cone crazy. i never knew money doubled; i thought it increased by like 100 each time.

i think ill try to find ways to start vc too. this is fun stuff here. smile.gif

Charlie Lucky
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#22

Posted 20 February 2004 - 05:52 AM

I really like the ambulance trick to jump onto Starfish Is. And I finally made it jumping the bike off the packer in the film studio. For that one I think I'll just stick to jumping off the bridge onto a boat. Way quicker and easier, for me, anyway. I like to do the pizza's before anything else, then enough taxi fares to buy Links View ($6k). My last couple of starts I've done the ambulance next, which gives me enough cash to buy all the appts (including Hyman Condo when I get there.) smile.gif

Demarest
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#23

Posted 20 February 2004 - 06:19 AM

I've never tried the boat thing.

That happened to me the other day. When me and the lawyer were driving to his office in the very beginning, a Taxi was jacked right out front. So I hopped in and did enough to buy Leaf Links. Then I stashed the cab there for later and continued about the walkthrough. I'm currently documenting the start I just did. I'd like to get a more definite analysis of the money situation.

I forgot to mention that quite a few Rampages are near hidden packages. Don't be afraid to take the time to snag them along your way.

@brokenfish: If you need help, let me know. I have a couple good strategies.

Spuds725
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#24

Posted 20 February 2004 - 06:29 AM

Just to add one more way to get to the second island early (I found this one one on accident trying to fly over a barrier by crashing into it at high speed).

This works on PS2, not sure about other platforms--

Get a PCJ, head to the southernmost bridge, drive up to the concrete barriers-- you will see 4 barriers. There are gaps between them--you are going to aim your bike between the one on the right and the one just to its left (takes a little practice). Drive up the road til you get almost to the safe house on your left and turn around-- now gun it but stay over on your left--try to avoid the traffic at the corner by the hospital. As you approach the bridge cut over to your right (you have to take this turn wide so you don't hit the light pole on your right and can still line up with the gap) and aim for the gap--- as you reach the gap, you can't be leaning the bike-- you have to be going fast and be upright--it you hit it right, you go through the barrier-- if not, you crash into it---with practice I can make it every 3rd or 4th time I try.

Spuds

Andrew
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#25

Posted 22 February 2004 - 02:07 PM

Holy sh*t, nice guide Dem, need to try that later.

brokenfish
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#26

Posted 29 February 2004 - 08:55 PM

for anybody interested in a video demonstration,
http://www.edgefiles...iles/12402.html

enjoy

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#27

Posted 05 March 2004 - 08:15 PM

Impressive. It's good that someone has the time to figure it all out! colgate.gif

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#28

Posted 25 March 2004 - 07:44 AM

QUOTE (brokenfish @ Feb 29 2004, 20:55)
for anybody interested in a video demonstration,
http://www.edgefiles...iles/12402.html

enjoy

That's pretty cool; nice job on the PCJ slide right after you got onto Prawn Island. Demarest's pics helped, it only took me four tries to get the jump onto the bridge right.

Demarest
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#29

Posted 25 March 2004 - 12:46 PM

That might be because of the video ph34r.gif When I do it, I take a runup from back where the Patriot is parked. brokenfish didn't use anywhere near as long a runup.

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#30

Posted 25 March 2004 - 05:39 PM

If you back straight up from where the Packer is (in the setup shot), there's a little staircase I never noticed before last night. I hopped down those stairs, across the courtyard, up the Packer, smacked the wall and spun a few times and got knocked off my bike, but landed on the bridge! Now I'm going through that gtagarage hidden package walkthrough. I only found 96 on my own the first time I went through the game.




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